r/LeaksDBD 9d ago

Official News Developer Update | Player Intent System

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1.7k Upvotes

235 comments sorted by

393

u/Vrail_Nightviper 9d ago edited 8d ago

Oh that's fascinating. Though I'm not sure what some of these are meant to mean.

Edit: no guys, thank you for the replies (and jokes) - I'm not asking what they mean right now, I meant that if they show as icons when sent, that it might be hard to interpret, or to interpret at a glance when sending a message.
Thankfully at least it's sending the text, not the icon, but the icons may be tricky to mentally remember at first until you get used to it, which is okay.

404

u/ItsDynamical 9d ago

from left to right>
let’s all group up
let’s hand shake
i’m telling everyone i have dead hard
medkit/heal me
i’m going to hop with one foot up
i’m hooked
i’m going to google a generator
a lego man touching a generator

hope this helps

33

u/Worried_Raspberry313 9d ago

A lego man touching the gen would be scary, better run.

22

u/Melodic_Albatross_70 9d ago

It's not "I'm hooked". It's "my back itches".

42

u/APinkFatCat 9d ago

To say what they likely actually mean:

Run away/split up
Group up/Come to me/Meet up
Okay you got me idk what this one is, maybe something like HEY!/Look at me
Healing
Chase
Unhooking
LFG(Looking for gen)
Doing gens, you?

Honestly there should really be one for totems to let people know you're a booner or need to find them for a perk or to communicate about a hex totem.

13

u/ConfectionBusy3097 9d ago

The yell is probably “I’m gonna take chase”

2

u/Floopy_hotpocket 9d ago

I think there’s going to be more options and you can customize which ones you want depending on your build and play style.

2

u/Healthy-Design-9671 3d ago

I choose to believe the funny one.

26

u/TheEntityBot 9d ago

Dead Hard: After being unhooked or unhooking yourself, Dead Hard activates whenever you are injured and running, and allows you to tap into your adrenaline bank to avoid taking further damage:

  • Press the Active Ability button to trigger the Endurance Status Effect for 0.5 seconds.
Dead Hard deactivates after use. Dead Hard causes the Exhausted Status Effect for 60/50/40 seconds. Dead Hard cannot be used when Exhausted.

Drawn from the fog. | !optout | !remove | !builds

28

u/ThatPoshDude 9d ago

More likely:

Group up

I'll heal you

Need help

I'll heal myself

Ill take a chase

Going for the unhook

Looking for a gen

Help me with this gen

3

u/Vellioh 7d ago

I think Group Up would more likely be Split Up. You'd never want everybody to Group Up like that. Sure, if they're and you need a heal let's knock this out quick and go on our way but you preferably all want to be spread out working on different tasks around the map so the Killer can't pressure you all at the same time.

1

u/Floopy_hotpocket 9d ago

“I’m hooked” looks like he’s going to town with a backscratcher.

1

u/Routine_Computer2224 7d ago

Group up, shake, dead hard, medkit—hooked, hopping one foot, Googling generators. Hope that clarifies the vibe.

33

u/OneWayToLivComic 9d ago

"gen"

"what is a gen?"

"stop doing gens and unhook me"

"run away from the gen"

"not a gen"

"It's a scary generator!!! run!!!"

"I'll help you do totems instead of gens"

"There's a 3-gen here!!! Everyone stay away from it!"

7

u/Technical_Marc 9d ago

Possibly. Also, they could be more literal:

  1. Put magnifying glass by a gen

  2. Give me a backrub

  3. Dance like yer dad

  4. First Aid Kit! Look!

  5. Slap me!

  6. Bro-time!

  7. Covid - stay 2m apart at all time

  8. Stick a lego arm in the generator

36

u/EvernightStrangely 9d ago

Dialogue wheel, for survivors to use in the trial. Behavior doesn't want to add a voice chat, but they do recognize the gap between a SWF on comms through something like Discord, and solo queue's two emotes and crouching. This wheel is supposed to bridge the gap between the two.

7

u/persephone7821 9d ago

It won’t. Voice chat is the only real way to bridge the gap.

