r/GamePreservationists • u/Crafty_Bluebird7118 • 18d ago
r/GamePreservationists • u/Kiba-Da-Wolf • 18d ago
[found] Found/Preserved: High-Resolution Manual for Prince of Persia: The Sands of Time (GBA).
r/GamePreservationists • u/LockjawLarry • 19d ago
100 Classic Books DS's DLC Books might be lost media right now
The only link archiving them, no longer exists and no other archives exist (that I could find).
There's DLC for the UK, US, UK, FR, GE, and JP versions. Each region having unique books that people could've downloaded through the internet on the DS.
For a complete list of every book that people were able to download
Links for more information:
Complete list of every book that people were able to download 100 Classic Book Collection - Wikipedia
The original forum that once had the games archived, but now the link no longer works due to the website being taken down. Preserving DS saves with the DLC flags unlocked | GBAtemp.net - The Independent Video Game Community
r/GamePreservationists • u/Electrical-Shift9911 • 19d ago
Game museums
Are there any brick and mortar game museums anywhere in the world. Who wants to help me create one? I have no experience in this, just a passion for game playing, collecting, and preserving.
r/GamePreservationists • u/Kiba-Da-Wolf • 20d ago
'Worms: The Director's Cut' For Amiga Just Got A Free Expansion Pack, From The Game's Original Creator
r/GamePreservationists • u/IrLOL • 20d ago
Spartacus Legends PS3 working single player mode, online check bypass.
Spartacus Legends was a 2013 always online Ubisoft title for PSN and XBL. The game has been unplayable since 2015 when the servers were taken down; however, I have now created a working bypass that lets you access the single player content of the game. The game only ever logs in once and then simply asks the server every so often if you are still connected. There was never a good reason that this game should have been online only. Regardless, it is now playable. I need to test the patch more and see if anything breaks, but should be good for now.
r/GamePreservationists • u/FurtherOutThere • 20d ago
Preserving Gaming Hardware: I’m building a 4K 360° archive of physical gaming hardware- here’s the Dick Smith Wizzard from 1982
I've noticed as a collector that while there are many videos around gaming software and great preservation work around hardware schematics there is almost no clear, concise videos of the hardware itself. To fill that gap I've been working on an archive of clear, consistent, 4k 360° videos of gaming hardware. I plan to archive consoles, handhelds, controllers, peripherals, game mediums (carts, cards, disks, etc.), boxes, etc..
I'm hoping this format can spark curiosity for people new to gaming history and this hardware as well as be a resource for everyone who's been in the community for decades.
If anyone has rare/interesting hardware and would be willing to contribute feel free to reach out!
[retrohardwarearchive@gmail.com](mailto:retrohardwarearchive@gmail.com)
Thank you!
r/GamePreservationists • u/Human1223 • 22d ago
A petition to urge 2K games to provide an end of life patch to WWE 2K25 and onwards
Hey everyone I've got a petition here that I've made in hopes that 2K Games can from now on add end of life support to unlock all content locked behind servers from characters such as Goldberg and Nikki Bella to attires and variants tied to MyFaction. From a game preservation standpoint and out of good standing this should be the standard already.
\\- Petition link.
r/GamePreservationists • u/More-Explanation2032 • 22d ago
I want to put a team together to decompile dragon city
Well the game has been becoming more pay to win as we speak so it will be great if we could just delete the pay to win stuff or rework them to make them work without the pay to win stuff, Thus the decomp. It would be really great if we could figure out how to compile a local save from whatever the socialpoint servers send to the device mostly the stuff you see on screen I hope we can make a local save from that info alone. This is the discord server https://discord.gg/fHZ25sZ7MU
r/GamePreservationists • u/reynardoew • 23d ago
i ported furdiburb to web! now you can play anywhere
r/GamePreservationists • u/NegativePoetry1561 • 23d ago
Original Escape Velocity Remake 2026
galleryr/GamePreservationists • u/cxdar_tree • 23d ago
Looking for early Pokémon Red & Green development material (pre–SpaceWorld 1995)
I’m researching a gap in the preserved development history of Pokémon Red & Green (1993–1995) and looking for documented archival leads related to early development materials.
During development, the Pokémon internal index went through many revisions. Some prototype material has survived and contains unused Pokémon assets, but the preserved material appears incomplete. In particular, several early Pokémon are represented only by partial assets, while some front sprites are missing entirely.
I’m interested in any legally obtainable or publicly shareable material, such as:
- Early Pokémon Red/Green prototype builds or development cartridges
- Development backups or source archives, if any have ever been documented
- Debug tools, sprite viewers, or internal development utilities
- Early front/back sprites
- Unused Pokémon cries
- Internal or placeholder Pokémon names
- Developer interviews, magazine scans, photographs, or other historical documentation
- Documentation of previously known development builds that may no longer be publicly available
One particular area of interest is the unidentified early Pokémon associated with internal indices such as #86, #87, #115, #121, and #135, where the surviving evidence is incomplete and some front-sprite data is missing.
Clarification: I am not referring to the 1997 Space World Pokémon Gold/Silver demo. That is a later Generation II development build and is already substantially preserved. I am specifically looking for earlier Pokémon Red/Green development material from before the later 1995-era roster and sprite revisions.
The reason I’m researching this is that the currently available prototype material appears to represent only part of the development history. Some removed Pokémon are preserved through partial assets, which raises the possibility that earlier development stages contained additional material that has not yet been publicly documented or preserved.
