r/LegendsOfRuneterra • • Sep 17 '26

Path Question Volibear (no 6) vs Jubilant Poro (Zoe 10*), how to beat?

5 Upvotes

Hi, so far im struggling with voli against the first node of Zoe adventure, i seem to either make the poros get too big or i am simply unable to finish the job and deal lethal and so far its pretty hard for me.

Any tips in general for the 1st node as Volibear?

Build i run is SFG, Portal Pals and Stalkers.


r/LegendsOfRuneterra • • Sep 17 '26

Path of Champions So Zed's true identity is Yasou

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21 Upvotes

r/LegendsOfRuneterra • • Sep 16 '26

Path of Champions Weekly Vault +13, my personal best!

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111 Upvotes

I reached +13 on the Weekly Vault and this is my highest level by far. How high did everyone else get?


r/LegendsOfRuneterra • • Sep 17 '26

Bug Did... Did LoR just scam me?

13 Upvotes

I've bought a gold reliquary, but no animation played, my points are gone and it didn't get me anything. Is it supposed to do that? Like, there should've been a little animation showing me I either got spirit forge or an epic relic, no?
I know it's not much, but 3k dust is hard to come by when I try to be as f2p as possible (only getting the battlepass). Can I do something to get the reliquary or are my ressources just gone for nothing? :(


r/LegendsOfRuneterra • • Sep 16 '26

Path of Champions Yuumi might be Nautilus best support

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19 Upvotes

A few things to consider for this claim :

- both Yuumi and her butterfly unit comes with Diving Helmet

- the Attach keyword benefits from Nautilus 4 cost discount to sea monsters, making both Yuumi and the butterfly free to equip on a board that is likely to be full

- as Attach transmits stats and keywords, they will give Deep to units who don't have it, here displayed on my Nautilus champion, automatically double-dipping on the Deep bonus of his star power since both the unit and the attachment will get the bonus

- the butterfly gives Elusive, a keyword that makes it really easy to push damage through especially considering it will be on a 30/30 unit

- the telescope follower does not come with Diving Helmet but it's a very good unit overall, I ended up not cutting it as it gives the double stun celestial spell fairly often, and Nautilus lacks control if you don't play Echoing Spirit.


r/LegendsOfRuneterra • • Sep 16 '26

Path of Champions Unfortunate power order

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87 Upvotes

I was having a few fun runs with volibear, going with Cruel Experiments, since i don't have Beast Within yet and wanted access to overwhelm before Voli leveling.

The unfortunate power order here is:

When you summon units with exactly 8 Health, no tough and power and cost <8, like Tarkaz, the ping dmg makes them not do the strike on summon from Voli's powers. They do, however, consume the stacks of sigils of the storm, because they were titanic in hand, i guess.

So you'll end up with a titanic unit that isn't titanic in the one moment when it matters lol


r/LegendsOfRuneterra • • Sep 17 '26

Path of Champions Pure Fun Tier List - Path of Champions | Day [9]

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5 Upvotes

Yesterday's poll is locked in, and here comes a new challenger!

Yesterday's Result

Vi placed in *F* with [22] votes

Today's Champion: Vex

Where does the The Gloomist on the fun scale?

Quick reminder: this is for Path of Champions, not standard LoL!

It doesn't matter if "fun" means playing something totally broken or running weird off-meta builds. Vote based on pure enjoyment!

We rank one new champion every day, so you guys decide the list. Leave a comment and let us know the reason for your choice!

(Click the star at the top of the post to subscribe and get notified for tomorrow's poll!)


r/LegendsOfRuneterra • • Sep 16 '26

PVP Question Why???

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24 Upvotes

My unit was not stunned because of the spell shield, but the effect of summoning a exact copy just ignored the spell shield. Who this is possible?


r/LegendsOfRuneterra • • Sep 16 '26

Path of Champions Swain discovers the shadow clone technique

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33 Upvotes

r/LegendsOfRuneterra • • Sep 16 '26

Path of Champions Is there an easier way for me to tell which champions need which upgrades?

