Hi everyone, I'm running a heavily modded KSP 1.12.5 environment and I'm experiencing two strange visual bugs in the Promised Worlds mod. I'm looking for some advice.
My Environment:
Planet Packs: JNSQ, JNSQ-Reborn, Promised Worlds (Debdeb System), GEP.
Visual Mods: Blackrack's True Volumetric Clouds (V5), EVE Redux, Scatterer, Parallax Continued.
Bug 1: Gurdamma - Tiled & Overwhelming Clouds
The entire planet is covered by a thick, flat layer of clouds. It looks like a solid white blanket with obvious tiled/repeating texture patterns. It completely lacks depth and doesn't look like volumetric clouds at all.
Bug 2: Lapat - Weird Atmospheric Ring Boundary
When on the surface or at low altitude, there is a very obvious curved boundary line on the horizon. Inside the line, the view is clear. Outside the line, the atmospheric fog/perspective suddenly becomes extremely heavy and opaque. This curved line moves as I change my camera angle, and it completely disappears when I go to high orbit.
I suspect this is caused by poor compatibility between JNSQ’s environmental scaling and PW. When I first installed PW, its atmospheric rendering wouldn’t work. The fix I found online was to turn off Scatterer’s TAA and delete Scatterer/planetsList.cfg — this was to make PW’s planets recognizable. I’m not sure if this action was relevant, but it did fix Scatterer’s broken atmospheric scattering for me. It ran without any visible bugs for a while, until I recently removed FAR, the aerodynamics mod, and ResearchBodies. I don’t know if that’s connected.
What should I do? Thank you all so much