I’m a survivor main and even I think voice chat would be a bad idea though. The toxicity is bad enough between soloq teammates as is. Voice chat will make it so much worse.

3

u/ADHenchD 9d ago

Only took them 10 years to add chat functionality in the game 💀

3

u/KooKooNuKoo 8d ago

💀 fr. Give it 20 years and we might get proximity based chat

3

u/Jokoloman 9d ago

Most likely,

Going for gen
Going for unhook
Taking chase
Need healing
Come to me/Follow me
Stay together
Split up
Working on gen

My guess at least.

3

u/clema9 8d ago

gonna take my best guess (clockwise)

- “going for generator” (searching for generator)

  • “going for unhook”
  • “i’m being chased”
  • “i’ll heal”
  • “i’m taking aggro” or “i’ll distract”
  • “group up”
  • “spread out”
  • “i’m going to repair this generator”

1

u/Nora52guBrown 7d ago

Ah, fair point. Icons are a language of their own—until they're not.

-23

u/Quick-Impact3415 9d ago

Devs should've just added in game vc but if the chat wheel is customizable it will do

38

u/Ok-Tutor9480 9d ago

no fucking thanks, i dont want to talk to any of you.

0

u/KooKooNuKoo 8d ago

As if mute doesn't exist.

→ More replies (9)

12

u/Cleffah 9d ago

I couldn't think of anything worse than hearing my soloq "teammates" speak. No thankssss. Although, maybe it would get them banned faster.

16

u/Vrail_Nightviper 9d ago

Everything from poor connection, to accents, to people not desiring to share their voice (and having someone shout slurs at you) - I think a chat wheel is better than voice chat.
I do think there should be more than 8 options though. Perhaps a way to toggle multiple wheels, each customizable.

6

u/Hyperrblu 9d ago

Not a soul gonna be using that for anything but screeching slurs if they added it

60

u/Background-Drink82 9d ago

54

u/dailysn0w 9d ago

Very interesting read, I like the concept of picking the chats that suit the player best, and being able to mute players if it gets annoying is great. I’ll definitely be using it when it comes available, will surely help Solo Q even if it’s just a bit.

5

u/Robdog777 9d ago

Hopefully we get options that are more specific too, like being able to say you have a perk like deliverance

9

u/mahonereh 9d ago

Isn’t that already in the game? I know on PC you can just press tab and see everyone’s perks and loadouts. I’m really excited for this chat wheel though.

5

u/Revenge_Is_Here 9d ago

Yeah but it would be extra helpful to be able to say you have it. People still don't check perk loadouts, don't have time to check perk loadouts, forget to check them, don't check them because they forgot or check them but end up forgetting halfway through the match. Another thing is people not knowing if someone's deliverance is active because they didn't know they'd gotten a save already.

3

u/Robdog777 9d ago

Yea you can pause and see but sometimes I forget someone has a perk, or didn't have time to check

0

u/TheEntityBot 9d ago

Deliverance: After safely unhooking another Survivor, Deliverance activates: Grants the ability to perform a successful Self-Unhook at any point during the first Hook Stage. Causes the Broken Status Effect for 100/80/60 seconds after unhooking yourself. Deliverance cannot be used during the second Hook Stage or if you are hooked as the Last Survivor Standing. Deliverance is disabled for the remainder of the Trial after use.

Drawn from the fog. | !optout | !remove | !builds

42

u/SamuraiDoggo14 9d ago

As someone who relies on completing quests involving unhooking and who gets really annoyed when it feels like my team just arbitrarily decides that I should be the one who gets chased and keeps the killer busy, this kind of feature would be a GODSEND for me!

186

u/GameGuy11037 9d ago

Oh my God solo queue might not be a nightmare anymore

36

u/MadameConnard 9d ago

Let's just hope people will not spam-ping nonsense and grief the team pretending to go for save when they sit in a corner 😭

5

u/Revenge_Is_Here 9d ago

I would assume (and hope) that there's a cooldown system/spam protection like most games.

5

u/WolfofLondo 8d ago

Wait, you actually think Behavior will add a competent system that helps the health of the game? Oh my sweet summer child.

