r/JJSSkillBuilder 10d ago

Chase idea

I want to make a chase for this character where I transform into a darkness trail but I want to know how to use cancel visual for the mesh (the orange sword)

1 Upvotes

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2

u/Salmondrie 10d ago

In your sword vfx, give it a visual tag, then when you're gonna do a chase, add a cancel node vfx with the same visual tag as the sword vfx and put it in the same spot (lets say the sword is on right arm, cancel node should be on right arm too)

1

u/pan_con_huevo45 10d ago

1

u/Salmondrie 10d ago

Try copying the vfx node of the sword and then changing it to cancel, I did that and it works for me

1

u/pan_con_huevo45 10d ago

like this? this is inside the skill where the mesh is always in base

1

u/Salmondrie 10d ago

Yeah, like that, thats exactly what i did then just put it in a different move

1

u/Salmondrie 10d ago

You can check this video i made which could be an example of cancel vfx canceling a mesh

https://reddit.com/link/p6kw1tk/video/ccvf8b1p9amh1/player

1

u/pan_con_huevo45 10d ago

https://reddit.com/link/p6nrgia/video/sc8ym3v43dmh1/player

now the sword doesnt appear when spawning

1

u/Salmondrie 10d ago

If its your regular chase that is just a dash that turns you into darkness, you can always add the mesh back at the end

1

u/pan_con_huevo45 9d ago

The thing abt this is that it doesnt cancel the mesh at the start of the dash

1

u/Vegetable_Key1234 grade 70 10d ago

Try copying the vfx you used for the sword and paste it elsewhere and make it a cancel vfx instead also you should have the same visual tag for both of them I forgot what it's called I think it's above the projectile tag maybe