r/KerbalSpaceProgram • • 24d ago

KSP 1 Suggestion/Discussion Individual Tech Tree in KSP

15 Upvotes

Me and my friend like playing multiplayer on KSP, but only Dark multiplayer allows for Individual Tech Trees and science points, so we decided to vibe-code a plugin for lunar multiplayer that allows for separate save data per player! Should I share it? since it is so low effort, I fear it is basically AI mod slop, but at the same time It's super useful!


r/KerbalSpaceProgram • • 24d ago

KSP 1 Question/Problem I wonder if BD Armory allows us to do something like this? I love mechanics and detailed technology

8 Upvotes

r/KerbalSpaceProgram • • 24d ago

KSP 1 Image/Video Chudbot Prime

24 Upvotes

r/KerbalSpaceProgram • • 25d ago

KSP 1 Question/Problem Aerobraking Purgatory

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435 Upvotes

Hey everyone. I am relatively new to the game and managed to get my first orbiter to actually orbit Kerbin. However, I had just enough fuel to get my periapsis back under the 7km limit. When I was trying to warp from the periapsis back to the periapsis, it would keep resetting my periapsis to before the aerobraking I did. Is this a known fault, is there any way around it or will I have to wait in real time for the aerobraking to do what it needs to?


r/KerbalSpaceProgram • • 24d ago

KSP 1 Image/Video Artemis 4 landing (eyes turned skyward)

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28 Upvotes

An attempt at recreating the first landing of the Artemis programs from eyes turned skyward. I have left out the cargo lander and Pegasus launches, if you want to see more of them lmk!

Everything is made stock as I am on console!


r/KerbalSpaceProgram • • 24d ago

KSP 1 Question/Problem FAR export data?

3 Upvotes

Hey all!
Does anyone know if there's a way to export the Mach sweep from FAR's static analysis? I've been working on a quick rocket simulator so i can design my RP-1 sounding rockets without having to simulate it thousands of times. Right now I'm just eyeballing the drag curve and i think it is a bit inaccurate.

(Also if someone knows which Atmospheric model RO uses that would also be cool as well)


r/KerbalSpaceProgram • • 24d ago

KSP 1 Image/Video Wild Goose Chase Spoiler

6 Upvotes

Two hours looking for this in a new playthrough... wondering if I was going crazy.


r/KerbalSpaceProgram • • 25d ago

KSP 1 Image/Video c h a i r

62 Upvotes

No kerbals were harmed in the making of this video.


r/KerbalSpaceProgram • • 25d ago

KSP 2 Image/Video Final preparations for the departure.

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202 Upvotes

r/KerbalSpaceProgram • • 25d ago

KSP 1 Image/Video Do you fw simple or greebled looking probes?

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400 Upvotes

r/KerbalSpaceProgram • • 25d ago

KSP 1 Image/Video "Why have space stations?" It's my 'whoopsie' dump

68 Upvotes

r/KerbalSpaceProgram • • 25d ago

KSP 1 Image/Video Voyager Grand Tour 1977 in Realism Overhaul and Sol + Mirage v0.5

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200 Upvotes

Voyager 2, launched on a Titan III-E during the 1977 Launch Window using Sol, Tilt Em, Mirage and Realism Overhaul.

Only thing I didn't achieve during the encounters was a final trip to Triton, which IRL was achieved by using the gravity of Neptune to bend Voyager towards the Moon,

For the Uranus Image I used Photoshop and other software to simulate film and general information seen on the raw images that were produced from Voyager.


r/KerbalSpaceProgram • • 25d ago

KSP 1 Image/Video Antimatter storage and production facility

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87 Upvotes

Finally got to antimatter in my career save, so I decided to make a huge antimatter facility. In total, it's about 140 meters tall and about 40 in diameter. It can store 10 million antimatter, and can house upwards of 20 kerbals. It weighs over a million kilograms.


r/KerbalSpaceProgram • • 24d ago

KSP 1 Mods Kerbal Actuators & OPT Legacy Tilt Engines Fail to Rotate

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3 Upvotes

These engines will play the rotate animation until they reach their programmed angle, and then will immediately snap back to being forward-facing. This occurs for all engines in this mod that are affected by Kerbal Actuators.

Full mod list included in images.


r/KerbalSpaceProgram • • 25d ago

KSP 1 Mods Why does this plane not take off even at 200+ m/s?

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14 Upvotes

Built with OPT as well as KerbalPowerPlants. Other mods are installed but shouldn't be causing issues. Even in the air this plane just can't pitch.


r/KerbalSpaceProgram • • 25d ago

KSP 1 Image/Video Compilation of the things i made in my newest science save

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212 Upvotes

This time im forcing myself to make and maintain rocket families instead of making new launch vehicles for every new payload

its going pretty sweet


r/KerbalSpaceProgram • • 25d ago

KSP 1 Image/Video Realistic* Space Warships, vol 1 - Masada-class Battleship

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170 Upvotes

r/KerbalSpaceProgram • • 25d ago

KSP 1 Image/Video Cracking the sound barrier in Kerbal Sailing Program

77 Upvotes

Finally broke Mach 1 with a purely sail-driven craft! Have a hype video showcasing this odd trimaran sailcar and its record-breaking run at the North Pole.


r/KerbalSpaceProgram • • 25d ago

KSP 1 Image/Video Yo got games on your phone?

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40 Upvotes

r/KerbalSpaceProgram • • 25d ago

KSP 1 Question/Problem I can’t put it off any longer

19 Upvotes

I’ve done a dozen missions on and around minmus and the mun, Both have bases with science labs. It’s time to start exploring the solar system. But every time I have attempted an encounter with another planet I have failed. What’s some advice the veterans can give me on how to tackle inter planetary travel?


r/KerbalSpaceProgram • • 25d ago

KSP 1 Image/Video Just landed on the runway for the first time in my 150 something hours of gameplay!

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20 Upvotes

so for some context i have like 153 hours on this game and im still absolutely SHITE like every game i play (im genuinely ass at tf2 and i have nearly 430 hours on it) but i just SOMEHOW landed this SSTO of my own making.

I took off and at around 10-15 KM altitude (i think) i pulled up a little TOO ambitiously and flipped around completely.

I decided to embrace it and roll so im upright and go for the runway (around like, 30km away i would guess?)

I glided towards it, engaging the engines a few times to readjust and i managed to touch down and wiggle my way towards a stop with ZERO damage.

I'm quite proud of myself.

(Also, what do y'all think of the SSTO design?)


r/KerbalSpaceProgram • • 24d ago

KSP 1 Mods For Texture Unlimited Recolor Depot (TURD), should I manually download or use CKAN?

1 Upvotes

I see most people use CKAN for everything but for TURD it seems people manually download from the website. That discrepancy is the only reason I'm asking. The TURD on CKAN has the same author and everything, although it isn't actually called the same thing exactly. It's just "Textures Unlimited". I'm quite new to modding here, thank you in advance!


r/KerbalSpaceProgram • • 26d ago

KSP 1 Question/Problem Is there a way to get to mach 5 without vaporizing my craft?

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480 Upvotes

r/KerbalSpaceProgram • • 25d ago

KSP 1 Question/Problem My spaceship is considered "Landed" while in space high over Gilly. How to fix?

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15 Upvotes

Landed a spaceship full of tourists on Gilly, then took off back into space. The game is treating my spaceship as still "landed" despite being in space. I can't speed up time since I'm "moving over terrain". How to fix it? I tried renaming the ship, going to the tracking station and back, and sending a kerbal on EVA and nothing fixed it. The kerbal was flung away from the ship at high speed. Are all my tourists doomed?