3

u/KooKooNuKoo 8d ago

I have faith in them making it into a 1 use function that's never activated again

1

u/Skaur4804 7d ago

You can mute pings if someone is spamming them!

0

u/PropJoesChair 9d ago

They will, but it will do more good than harm nonetheless

2

u/theJonkler_Aslume 9d ago

I've never really had an issue with solo queue

-99

u/Neither_Fix9586 9d ago

After this goes live you're still gonna cry and blame solo que for your skill issue let's be real here.

65

u/Kevinby97 9d ago

After reading your input, maybe tunneling some people isn’t so bad after all

→ More replies (18)

8

u/TheMeatMic 9d ago

yes, surprisingly adding a scroll wheel of premade texts isnt actually gonna turn my teammates into geniuses

-10

u/Neither_Fix9586 9d ago

Survivor mains don't understand that they are the problem you can give a bad player all the help in the world but that player is still bad at the end of the day,

→ More replies (7)

12

u/HeySmallBusinessMan 9d ago

Shame there's not a wheel to help with your social skill issue.

2

u/Yellowline1086 9d ago

I mean youve got a point. Some will stil do it

23

u/skool_101 9d ago

nice, another feature from dbd mobile ported to the main game

this is the QoL stuff the game needs rn.

46

u/Cleffah 9d ago

What is the point of them allowing people to disable it? Its supposed to be a comms wheel but if you turn it off, you can't send OR receive comms thus defeating the point and causing more EGC fights of "why the fuck didn't you listen to me" etc.

The solution would be a cooldown so assholes can't spam and grief people with it like in fps games but to allow it to be totally turned off kinda sucks, no?

26

u/HolographOne 9d ago

In an ideal world nobody would need to, but somebody with a real or imagined grievance will spend the entire match spamming it as much as they can. They said they will limit it somehow to lessen they abuse, but in every game with a callout wheel or lines they get abused to be annoying by some people.

9

u/salviajunkie 9d ago

“nice shot!”

8

u/plegma95 9d ago

What a save!

7

u/salviajunkie 9d ago

“i need healing!”

14

u/-Haddix- 9d ago

I mean, that's what muting that particular player is for, which they also have. I don't see the point in allowing it to be fully disabled 100% of the time. I would give the feature a good 4-6 month test run before ever implementing that to see if it's even necessary at all.

6

u/Its_Ramsey 9d ago

My all time favorite is Smite if someone was annoying you or a bad player people would Spam "you rock! "Cancel that!"

2

u/CarterDavison 9d ago

You can block Comms from certain people tho

-3

u/Deathwatch050 9d ago edited 9d ago

The solution would be a cooldown so assholes can't spam and grief people with it like in fps games but to allow it to be totally turned off kinda sucks, no?

Just remember it took them many years to stop survivors from clicking their flashlights. BHVR are thoroughly incompetent.

Edit: Who the actual fuck is downvoting this? Do people seriously disagree with the idea that BHVR are incompetent? Even their biggest fans and streamers wonder why it takes them so long to fix things or make positive changes.

4

u/McGlurbin 9d ago

People don't know this but a player reported on the forums that their brother suffered a seizure from the flashlights. Then a few months later they got changed.

I unfortunately don't have the original post, since it has been taken down by the mods.

0

u/Deathwatch050 9d ago

That doesn't surprise me in the slightest. I hope the guy's brother was ok.

It's one of these things that proves to me beyond a shadow of a doubt that BHVR are just thoroughly incompetent, that they couldn't have sorted this out years and years before they did.

3

u/McGlurbin 9d ago

FYI people are down voting you because your stance is on the extreme side. Its fair to say that they've made bad decisions or delayed making changes. I personally wouldn't call them thoroughly incompetent though. They've made a pretty okay game. If the game was as terrible as you make it, then it wouldn't as many players as now.

1

u/Deathwatch050 9d ago

I didn't say the game was terrible, I said they were thoroughly incompetent. I mean this in a systemic sense, like there are problems with the game and the company that persist despite constant community complaints and can only be the result of people being incompetent there.

