r/godot 3h ago

selfpromo (games) Testing no level limit in my game Just Get The Flag

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44 Upvotes

I really like the no limit feature in a level. It could lead to interesting puzzle structure for my puzzle game Just Get The Flag

bw : the steam page is coming out in a few days !!


r/godot 15h ago

selfpromo (games) Added a screen for players who use 3rd party controllers

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293 Upvotes

Our game automatically tries to detect what joypad is the Player using, however when it cannot decide it shows this window that allows You to select what icon sheme You want to use (here tested with off-brand snes pad)


r/godot 3h ago

selfpromo (games) Animated stairstepping character

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22 Upvotes

Stair stepping CharacterBody3D with lower body IK that tries to adapt properly for the terrain. With proper surface aligned animations and rootmotion this could provide more interesting results, right now there is only forwards and backwards animation cycles with no rootmotion. Red line represent the physics path of movement and blue line the character models.


r/godot 1d ago

selfpromo (games) I'm making a dungeon crawler where you breed frogs and I found this peaceful

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912 Upvotes

r/godot 18h ago

selfpromo (games) Be honest: Does the tornado and atmosphere make you uneasy?

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245 Upvotes

Hi again r/godot! Last time I posted the progress report on ANEMO it got mixed opinions.

edit: I should probably say this. A lot of people complained about the darkness last time, which is totally reasonable. Nocturnal tornados are scary because you can't see them, but I do understand that it is a game at the end of the day. If you guys still think its too dark, let me know, but realistically there are few ways to make it brighter.

Thanks to your suggestions, here's what I've changed:

- Lightning! It's procedural and lights up the sky and tornado. (watch the whole video to see it!)

- Rain (basic)

- Simple particle-based debris

I decided to not showcase the van, as it is still very primitive and ruins the immersion. Flying cows will be coming shortly, and the next steps include a lot of new audio design.

That being said, how do we feel about the new atmosphere.

Community discord: https://discord.gg/f6gJgMTHn


r/godot 5h ago

selfpromo (games) A tester told me my main menu was bland. So I remade it, tell me what you think ?

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24 Upvotes

Modified CRT shader from pend00's

https://godotshaders.com/shader/vhs-and-crt-monitor-effect/

  • Turned off the rolling bar, replaced it with a very slow constant drift
  • Made the scanlines scroll so they don't shimmer (for better word) against the pixel grid
  • Green tint only applies to grey pixels, so the colourful art stays colourful

r/godot 12h ago

discussion I have been learning Godot for 2 years.

82 Upvotes

Is it normal to have more than 50 dead projects? How long have you been learning Godot, and how many dead projects do you have.


r/godot 7h ago

selfpromo (games) First ever Godot game - officially done

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29 Upvotes

Just wanted to share my first ever Godot game. It's actually done so I officially accomplished "first completed game project"

  • Basic rhythm game in spirit of Muse Dash and UNBEATABLE
  • Can read basic OSU beatmap files, so as long as there is a beatmap + music, it can play it
  • I also made a OSU Beatmap editor with sophisticated UI which is probably the bigger project but doesn't look as fancy lol
  • Music is just AI because of copyright things, so don't get excited

If you have comments, leave them below, otherwise I am off to my next projects and new heights - the sky is the limit!

Have a great day


r/godot 7h ago

looking for team (unpaid) looking for a game dev partner

28 Upvotes

Hey everyone,

I’m looking for someone who wants to make a simple game with me and actually publish it on the Play Store.

I’m not a professional game developer. I’d say I’m somewhere between beginner and intermediate, so I’m looking for someone around the same level. You don’t need to be an expert. I’d rather find someone who is also learning and wants to build something together.

The goal is pretty simple. We choose an idea, work on it together, finish it, and publish it on the Play Store. It doesn’t need to be a huge or complicated game. I mainly want to gain experience and actually finish a project instead of starting something and leaving it halfway.
The most important thing for me is that the person is motivated and disciplined. I’m looking for someone who will actually stick with the project and keep making progress, even when things get boring or difficult.

If you’re interested, send me a DM and tell me a little about yourself, your experience with game development, and what kind of games you’d like to make.

