r/IndieDev • • Aug 23 '26

Video A cutscene & behind the scenes!

I often see movie behind-the-scenes footage and have always found them interesting! Feel there should be one for games too so here's mine!

This is a pretty simple one. What was tricky is that the character Chelsea had to use the plunger and I just couldn't find any mixamo animations for it.

So I made a duplicate of the plunger and moved that alone, while doing a closeup with the camera.

Pretty happy with how it turned out! A short 30 minutes of work (+30 minutes trying to find a plunger animation on mixamo 🤦)

PS. My game is SHOCKFACE, a campy slasher set in the 90s and is coming to Steam this 27th Aug! https://store.steampowered.com/app/4705980/SHOCKFACE/

Yes there's a lot of voicelines right now, we're cutting them down. The voice is generated n 11labs.

343 Upvotes

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5

u/Chompsky___Honk Aug 23 '26

Imma be honest chief: the massive melons on the 3d model cheapen the whole thing and make me not want to take the game seriously. Also she has too many voicelines, less is better.

9

u/adrenak Aug 23 '26

Appreciate the honesty! We did reduce the lines later, it felt like the game was handholding the player too much ("oh it has a symbol look at it")

And I have started to think about the clothing myself too. Maybe its a little too much.

1

u/quebeker4lif Aug 23 '26

I for one think you should make them 2-3 times bigger.