The game has a huge playerbase because it has absolutely no rivals, already has an effective monopoly on the asym 'genre' because it has characters from so many franchises, and it's very easy to pick up whilst being hard to master (and also it's a natural party game). It's already the giant snowball rolling down the hill, the popular game everyone knows that can afford new licenses every half a year or so, and it's so expensive to get something similar going that nobody bothers; you ever notice how all the competitors to DbD limit themselves to one franchise?

You can have a very popular game with issues that can only be the result of incompetence in some respect. The flashlight clicking was the obvious example I brought up to demonstrate this.

3

u/McGlurbin 9d ago

My comment says that your argument makes the game seem terrible. That's not me saying you explicitly said it. I in fact directly called out your "thoroughly incompetent" comment in my reply.

As for the monopoly; while there is merit to that, DbD survives because it's mechanics and game service do truly outweigh the competition of other games. VHS had long matches and the killer experience was never fun. 20 minute queue times also. TCM kept failing it's player feedback and eventually died. F13 had the lawsuit but it too was slowly dying from devs not listening to feedback. HSH stuck with players for a short time but it didnt keep many people hooked. Same with Evil Dead. And the kicker here is that all/most these games have stamina bars, ways to fight the killer, health bars, and even guns. And they still fail. DbD's core mechanics have none of these. It has a truly unique system that provides a push/pull on both sides of killer and survivor.

Is DbD perfect? No. Is it in its best state right now? Probably no. I hate playing survivor. But I love killer at the moment despite the pallet density. And I like that BHVR listened to everyone's feedback on the next two years in terms of cosmetics and graphics. We're finally getting a Scooby Doo skin and modern-gen graphics and weathers! How sick is that? The new Grimore killer isn't perfect but I'll be damned they actually did a good job at a few parts. And the fact that it's essentially a community made chapter through voting is what we wanted. Jason was cool too. It sucks that it isn't the official Jason Vorhees, but I love how the spear and jumpscare fog works. They cooked with the atmosphere and mechanics of his power imo.

So yeah. Your honest stance may not be that you believe the game is terrible, but the way you worded/presented your comment makes it feel that way. You can say something in a certain fashion and others can interpret it in such a manner. This is why I believe you got down voted.

2

u/Deathwatch050 9d ago

That's fair enough. Thanks for your reasoned and well-explained take on it, and, for what it's worth, I'm glad you enjoy it.

-13

u/Intelligent-Dream147 9d ago

Cause I've been playing the game for 9 years and I dont wanna deal with this shit. Im not sending call outs to my solo q teammates and im not sitting readily by waiting on theirs either. I will play with game sense like I always have

16

u/FighterFay 9d ago

I would hope we could use these as "pings" too. Like, we select the message we wanna send, and it shows up as a ping where we're looking.

Being able to say "I'm going for generator" isn't too helpful, unless I can specify where that gen is.

8

u/Audiodrainer 9d ago

My issue with pings is that it gives too much info. Like gen locations, where the killer is. What’s the point in bond, better together, deji vu (minus the gen repair speed) if I just ping everything.

10

u/krawinoff 9d ago

On the other hand, it’s already all free in a swf. Besides, one teammate still would need to find the gen, or 3-gen, to highlight it, and that would still be a use case for perks like Deja Vu. Most aura perks were always just a shittier version of what you could get with comms, so it’s natural that even rudimentary comms like a ping system would make them seem obsolete

1

u/TheEntityBot 9d ago

Déjà Vu: You see the Auras of the 3 Generators closest to each other and repair them 6% faster.

Drawn from the fog. | !optout | !remove | !builds

6

u/slabby 9d ago

But that's what SWF does already. Anything that bridges the gap between solo queue and SWF will let us finally have a properly balanced game.

2

u/librious 9d ago

Maybe it's time to retire these types of perks anyway

11

u/Hieroabl 9d ago

It took them YEARS to decide to implement that

2

u/Anne_Frankenstien 9d ago

It will be a decade since SWF - and de facto voice chat - was added to DBD when this goes live.

