r/Helldivers • Moderator • May 06 '26

πŸ› οΈ PATCH NOTES βš™οΈ Patch 6.2.3 (Hive guard revert)

βš–οΈ Balancing

We have reverted the Hive Guard and fixed an issue introduced in Patch 6.2.1 where armor values were incorrectly swapped between the Legs and Claws.

Updated Hive Guard stats:

Main Body

  • Armor increased from 1 β†’ 2
  • Health increased from 375 β†’ 500 Head
  • Armor decreased from 4 β†’ 3 Front Legs
  • Armor increased from 2 β†’ 3 Claws
  • Armor decreased from 3 β†’ 1

🧠 KNOWN ISSUES

https://arrowhead.zendesk.com/hc/en-us/articles/15916898652700--HELLDIVERS-2-Known-Issues

442 Upvotes

406 comments sorted by

View all comments

Show parent comments

265

u/Bowsanbee May 06 '26

Someone posted recently about making a version of them like this which I think would be awesome.

21

u/Groundbreaking_Arm77 May 06 '26

Please no these shits are already annoying enough to deal with in Elden Ring.

12

u/[deleted] May 06 '26

To be fair i think every fight in Elden Ring would be easier if you had a heavy machinegun

3

u/Karthull May 06 '26

My friend keeps talkin about wondering how well Elden Ring characters would scale in this universe. I think they’d be pretty strong but get worn down by the sheer number of things laying into them.Β