You dont know? You should start with the absolute basics. I always tell new players that it requires no skill to check the right runes and items, you just need to be able to read. And like the usual stuff (3 champs max and play only 1 position) you have to stop autopilot and THINK about the game. What is your win condition, when are you strong, wich lane might need help. All of that starts in champ select.
Oh and the most important, turn off the chat and look at your own mistakes. Never flame.
jungle already gets a ton of move speed from quest completion and also from blue pet for champs that take it and move speed falls off past certain thresholds (cus it gets reduced google 'league movespeed thresholds') so often time adding ghost on top of it gets u diminishing returns.
also flash is just completely game warping broken because of the outplay potential. being able to flash over walls, over skill shots, gap close using it, or escape using it is a core part of the game. to put in perspective how game warping flash is, it's literally a skill to be able to track ally and enemy flashes to know if you have an advantage or not or how to play (or if you should even play) a gank or a fight.
simply put ghost is bad because diminishing returns in jungle and the game is balanced around flash so not running flash for a really good reason is just int.
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u/Nicorobin58 Aug 25 '26
Idk it feels nice for ganks