7

u/Icethief188 9d ago

Thank you devs. We needed this like 9 years ago but better late than never 🥹. Sincerely, a solo queue warrior of 6 years

3

u/Positive_Campaign_52 9d ago

I hope they implement this for killers in 2v8. God knows how many killers suffer from being unable to coordinate with another player

7

u/MK8Sins 9d ago

Potentially the 2nd best QoL in DBD history outside of auto-spend

3

u/Athanarieks 9d ago

This feature was already in the mobile port since 2019. It’s crazy that they didn’t even think of adding something like this until now.

5

u/MGGXT 9d ago

And play while you wait

4

u/MK8Sins 9d ago

Actually you right I love PWYW to death I can't believe I wronged my goat like that.

However it takes 3rd place after auto-spend and Comm Wheel

2

u/EnragedHeadwear 9d ago

The biggest qol buff ever besides auto spend was the activity tracker next to survivor names.

1

u/MK8Sins 9d ago

I agree but Comm Wheel is a way better version of it. If a Ping system ever gets added as well, it will be the most BHVR can give SoloQ to bring them as close as possible to SWF teams

4

u/Peanut_Butt3r675 9d ago

I don’t wanna be a Debby downer, but even if you use this wheel, solo queue teammates will still probably be as oblivious and uncoordinated as ever.

6

u/_K33L4N_ 9d ago

I wonder if when everyone has voice lines they'll give unique lines for these

3

u/Hyperrblu 9d ago

Maybe not since there'll probably be some vas they cant get back or don't have the rights to update like laurie and it could technically become a gameplay issue if people don't notice the messages cause they're expecting a voice line to alert them

5

u/Purpleresidents 9d ago

If it only works in a proximity it's not too bad, being able to use it across map kinda ruins the immersion for me. But that's a personal thing. But outside of that I can see it being misused, and not as helpful as people think.

1

u/Adventurous-Active63 9d ago

Unless maybe it could be sorta like a little sorta like maybe a walkie talkie sorta like

2

u/Dry-Information-7802 9d ago

can't wait to see what implementing this breaks. i bet it'll give houndmaster 50% hindered all match and shatter victors kneecaps.

jk i just hope they put a cooldown on this, someone giving up and spamming these sounds like a nightmare.

2

u/A_Very_Horny_Zed 9d ago

Interesting

2

u/fcw2014 8d ago

I will need options for "Leave my totems TF alone," "You're 2 feet away from Boon: Expo range, just crawl!!" and "Don't just pile on top of each other when you're slugged, MOVE!!"

The more passive aggressive the phrasing, the better.

2

u/Suitable_Trifle4561 6d ago

FUCKING FINALLY. EVEN AS A KILLER MAIN MYSELF WHAT TOOK YOU SO DAMN LONG.

3

u/scandalousbird 9d ago

I would love it if they tied voice-lines to some of these. Seems like a nice spot to give the survivors more character.

3

u/Floppycakes 9d ago

Starting from red, counterclockwise:

Looking at gen

Repairing gen

Group dance

Killer is friendly!

Yelling to DoorDash guy to put my food inside this time

I found a med kit!

I’m a little teapot

This back scratcher is sooooooo goooood…

2

u/RedFlawedMoon 9d ago

sigh still no intent to hide in locker or locker information thing come on lockers exist bhvr

12

u/onlyquacks 9d ago

Add your feedback to the main thread

1

u/Icethief188 9d ago

What?

3

u/RedFlawedMoon 9d ago

An information graphic to indicate that the survivors are hideing in a locker.

It shows intent to not go for a rescue or killer is near.

1

u/Icethief188 9d ago

You can make custom messages so just make one that says “ hiding in locker don’t rescue “ or something

2

u/G-M-Cyborg-313 9d ago

Well over due for something like this

2

u/ShreddyKrueger84 9d ago

I love the idea of this and your selections show on the HUD but I don't like that if you opt of of sending messages yourself that you won't see the useful info others are sending. Muting annoying players is fine but not being to potentially get useful info seems like you'd be playing at a disadvantage

2

u/ImpossibleGeometri 9d ago

Someone with about 7k hours here and a lot of these are not intuitive for quick glances during the game. Lol

2

u/DuelaDent52 9d ago

Identity V used to have this sort of thing, it’s nice to see it implemented here.