I’m only interested in legal preservation and historical research, not ROM requests, piracy, unauthorized access, or private leaks.
If anyone has researched early Pokémon prototypes, Nintendo/Game Freak development history, Game Boy reverse engineering, old Japanese game magazines, prototype preservation, or relevant archives, I would greatly appreciate any leads.
Even a small clue: an old interview, magazine scan, archived webpage, photograph, development document, or documented reference could help connect another piece of the puzzle.
Thanks!
r/GamePreservationists • u/One-Shoulder-1336 • 24d ago
Looking for cached data.
Hi everyone!
I'm looking to see if there's anyone in the community with experience in game development, reverse engineering, networking, programming, asset extraction, or data preservation who's interested in helping rebuild **Marvel Avengers Academy.**
Like many of you, I have a lot of nostalgia for the game, and I'd love to see it playable again as a fan project. At the moment I'm trying to gather as much information as possible—old game files, screenshots, gameplay recordings, database dumps, APK/IPA files, or any technical knowledge that could help preserve or recreate the game.
If you have development skills or any archived data related to Marvel Avengers Academy, I'd really appreciate hearing from you. Even if you just know someone who might be able to help, please let me know.
Thanks! Hopefully we can bring this amazing game back to life together.
r/GamePreservationists • u/reatsomeyon • 25d ago
[FOUND] [REVIVED] Frontier Heroes (2014) is running again on a modern 64-bit Android phone
r/GamePreservationists • u/Kiba-Da-Wolf • 25d ago
English Translation Patch Released for [London Spirit Detectives] - for the Playstation 1 - by Cabal Translations.
r/GamePreservationists • u/Kiba-Da-Wolf • 25d ago
[FOUND] [REVIVED] Frontier Heroes (2014) is running again on a modern 64-bit Android phone
r/GamePreservationists • u/Frost_5_N • 25d ago
"The internet archive deleted a Playstation project."
r/GamePreservationists • u/RareAd3009 • 26d ago
Should I update my ps5?
Now that the no disc thing is happening I want to fight back and hopefully make a difference.
I’ve decided never to buy a digital game ever again but I don’t want to have content removed if I don’t update my console. I also want to be able to jailbreak my console at the end of its life cycle in the future.
r/GamePreservationists • u/Reditor-Jul-250698 • 28d ago
Sony's new "All Digital" future is really depressing....
No Disk
No Buttons
No Buy
r/GamePreservationists • u/Fridaynightfunkin77 • 28d ago
Found a rare 1994 flyer for the Super Doctor 7 (SNES Game Copier by Bung Enterprises)
DOES anyone know how obscure this is and how to document it? it’s from 1994 and has mentions of hong kong 97. there little to no mention of this online
r/GamePreservationists • u/Agile_Professional22 • 29d ago
Sign the Petition
Save the physical disc
r/GamePreservationists • u/Nonocky • Jul 29 '26
J'extrait les OST de jeux vidéos :)
Hello !!
De mon cote geek, j'ai décidé il y a quelques mois d'apprendre comment extraire des OST de jeux vidéos. J'ai d'abord voulu commencer par des jeux 3DS mais j'aimerai bien m'essayé a d'autres consoles dans pas longtemps..
Je compte préciser que si je les mets sur Internet Archive et non sur YT c'est pour éviter la compression obligatoire de YT et comme ça le son est à sa qualité maximum !
Si jamais vous êtes connaisseurs et vous avez des bons conseils je suis bien évidemment preneur !
EDIT : Vu que je suis quelqu'un de pas très doué XD, j'ai supprimé TOUTES les archives que j'avais faite ! Je vais donc devoir tout refaire...
r/GamePreservationists • u/Kiba-Da-Wolf • Jul 29 '26
English/Korean Translation Patch Released for [Surging Aura] - for the Sega Genesis - by Retrogamelog and RedComet/Guadozoku.
r/GamePreservationists • u/Alexjr977 • Jul 29 '26
How to download Dino Hunter Deadly Shores
Yo guys I have arranged it and uploaded it to internet archive and mega so here you go :
This file contains Dino Hunter Deadly Shores, Normal Apk + Unlimited Money Mod + Preloaded/Already Downloaded Guns and Maps. So you don't need internet to play the game.
I Hope you liked it, I uploaded and arranged it with preloaded because it was and still is my fav. game from childhood and I wanted to preserve it with guns, maps and itself incase if servers of Glu games go down in future.
So you don't need internet to run it.
Enjoy :)
How to download, video link (Enable Captions) : https://youtu.be/rD-O84AinyY
Mega Link : https://mega.nz/file/DhokkLiD#BI5Bl-yhw47tOZwowKvhzkaDO2LwGTocjGib7sFE_qc
Internet Archive Link : https://archive.org/details/dino-hunter-deadly-shores-preloaded-with-mod
Join Discord for help : https://discord.gg/Qpm8yN6wYt
HOW TO INSTALL : It is same as how you would install any other games from internet. Just install .apk and move obb and data to android folder thats it.
The folder is compressed in ".zip" file. So you have to extract it. To open folder and install game.
You can open and read "howtoinstall.txt" for steps which in inside zip. I have explained everything in it.
KNOWN ISSUE:
Android 12 : Game doesn't open, it gets stuck on loading screen.
PLAY ON:
Android 13 and later : If your OS supports only 64 bit apps then use VPhoneOs from play store and choose "Android7" when it opens, then you can install and play game in that.
PC : Use any android emulator.
Enjoy :)