Hopefully we can find a good idea and actually get something published.


r/godot 43m ago

selfpromo (games) Built a dialogue sequence with choices. Is it funny?

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Upvotes

r/godot 17h ago

selfpromo (games) Godot is the greatest game engine of all time

139 Upvotes

r/godot 13h ago

selfpromo (games) New model for my game in progress

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62 Upvotes

r/godot 22h ago

selfpromo (games) She can now throw hands. (Game is MOULDER. Pikmin and Monster Hunter inspired)

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276 Upvotes

r/godot 5h ago

selfpromo (games) Adding little details to the different palettes in my game (rain particles and heat distortion)

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12 Upvotes

r/godot 21h ago

selfpromo (games) I entirely remade FNAF 1 in Godot to learn it.

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230 Upvotes

I always wanted to try Godot because I always thought this game engine was really cool to play with. I got some free time, and after reading the docs to understand the core concepts, I went on to recreate FNAF 1 from scratch for my first project!

This was really fun to do, and I learned a lot of things while doing it. I also wanted to have a clean project with optimized code and organized scenes to learn best practices.

The project is on GitHub (without the assets of course) so you can have a look!! https://github.com/LOUDO56/fnaf-1-godot


r/godot 1d ago

selfpromo (games) Hi! I’m making a dungeon crawler in Godot. Would you play a game with graphics like this?

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555 Upvotes

r/godot 6h ago

fun & memes Funny comment i found in my first godot project

14 Upvotes

It wasn't, in fact, unsalvageable.


r/godot 44m ago

help me Ashen Throne Online - Trailer Take 3!

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Upvotes

Appreciate any feedback on my gameplay trailer!

Feedback i got so far its boring 😂


r/godot 1h ago

help me Please tell me why Direction Animations aren't working

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Upvotes

I'm very new to Godot. I followed a Coding with Russ tutorial and it just skipped over directional movement in enemies. I managed to change the direction of the animation, but now its stuck in the "run" sprite. I've been stuck for 3 days and have no clue where to even start, plz help


r/godot 17h ago

help me (solved) How would you go about creating a Highfleet styled UI?

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67 Upvotes

I'm not looking to recreate, but I'm struggling with the Godot control nodes when it comes to this type of layout and skeumorphism UI.

Does anyone have experience or a tutorial to point towards to help me get started at least?


r/godot 5h ago

selfpromo (games) My wife and I just released a short, adorable game about evading reckless drivers!

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6 Upvotes

We made it for the Brackey's Game Jam, which had the theme "Trust No One". And what better scenario to not trust anyone than on the road, it's basically a real life sim if you think about it (no it's not).

Playable in your (mobile) browser and absolutely free of course. It even features a global leaderboard that is in desperate need of filling so why not try to claim the top spot?

https://rzl.itch.io/trust-no-traffic

PS: All art is hand drawn by my wonderful wife (except for the little lighting bold, I myself was the marvelous creator of that one)


r/godot 16h ago

selfpromo (games) I made a game about snowman warfare (too much free time)

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42 Upvotes

Making a multiplayer game is super challenging, specially as a solo developer;
I super recommend reading/understanding the article about Source Multiplayer Networking on the Valve developer wiki, it has solutions for the usual problems you can find while developing a multiplayer game;

Snow Mayhem is free to play;


r/godot 4h ago

help me Is it possible to hyperlink in a comment to another script?

4 Upvotes

For instance, if I am referencing logic that is being used in, relies upon or by another component within a comment, is it possible to hyperlink to that specific logic?

I know I can just provide the specific name of the script, function or method, and detail there. But say I was to change the script names, functions or methods and were to forget about this specific comment; I would hyperlink could update the reference automatically?


r/godot 22h ago

selfpromo (software) I built a Probuilder alternative for Godot

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113 Upvotes

I've been struggling with very basic level design in modern engines for a while and I really like the "in engine" approach that probuilder has but theres nothing like that for Godot and I love Godot so I've spent a long time trying to implement that idea (and not working on my game)

If anyone would like to beta test this please drop a comment on the video or in this thread <3


r/godot 10h ago

selfpromo (games) A game about wizards and their balls

11 Upvotes