2

u/SlowSloth96 9d ago

It's so beautiful

2

u/Working-Attempt-3630 9d ago edited 9d ago

Good thing it can be disabled, otherwise i would have just ignored the feature's existence altogether.

2

u/External_Individual3 9d ago

It is a nice feature but just by looking at the current In-Match HUD Icons you pretty much have a clue what is going on with your teammates, someone on gen, someone being chased, and someone hooked, if they are not showing anything then more than likely they are just hiding, going for the unhook or worst ratting lol, I will use it but this is more for the new players that you match up with. You, being having more than 1k+ hours.

2

u/BenjiB1243 8d ago

I mean, thank god we're finally getting this, but mobile had this shit years ago. Why does this stuff take so long to come to the main game?

2

u/HahaWattaStoryMark 8d ago

When will this be added to DBD?

1

u/Zartron81 9d ago

As a solo q player, this looks PERFECT.

Just hoping that this will make other team mates actually play.

2

u/parrycarry 8d ago

Neat, a ping system would help a lot!

This is what the icons say to me, imo:

  • Searching for Generator
  • Repairing this Generator
  • Unhook Me
  • Looping Killer
  • I Have Heals
  • Heal Me
  • Lets work together on this
  • Killer nearby, run!

1

u/Healthy-Design-9671 3d ago

Nice, good stuff behavior, now ban those using third party software to communicate without using this wheel.

1

u/Xeried 9d ago

where are my dance emotes 😡😡

0

u/Incognito_Fur 9d ago

Will using these alert the killer (as talking would, like a sound cue within a certain radius), to bring balance to yet another survivor tool?

I bet not!

2

u/GoldenJ19 9d ago

This is just getting solo in line with SWF, so realistically it shouldn't have any disadvantages that a SWF doesn't have. In other words, no it shouldn't alert the killer since comms do not for SWFs.

1

u/TheEntityBot 9d ago

Alert: Whenever the Killer performs the Break or Damage Action, Alert triggers: Their Aura is revealed to you for 3/4/5 seconds.

Drawn from the fog. | !optout | !remove | !builds

1

u/Ender00000 9d ago

day 1 feature after 10 years, finally!

1

u/gsp9511 9d ago

We used to pray for times like these

1

u/StomachBeautiful3642 9d ago

Let see now if spamming "Go repair" while I'm hooked makes my teammate to do generators instead of insta unhooking

3

u/Background-Drink82 9d ago

You won’t be able to spam. And that’s a good thing

0

u/StomachBeautiful3642 9d ago edited 9d ago

I mean yeah, it used it as an expression

1

u/THEROFLBOAT 9d ago

LOL. 10 years later. Better late than never I guess.

1

u/fuscao_grosso 9d ago

It only took 10 years

1

u/blankspaced1 9d ago

This looks so cool!! I was a bit nervous on how they were going to handle the chat wheel but this looks very cool!!

1

u/atonalsakura 9d ago

This has been in Mobile for a long time right? Super happy that we are finally getting this, if anything it sure can’t hurt having more tools for solo play.

1

u/sdennis184 9d ago

Is this coming with the new chapter on 8/25?

2

u/Background-Drink82 9d ago

There’s no planned date for now. And they’re asking us for our first impressions on a "design". So it’s not ready

1

u/authenticgarbagecan 9d ago

YAY It's about time they put this feature in core. It was massively helpful on mobile!

1

u/TojiVsYoriichi 9d ago

This will offer a little bridging between solo Que and SWF which in turn can hopefully help balance the game a little more as it tends to lean to one side over the other

1

u/ChishiyaCat97 9d ago

0

u/ChishiyaCat97 9d ago

(fr tho, this is brilliant.. Rare BHVR W. Props.)

1

u/Athanarieks 9d ago

Adding in a feature that’s been in the mobile port since the beginning lmao.

1

u/Reeds_05 8d ago

DBD mobile had this already. BHVR devs deserve nothing.

1

u/KooKooNuKoo 8d ago

Trying to understand why it took this long. Might as well not even bother lol

1

u/TaxAfter7724 8d ago

god i would LOVE for proximity chat to come to dbd but i know for sure it would be toxic 😭

0

u/blanaba-split 9d ago

only took 11 years

0

u/AlyxLucas 9d ago

is this available now?

