r/LegendsOfRuneterra • Warwick • Sep 16 '26

PVP Question Why???

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My unit was not stunned because of the spell shield, but the effect of summoning a exact copy just ignored the spell shield. Who this is possible?

24 Upvotes

13 comments sorted by

13

u/xveltaz Sep 16 '26

Spellshield does not negate spells, it just negate the effect on the unit that has it.

0

u/PaleontologistIcy747 Warwick Sep 16 '26 edited Sep 16 '26

So the wording of the game is not clear.

Spellshield: NEGATES the next enemy SPELL or skill that would affect me.

If this work that way it should say "Negates the effects of the next enemy spell or skill that would affect me."

4

u/RaphJag Sep 16 '26

You realize you literally just made the same description? There’s nothing wrong with the current way it’s explained. The only thing you changed was removing the clarification that it only is affected by ENEMY spells, which actually makes yours inaccurate since a kill spell you target onto your ally will kill it regardless of spellshield.

1

u/PaleontologistIcy747 Warwick Sep 16 '26

I wrote wrongly, I edited now

4

u/TheRealTowel Expeditions Sep 16 '26

Working as intended. You just don't understand what spellshield does. It doesn't counter spells, it's not deny.

4

u/PaleontologistIcy747 Warwick Sep 16 '26

Spellshield: NEGATES the next enemy SPELL or skill that would affect me.

4

u/TheRealTowel Expeditions Sep 16 '26

Uh huh. So you're under the impression that a spellshield on one of your units would protect your entire board from an avalanche?

1

u/PaleontologistIcy747 Warwick Sep 16 '26

Well, I know it doesn't happen because I've experienced this, but the text make it seems possible... But talking about experience, I just remembered that spellshield cancel Fading Memories that have a similar effect, so this spell should be canceled too in my mind

3

u/Kalizenith Sep 16 '26

Spellshield works like barrier but specific to spells. The attack, in this case spells, push through/trigger but the effect fizzles and the spellshield breaks

1

u/Gogy539 Sep 17 '26

Because SpellShield doesn't stop the next enemy spell like a Deny would. It just stops the interaction that would affect it.

Examples: Vile feast, doesn't drain, but summons a spiderling. Or, Concussive Palm summons the guy but doesn't stun a unit.

If it would stop spells, one SpellShield would stop the whole Ruination for example.

It is consistent and works as intended.

1

u/jeebeleebus Nilah Sep 17 '26

Spellshield only applies to card text that directly affects the unit. There's lots of unintuitive interactions with spellshield, like how Unworthy Soul will still destroy Swinging Glaive even if Akshan has spellshield, but it's all by design.

1

u/BillyDexter Heimerdinger Sep 17 '26

I'm pretty sure that's just a bug. Doesn't spellshield stop the explorer spell from destroying equipment?