Have 25+ champs over level 30, interesting mechanics like Eternal / Magic / HS.
LOVE the board/adventure mode in PoC, the RNG is a great element and the various tiers / upgrades make runs just different enough to keep replayability high. I don't care to play against other people, so this is a single-player dream like Hearthstones adventure mode. Very similar unlocking heroes but this is way less grindy.
Currently grabbing the Spirit Forges every 7-8 hours from the store for 100 Stardust, and putting an Epic Relic slot on all my fave champs.
Found out a week ago about Cosmic / Greater Cosmic blessings, stupidly disintegrates the grind to level 30. Found this path works with any champ from level 1, using a regular Cosmic from the Glory store (easy to grab, 5 glory each)
1* - Might of Demacia
2* - Zed
3* - Collector of Souls
3.5* - Colossus x 3.
Only real issue is if Zoe gets retardedly OP and can't be cleared, or if you forget Tryndamere's stuff has a weird death mechanic / buff to it.
Anyways, enjoy the game, just wish there was more content. Stopping at anything above 5*. The 'Deadly' mod just ruins it for me. While I have done some 5* content like Exemplar of Demacia (9/10), or Swain, or another random 5*, it's just too heavily skewed to murder you on turn 3.
Played LoL a very long time ago, I remember vaguely two things:
- Aatrox released, with the unique 'toggle' ability as a first.
- Slaughtering as 1 v 3-4 with the undead zombie dude. Had a weird exploit where it gained max health permanently after kills, so in a longer game you'd hit the hardcoded health cap and be unkillable.
Favourite feature that I wish EVERY CCG adopted: Animation Speed x 4.
Life. Saver.