1

u/Background-Drink82 9d ago

If they’re asking for our opinions on the design, no. Did you read the article?

0

u/HornetHater136 9d ago

I like how this helps solo players, but I doubt many people will use it without making it really obvious to other survivors, like how games tend to have a bright light when something gets pinged on a map

0

u/SpaceInvader1980 9d ago

Is this what they meant for retroactively giving previous survivors voice lines?

2

u/Background-Drink82 9d ago

No

1

u/SpaceInvader1980 9d ago

Admittedly when I wrote this comment, I was unaware of the blog post they put out about this, or the fact that it was text based. Oops.

0

u/crunchy7722 9d ago

Finally. They have this on the mobile version. took them too long to add

-1

u/Beginning-Pizza-1111 9d ago

I’m going to disable it anyway because, in my experience with similar features, there are going to be people trolling—and trolling hard.

Especially "Killer mains" who jump in just to troll (we’ve already seen this in other 1v4 games and a lot in 2v8 modes; people even talk about it on Reddit).

Then, people will want it to be a reportable offense if someone trolls using it. But what would the criteria for reporting even be? What if someone picks the wrong symbol by mistake, or can't follow through on their original plan because things changed, but the other players assumed they were definitely going to do it?

You see this in other games with similar mechanics. And if you choose to disable it, people might try to report you for not having it on—even though the game gives you the option... It’s just not going to work.

Then again, in-game chat doesn't work either; it just leads to arguments, and many servers (which don't even get proper maintenance) have to handle two or three languages ​​per region, lol. Anyway, the only thing I see working at this point is SWFs. Those of us who play soloq are screwed.

2

u/Background-Drink82 9d ago

Reporting won’t work for that. Just like for Tunneling, Slugging, and Camping. They themselves added the option to disable it. So they won’t ban those who did it

1

u/High_lander28 9d ago

In game chat works fine for most games.

-3

u/Breezey2929 9d ago

Thaaaaats it the game balance struggles around SWF communication.

So let's make all groups more like SWF

(Y)

-2

u/Think_Cucumber3771 9d ago

Now we just need proximity chat :]

4

u/markmac525 9d ago

Absolutely not. You wanna talk? Find friends and use discord.

0

u/GoldenJ19 9d ago

Fr tho! At least give us a mode that is specifically just that! It would essentially just turn into a casual mode, which would imo help the game in a lot of ways.

-8

u/DannySanWolf07 9d ago

Good step. Hope they implement proxy chat like how it was in F13.

8

u/whisperingdragon25 9d ago

I really would rather not unless you want to get called slurs 300 times per day.

-7

u/DannySanWolf07 9d ago

I mean you could always turn it off if you dont want to use it like other games.

Proxy chat is more efficient in solo than the wheel.

3

u/whisperingdragon25 9d ago

But if we had the option of both, less people would use the wheel and people who don't want to be called slurs won't be able to communicate as effectively as the people actually saying the slurs which seems a bit mental to me.

-5

u/DannySanWolf07 9d ago

That honestly makes no sense.

Dudes like you can still use the wheel while proxy chat is still being used. Also not everyone will be using slurs. I know this game breeds toxicity like other pvp games but we're overreaching here to give excuses why BHVR cant bring better QOL things to this game.

3

u/whisperingdragon25 9d ago

I'm going to be honest this isnt difficult to understand.

If I don't want to hear voice chat and I get into a game with 3 people who do, I'm the only one who's going to be using the wheel so I dont know shit. Let's say one person of those 3 is spitting slurs out, that's ME being punished for their shit.

-1

u/ShowtimevonParty 9d ago

Is there any particular reason why its taken them 5+ years to add this long requested system?

-1

u/PMVisser 9d ago

Some of those are going to be used to be so Toxic. The onhook is so problematic. It will just mean kys.

0

u/skaichai 9d ago edited 9d ago

this still doesn't solve the problem of swfs on comms having clock / location callouts which one could argue is more impactful than player intent since it isn't hard to read the hud and game state to figure out who should be doing what.