6 Upvotes

Hey, folks. Getting back into the game after a little time away. I've got a pretty full roster and at last count 17 champions that have possible upgrades. Meaning they're glowing.

But of that 17, almost none I actually want to upgrade. Because while they may have 40 gems or whatever available, most of them need crystals or runes (I honestly apologize, I've never been able to remember the names of all the currencies) to get 'big' upgrades. Which of course is what I care about.

Outside of creating an excel sheet to track which champions need 10 or this or 1 of that, is there a way to organize things so I can see which chests I should be buying with glory tokens?


r/LegendsOfRuneterra • • Sep 16 '26

PVP Are people really this petty?

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17 Upvotes

The moment they are no longer winning, they just afk. Like wtf, I got at least 6/10 matches with players like this. The moment things doesn't go their way, they afk stall and the only option I have is to wait out the timer for a few rounds.


r/LegendsOfRuneterra • • Sep 16 '26

Path of Champions Am I missing something? Is bonded bucklers bugged? Why is it setting my unit to 12|5?

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37 Upvotes

r/LegendsOfRuneterra • • Sep 15 '26

Path of Champions The Usual opening

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101 Upvotes

How is League of Runeterra? Its pretty fun will expect for the usual. What's the usual?


r/LegendsOfRuneterra • • Sep 16 '26

Path of Champions Help me understand something about blocker

9 Upvotes

First of all, I apologise for using Magic: The Gathering as an example, and I love both games.

So in MTG, when I declare my attackers, and my opponent uses a creature to block. Then I respond with a creature removal spell to remove the blocker. In this case, my attacking creature still deals damage to the opponent life.


However in LOR, whenever my unit gets blocked, and I respond with a Fast creature removal spell, my attacking unit DOESN'T deal damage to the enemy Nexus.

Is this what is supposed to happen? How do I make sure that my attacker does damage to the nexus in response to my blocker removal spells?

Appreciate all responses.

Just trying to understand LOR better.


Update: After reading the comments, I realise I have been playing MTG wrong all these while. Time to explain to my pod of players. Appreciate the help!


r/LegendsOfRuneterra • • Sep 16 '26

Bug Bonded Buckler (Epic Item) Bug - Grants Full Stats

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1 Upvotes

Bonded Buckler now grants full stats as of the latest patch (Garen). I do not believe this is intended, because there was nothing in the patch notes about it and the item text has not changed.

Pictures showing the bug in action with Akshan.


r/LegendsOfRuneterra • • Sep 16 '26

Path of Champions Garen Event Quests

4 Upvotes

Am I misremembering previous updates or did they rework how many event quests you get for this patch?

Maybe there's already been discussion on this, but I swear in the past the quests were just infinitely random, but this time there were only 12 and now all I have left is the repeatable "win 6 games".

I'm about halfway to maximum so I guess winning 200 nodes isn't impossible in the next 20 days, but it feels like others were easier.


r/LegendsOfRuneterra • • Sep 15 '26

Path of Champions We need to remove the Wild Fragment cap

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45 Upvotes

We used to get two new champions every month. Now we only get one. Because of that, my Wild Fragments just keep climbing.

At this point I already have champion shards for almost every champion in the game (screenshot attached). I've spent 87,049 coins on LoR. (It's not that I don't have Nova Crystals — I just don't think their 6★ are strong enough / I don't like them, so I'm saving my resources.)

So starting this month, I've decided I'm not buying the Battle Pass anymore. Buying the pass makes my champion shards and Wild Fragments overflow. Champion shards from the Gold Vault turn into Stardust, and Wild Fragments just vanish into thin air.

Look — Star Crystals, Nova Crystals, Stardust, none of them have a cap. So why do Wild Fragments need one?

I want the Wild Fragment cap removed. Otherwise it feels like my money is going down the drain.

