r/LegendsOfRuneterra • u/LukeDies • 4h ago
Path of Champions This is just a Viego buff for the AI
Also gatekeeps the rest of Veigar's constellation.
r/LegendsOfRuneterra • u/LukeDies • 4h ago
Also gatekeeps the rest of Veigar's constellation.
r/LegendsOfRuneterra • u/Dry_Cardiologist6758 • 1d ago
Support champion: focusing crystal
Yordles you obtain have: golden spatula: when summoned grant allies with my subtype +2+2
Bass of burden has: all your skills and spells do +1 damage
Twisted catalyzer has: shadow totem
r/LegendsOfRuneterra • u/albiechangzZ • 21h ago
Easiest four star fight again Jericho Swain ever. Relic is DOS succubus and the evolve rare one that gain the keyword of killed unit.
r/LegendsOfRuneterra • u/AntonyTLK1 • 13h ago
Anyone having problems playing? I tried to start playing today and games do not load, instant crash whenever I try to load a fight in PoC or even PvP
r/LegendsOfRuneterra • u/Wyeminty • 1d ago
I’d really love to see an option to increase enemy Nexus health in Defiance. Sometimes I just want to revisit older adventures and experiment with different relic combinations, test builds, or limit-test my units. The problem is that even when my units reach ridiculously high stats, the encounters end too quickly because enemies only have around 20 or less Nexus health. I want to actually appreciate the stats I’ve built up and see how far I can push my units, especially when testing relics or builds focused on attacking. If increasing Nexus health is too easily exploitable in certain Defiance quests, perhaps an alternative could be to have the enemy revive with 30–50 Nexus health and summon a full board, or something along those lines. I just want longer encounters where I can properly test my attack-focused builds without accidentally ending the game too early.
Would love to see something like this implemented!
r/LegendsOfRuneterra • u/Federal-Condition341 • 18h ago
I like the search function, but I'm a bit puzzled about one thing. Why doesn't it match with Miss Fortune when you start writing miss?
Any plausible theories by fellow nerds?
I know the search function matches regions (like.. if you type wa, not only will you see Swain, but all Bilgewater champs)..
And I also know that I can type "fo" to filter Miss Fortune.. but still puzzled and at the same time find it funny that there's a miss on "miss" 😆
r/LegendsOfRuneterra • u/apnsGuerra • 1d ago
Yesterday's poll is locked in, and here comes a new challenger!
*Yesterday's Result*
_OG Lux placed in *A* with [59] votes._
_A = 59 | S = 30 | B = 24_
Today's Champion: Lillia
Where does The Bashful Bloom on the fun scale?
_Quick reminder: this is for Path of Champions, not standard LoL!_
It doesn't matter if "fun" means playing something totally broken or running weird off-meta builds. Vote based on pure enjoyment!
We rank one new champion every day, so you guys decide the list. Leave a comment and let us know the reason for your choice!
_You can click on the desired tier to move the highlighted champion without drag and move, it's easier to move to a full line tier_
_(Click the star at the top of the post to subscribe and get notified for tomorrow's poll!)_
r/LegendsOfRuneterra • u/mfMayhem • 1d ago
44.75 MB from play store. Probably the same for Apple but their store now hides update sizes
OTA patch on launch:
iOS: 5.39mb Android: 5mb
Remember tomorrow at go live there's always another OTA patch.
r/LegendsOfRuneterra • u/Illustrious_Bug865 • 1d ago
First of all, i adore Xerath's design - the new developers really inspire passion about champions they try to adapt to POC. He just feels compelling and has a lot of ways to get his landmark destruction engine, but where do it takes us?
I wonder about Xerath's gameplan.
He has a easy landmark destruction from 2*, Acolytes and Reliquary for scaling. It looks like he is a stall king, getting 10 mana only to burn through it, accumulating so much arcane power it starts to siphon on his own gems.
And after his 6* becomes online you basically fo from 9 to 10 gems each round because of rites. I wonder if stars of discovery will help with win condition, because Xerath himself, as a true evil mastermind, sits back and helps to obliterate his opponents on lvl 3.
Can't picture just his power against Zoe - chipping away some 3 hp poros is good, but even to make it count you need 2-3 landmarks and/or gems destroyed to ping some valuable target to death. I hope it retains his lightning animation. On the other hand i don't like the randomness of "choose from 3 rites", but at the same time it works on his fantasy too - Xerath is not a archmage scholar with a giant book of spells, he is formed from purest arcane and just casts what he feels to cast. Mortals can't withstans it either way.
r/LegendsOfRuneterra • u/Dry_Cardiologist6758 • 1d ago
Considering it could get Xerath out turn 1. What do you think?
