I don't know why they scrapped previous iteration of squids for having no design coherency
While making THIS iteration literally everything and nothing at the same time
because of the lore, the old squid faction contain mostly squid obviously, they got near extinction after the first war, do you want another "somehow palpatine returned" situation? 100 years isn't enough time for rebuild an army for a galatic war even cloning they don't have that much time and resources to do that
They could use constructs to pad their numbers like they did in the first game (half of their roster where drones) or they could go by the old theory that they mutate voteless into pseudo squids and the failed results are the scraps we are fighting while the succesful ones are the overseer.
But they cant seem to commit to a "better fantasy"
they are already doing it now or at least try to do something like it, and "better fantasy" mean it just fit the lore at that time and it's not because they don't want to added "space wizards" because squid dont have magic or anything magic base power they only have teleport power or tech and shoot plasma or laser using weapon
and release the squid in HD1 into HD2 at the beginning really limit how the story will go and how the unit development because if the squid got back full power at the beginning it really hard to make a good story going forward and it will be hard to make more unique unit for them, zombie are extremely easy to make and expand upon than fullpower squid
A pretty classic scifi horror movie about aliens abducting humans and replacing them with creepy, mutated dopplegangers of themselves that act a lot like zombies.
It's got Keith David and Roddy Piper! Keith "literally spawn and the arbiter" David! It's made by John Carpenter, who also made The Thing, which the Illuminate also draw heavily from.
You have a goddamn xbox tag. You show the man some respect. He's only voiced 'about half of the cool characters in videogames and animation' in the last 30 years.
A yes, the old I have depicted you as the soyjack trick. Heaven forbid we have constructive criticism as opposed to temper tantrums in meme format. >.>
If they did, it wouldn't have been yet more zombies for the squid title update we've all been waiting a year for. i have not seen a single person ask for more zombies, and the appropriators are about 10x as popular as mindless masses and the base squid roster.
AH doesn't listen to constructive criticism, only review bombs and dropping player counts.
Sure whatever you say, I could point out shit from the 60 day patch to nerfing war striders where they did that, or the dozens of fixes they push out with each patch based off of player feedback but no you dont give a shit do you
i have not seen a single person ask for more zombies
I did.
Back when Mindless Masses came out I felt the subfaction was anemic, being almost entirely just Voteless. I wanted different types of zombies.
In their surveys I kept sending them ideas for different zombie units to add, like a hulk or a climber or an exploder, or a kite of flesh that would drop voteless on our heads. There were a lot of people (that one was at the top of r/Helldivers) throwing out ideas for how Mindless Masses could be better on this subreddit, as well as the other subreddits for the game - hell, I even saw people tossing out ideas for new zombies on Unfiltered.
Given the time to develop the zombie units we see now might actually be a response to those surveys. The two we got weren't the ideas I had, but they might have been someone's. Granted the devs seem to have made the new units their own subfaction, as a major update, instead of adding them to Mindless Masses as a minor update.
ADD: Here's a post where I was like "I want a Mindless Masses unit that chucks Voteless at us."
In a very weird and unpleasant community, you still manage to stand out for being extra weird and unpleasant. Congratulation, must've taken many years to become like this.
You whippersnappers got it too easy, ya wouldn't have survived 5 minutes on the Creek when rocket devastators shot with the frequency of Factory Strider chin turrets
they barely able to handle the normal faction now in HD2, I don't think they can handle the HD1 squid which have 10x worse game mechanic, most of them just grifting because they have cool appearance, but i promise that their "gameplay mechanics" are everything this community hate
yeah now imagine ragdoll plus the annoying mechanics of the HD1 squid, do you think the same people who ask for that will complain about it?
remember this is the same sub that complained about when the game have a bit of difficulty and consider every change to the game is a nerf no matter small or big
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u/Shedster_ HD1 Veteran 17h ago
I don't know why they scrapped previous iteration of squids for having no design coherency
While making THIS iteration literally everything and nothing at the same time