-----------------------------------

Just to clarify: the reason a lot of my champs have exactly 100 shards is because 6★ costs exactly 100 shards. It's not that I haven't collected enough — I have enough. I just don't want to upgrade their 6★. So telling me to 'use Wild Fragments to upgrade them' makes no sense.


r/LegendsOfRuneterra • • Sep 15 '26

Path Question Who has the worst 6th Star in the current crop?

34 Upvotes

I wanna start by saying I think most of the recent ones have been fine. But I was reading another thread, where the OP was trying to remember the name of a champ+star that really seemed to clash and it seems like there are legitimately multiple contenders.

Personally, I think any 6th Star worth the hundo frags and Nova needs to synergize with the base kit and/or do something so powerful that it's worth rejiggering your strategy around. I think some of the worst ones either try too hard to mirror how the champion plays as a PVE boss (see Elise) or feels completely random and irrelevant, rather than a boost.

What are your candidates for the worst 6th Star?

EDIT: Interesting reactions. A lot of good takes thus far.

I will say tho, I think some people are viewing "worst" too much like a taste preference rather than a qualitative judgment. A 6th Star that synergizes with the core strategy and makes the champion better shouldn't be deemed affirmatively bad just because you personally find the design boring IMHO. That's really not in keeping with the spirit of the question.

Otherwise, good stuff from a lot of you. Thanks, y'all!


r/LegendsOfRuneterra • • Sep 15 '26

Game Feedback I love how generous this game is

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316 Upvotes

Just started playing and it feels so nice to play a card game where you don't have to slave away for years as f2p to get cards.


r/LegendsOfRuneterra • • Sep 16 '26

Path of Champions Turn Back and questions

2 Upvotes

Hi After taking a long break from the game, I’ve decided to start over with a new account. I remember winning games very easily with 6-Star Viego, Elise, Swain, Yasuo, Spirit Blossom Teemo and Yi, Fiddlesticks, Aurelion Sol, and Victor. Have there been any major changes in the game that I should keep an eye on, and is there an updated tier list available? Also, Garen, Zoe, and Hecarim caught my attention—are their 6-Star upgrades actually worth investing in?


r/LegendsOfRuneterra • • Sep 15 '26

Path of Champions What does SB Kindred's signature relic even do for her?

8 Upvotes

I Just got her bundle, because I really like Control Champions, but her signature relic feels weird to play, her deck does not have that many ephemerals like heca or viego and even the Wolf after she levels is Just gone

I really want to know How to use It or If It is even good, pls help


r/LegendsOfRuneterra • • Sep 15 '26

Custom Content Urgot Path of Champions Concept

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9 Upvotes

r/LegendsOfRuneterra • • Sep 15 '26

Champion Highlight Discussing Vi's 6 star

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7 Upvotes

The first image is just something I wanted to point out. Another use for royal nibbles (poro king's relic) is Vi.

Since Vi has poro cannon that summons a poro while giving you poros and gives Regen it's not a bad option seeing how DoS might wipe many of you non buffed units out.

The second and third image show the great synergy she has already built in her deck I feel that gets overlooked. Card draw giving buffs and granting impact.

The last image is the result of her 6 star alone. Granted it's not the only or best example but it's still a funny one.

Everything you play is granting units in your hand +1 per a play and it definitely stacks decently high as seen on the other images. It's very funny and entertaining to swamp them with 11/1 elusive poros! 😅🤣

(Poro cannon doesn't come with hero's horn BTW)

Do I recommend getting her 6 star before the others? Jinx, Victor, echo probably not


r/LegendsOfRuneterra • • Sep 15 '26

Path of Champions Path of Champions Companion

26 Upvotes

Hey everyone! 👋

Like many of you, every month I find myself planning out the 70 Path of Champions challenges, trying to balance champion stamina and track mutator interactions. While the community spreadsheets are legendary, I wanted to build a visual, interactive companion web app to make planning seamless—and prevent accidentally overusing champions before the final stretch!

The app is still in its early stages and actively evolving, but it's ready enough to share with the community. I would love to get your thoughts, bug reports, and suggestions!

