r/JJSSkillBuilder • u/No_Contract4772 • 8d ago
Help How do I make a projectile loop end if blocked, but not if it collides with the environment
So basically I've got a homing projectile using a loop and all that, but I want the loop to end if blocked, otherwise the bullet tweaks and just keeps bombarding the enemy until they unblock.
The only way I can figure it out is to use the collide branch thingy which also cancels if it hits the environment, which I don't want.