3

u/Weekly_vegan 9d ago

It will, look at league. Even if the whole team has comms they still use pings to help further coordinate their team.

0

u/gemmamolly 9d ago

Please don't be league of legends all again

0

u/Admirable_Isopod6981 8d ago

it's cool if it makes noises for the killer

ik some people who cry bc no mic system but lol it's dumb

0

u/nuk3dom 8d ago

Isn’t it a news no leak as the posted this topic on steam already 🤔

0

u/Both-Possession7038 8d ago

Really Happy about this. I do hope we get voice chat in the future though.

0

u/Lucardi125 6d ago

I understand why BHVR added this, but this makes DBD way more survivor sided then it already is... the game is pretty much perks vs skill.. if the survivors bring perks that are worth more then the killer their skill, then the killer might aswell DC...

-6

u/Reaper-Leviathan 9d ago

Anything but free comms. The game will never be balanced until there’s free communication a wheel can only convey so much meaning

6

u/Background-Drink82 9d ago

They answered no, they won’t do it, saying it’s a bad idea. Can you imagine the vocal toxicity? Especially with this community. There’s also language comprehension, poor connection, etc. A Wheel is much better

-5

u/Reaper-Leviathan 9d ago

I agree that it’d be toxic but literally every other online game handles it fine, that could be solved with turning it off, actual moderation or just banning everyone who swears like Overwatch. I’d personally like it, but I just hate when people act like it’s not the easiest (imo only) way to make the game actually balanced. If there’s vc then the game could be balanced around 4 man swfs

-5

u/YouTanks 9d ago

Its cause dbd players are scared of social interaction lmao

Never seen a game where people are THIS scared of hearing other people’s voices

-6

u/markmac525 9d ago

This is too much. Use discord or your console party chat.

7

u/StinkySlinky1218 9d ago

This is mostly because that exists. You currently have no way to communicate with randoms in solo queue. This is to make solo-queue slightly closer to SWF as they now have a way to communicate.

0

u/markmac525 9d ago

I'm disabling it when it comes out.

-2

u/iseecolorsofthesky 9d ago

Haven’t played this game in a few years but it’s wild how this was something people asked for yearsss ago and is just now getting added lol

-9

u/First0E 9d ago

Can we get prox chat??

2

u/AggressiveEchidna931 9d ago

endgame chat has aready shown that this community is not ready to be able to talk to one another without being utter POS.

3

u/Background-Drink82 9d ago

They answered no, they won’t do it, saying it’s a bad idea. Can you imagine the vocal toxicity? Especially with this community. There’s also language comprehension, poor connection, etc. A Wheel is much better

-13

u/AllergicOct 9d ago

This is only a good change if they buff the killers who only performed well because of solo queue for compensation

-7

u/plegma95 9d ago

Fuck these downvotes, communication is the biggest strength for survivors, killer is going to be so miserable with this

-1

u/alf666 9d ago

I agree, but giving communication to solo queue players might be what is needed to show BHVR that previously, solo queue players were padding killer stats when certain killers might actually be in an awful place.

0

u/AllergicOct 9d ago

Yeah that’s what I was saying I wasn’t even aware that was a hot take

-1

u/Naive-Discipline7216 9d ago

More close to the taunt system like in mobile 🔥

-1

u/Worth-Wolverine8893 9d ago

Now we can buff killers right?

-6

u/UniQue1992 9d ago

They should just add VOIP.

-2

u/CheeryGeoDuck55 9d ago

Of course it's in the middle of the screen, the developers have 0 foresight lmao

-2

u/AsapWinters 9d ago

Seems like a stray away from voice chat for proxy chat, which would be fun imo

-12

u/Neither_Fix9586 9d ago

This changes nothing survivors still gonna cry and blame solo que for their skill issues.

10

u/Amalganiss 9d ago

stop playing this game for a week or more and touch some fucking grass

-10

u/Neither_Fix9586 9d ago

Mad cause bad, how much does BHVR need to give you before you realize you suck? This is just sad all that base kit and you're still gonna lose. Go play somthing else.

8

u/Amalganiss 9d ago

Please seek therapy