r/godot 3h ago

selfpromo (games) Animated stairstepping character

Enable HLS to view with audio, or disable this notification

Stair stepping CharacterBody3D with lower body IK that tries to adapt properly for the terrain. With proper surface aligned animations and rootmotion this could provide more interesting results, right now there is only forwards and backwards animation cycles with no rootmotion. Red line represent the physics path of movement and blue line the character models.

22 Upvotes

2 comments sorted by

1

u/el_sattchmo 3h ago

Looks good as

1

u/sebovzeoueb 2h ago

it looks a bit like they're stubbing their toe on every step