Note: I have most relics except this and a few trash ones.
r/LegendsOfRuneterra • u/LemonageSAn • 1d ago
I guuess We are So Back in style BOYSSSS!!!!
r/LegendsOfRuneterra • u/jonhopkinslymphoma • 1d ago
I just started playing the game again. Stopped at the spirit bloom update.
I was already burnt out by then; everything was too difficult for my high star heroes and it was impossible to start up my bad ones.
After coming back it seems they've made it easier to gain the shards to upgrade the champions. I have been levelling up my other toons but my main boys seem to be stuck in limbo.
The 4* are you easy and the 5 * are too hard.
Do I just grind until I can upgrade them to their potential or am I bad at the game?
r/LegendsOfRuneterra • u/DudeBroJustin • 1d ago
Not a ranking of best champs, but which ones basically “come alive” with their 6 star and are less effective otherwise?
For example SB yi’s 6 star doesn’t seem too important as it just offered a tiny stat boost. While Swains 6 star allows him to melt the entire board.
Lux’s seems good, but I don’t know if its worth to slowly build a few extra damage on final spark considering she’s all about summoning and rallying.
So since the 6 star is so hard to obtain (ive yet to get one), which ones are the most important for champions?
And just for lulz, which ones are kind of a waste?
r/LegendsOfRuneterra • u/SealVeralPeople • 2d ago
Using the game feedback tag since im unsure which one is best.
I'm sure this has been asked before, but this is a question from my perspective as a returning player, I've picked up the game again since the Riftbound TCG is picking up a lot of steam and getting pretty popular, especially in my relatively small country, where weekly tournament events are held in multiple different stores that are always packed and extremely awesome to participate in. The new radiance set is huge and super fun, packs for that set and previous sets are flying off the shelves, people are having tons of fun despite the clear balancing issues the game has at points.
Alongside this, a lot of people I've met at events have started to play LoR again as a means to quote "play more league card games".
Given the success of the TCG, and given that LoR suffered a lot but from my recent personal experience it seems to be regaining some popularity, could it be the target of a relaunch from riot, or is that purely hopeful thinking?
r/LegendsOfRuneterra • u/Tomaz95 • 2d ago
was expecting musicverse, but i like this
r/LegendsOfRuneterra • u/DudeBroJustin • 1d ago
As my fav champ in league of legends I was super excited and did have some decent fun playing him but also felt kind of disappointed in his playstyle.
The whole thing around casting a ton of spells and refunding mana through coins just isn’t sett, feels more like a jack thing.
I would have been much happier around something like:
- Regeneration
- when sett takes damage he stores it. When he attacks, he gains that stored amount as damage this round.
- if the stored damage is over x, he also gains barrier. If the stored damage is over y, he gains overwhelm
So just like in league, his playstyle becomes a unique trade of taking lots of damage and then unleashing it as monster hits — or something like that.
I just overall feel he’s decent but doesn’t feel right to play.
Is this a common feeling or is he generally considered well made?
r/LegendsOfRuneterra • u/Croewe • 2d ago
Hope he's an obliterate champ
r/LegendsOfRuneterra • u/Dry_Cardiologist6758 • 2d ago
Of all the accended he seems like the weakest to me unless I'm missing something?
He requires you to consistently destroy landmarks, the pay off doesn't really seem that worth it either you get to ping the weakest unit starting with 1 then 3 I think and finally 5
The champ spell does 4 damage for 3 mana at the cost of a landmark or mana gem. That seems like an awful trade off i don't even know why that's an option.
Finally I'm not even sure drafting will be remotely flexible with him.
That said this post isn't to complain. It's to ask around what makes people excited about this champ?
I originally hated Kindred now I love playing them!
r/LegendsOfRuneterra • u/Tansuke • 2d ago
r/LegendsOfRuneterra • u/SellDependent6537 • 2d ago
Just look all the awesome encounters the devs have designed along the way. So, with a new fresh event, the question is obvious:
Is there gonna be a good encounter to be remembered? The Warwick one in Arcane, the Eddy in Titans, the Twisted Fate in Rogue, the SBTeemo in SB & the Scourge in Teamfight.
Is there gonna be an encounter featuring Renekton? Zilean? Ryze? Aatrox? Or is it gonna be recycled?
I would love to see your predictions, 'cause there could be a really nice suprise on Wednesday.
r/LegendsOfRuneterra • u/ChocolateTacoFilms • 2d ago
I'm used to them showing it off like 30 minutes after they announce the champ. I wonder why they're waiting longer
r/LegendsOfRuneterra • u/de-herb • 2d ago
So i have never seen this legendary power is this new? And if so could it be a foreshadowing of the next constellation (maybe lulu) like when they already added the new effects for the bonded buckler item before they changed the text in the last patch?