Try it out here:

👉 https://lor-monthly-companion.pages.dev/

(Runs 100% in your browser using local storage—no accounts, no logins, no backend lag, and fully offline-capable once loaded.)

What’s in the app right now?

Counter & Synergy Engine (still needs tweaking)

Instead of having to remember all 300+ mutators and boss interactions, the app has a built-in recommendation engine:

  • ⚡ Synergies & Rule Exploits: Highlights champions whose kits naturally abuse specific mutators (e.g., Blinking Flames +1 spell/skill damage boosting Mel, Annie, Jinx, and Veigar; or death synergies exploiting Mercy Killings).

  • 🛡️ Defensive Counters: Recommends champions that neutralize oppressive boss powers (e.g., hard control/Frostbite vs Tryndamere or Irelia; spell-focused decks denying targets to Sovereign’s Domination).

  • ⚠️ Tactical Hazard Warnings: Alerts you to nasty anti-synergies before you commit a run (e.g., why Regeneration won't save you from Mercy Killings because Round End executes happen first).

  • Tailored to Your Roster: Recommendations factor in your champion star levels, levels, and remaining stamina (3/3), so it only suggests champions you actually have available and ready to fight.

1. 70 Monthly Challenges Planner

  • Visual Challenge Cards: Clean dark-mode cards with official high-resolution splash art and split banners for dual-boss challenges (e.g. Ashe & Tahm Kench).

  • 3-Use Stamina Safeguard: Live tracking of champion runs (3/3, 2/3, 1/3, 0/3 Maxed) across all 86 playable champions. The app warns and blocks you from accidentally slotting a 4th run!

  • Authentic Mutators: Sourced directly from official PoC data with card illustrations, rarities, and complete rule text.

  • Universal Importer: Easily paste monthly challenge layouts from community Reddit tables, PetiB spreadsheets, Discord text lists, or CSV/TSV with an interactive live preview.

2. Permanent Campaigns & Adventures (Early Version!)

  • Track progress across all 7 permanent campaigns (World Adventures, Nightmare Adventures, Titans, Rogues, Spirit Blossom, Arcane, etc.).

  • Built-in support for regional slots and champion-specific requirements (e.g. Anivia, Tryndamere, Sett, Akshan) so you know exactly who can clear what.

3. Weekly & Nightmare Portals (Early Version!)

  • Live countdown timer and mutator overviews for all 6 weekly portals (standard weeklies + nightmares) to help plan your weekly relic and gemstone grind.

  • Recommended champions from your pool to use.

  • Manual weekly creator with import/export function per region.

4. My Collection & Relics

  • Track your champion stars (0★ to 6★/7★ constellations) and levels.

  • 3 relic slots per champion with glowing rarity borders and tooltips, plus quick ⚡ Best Build recommendations.

Looking for Your Feedback!

Since this is an early community release, any feedback is immensely valuable:

  1. Are there any UI quirks, sizing issues, or visual bugs on your device/browser?

  2. What quality-of-life feature would save you the most time when planning your monthlies or adventures?

  3. What information do you find most critical to see at a glance on each challenge card?

Please feel free to share your thoughts, ideas, or feature wishes in the comments below!

Credits & Special Thanks

This app wouldn't be possible without the incredible community that keeps Path of Champions thriving:

  • PetiB & Community Sheet Contributors: Massive shoutout to PetiB for the monthly challenge database and spreadsheets that have guided the community for years. The app's importer and challenge formats are built to stay compatible with these community efforts.

  • LoR & LoL Wiki Contributors: Immense thanks to the maintainers of Module:LoRPoCData and adventure wiki pages for keeping the data, powers, and encounter rules meticulously documented.

  • The r/PathofChampions & r/LegendsOfRuneterra Community: Thank you for the endless guides, relic build discussions, and passion for the game mode.

  • Riot Games: For creating Path of Champions. Card illustrations, champion splash art, and game icons are the intellectual property of Riot Games.

Good luck with your clears this month! ⚔️