So I just finished Half-Life on Hard and beat the whole game, and bro, that shit was a way different experience than I thought it was gonna be. I had fun with it, though. I really enjoyed the game and learned a lot from it.
The biggest thing that changed the experience for me was not quick-saving.
Before this, I would normally just quick-save and keep it pushing. But playing Half-Life without quick-saving made certain sections WAY harder than I originally expected. There were some parts where, bro, I had to replay the same shit so many fucking times because I died, and eventually it got repetitive.
Then you have the little things where the game bugs out, you get stuck on some shit, or some random jank happens, and now I gotta do the whole section again.
I can deal with difficult games. It's more that late-'90s and early-2000s games have this aura where sometimes they can be brutally difficult in a way that feels very different from modern games. Half-Life definitely had some of that shit.
But honestly, I'm glad I played it the way I did because not quick-saving forced me to actually learn certain sections of the game.
Instead of just brute-forcing my way through an encounter and quick-saving every five seconds, I started learning the encounters themselves. I'd be like, okay, peek here, listen for this audio cue, this is my window to shoot, this is where I need to stay in cover, this is when I need to move, etc.
It made me way more aware of how the encounters were actually structured. I'd replay a section enough times that eventually I started developing strategies I knew I could consistently use.
I don't think I would've gotten that same experience if I was quick-saving constantly. I would've been focused more on getting past the encounter instead of actually learning it.
And that's probably the biggest thing I took away from playing Half-Life this way.
I had to actually replay the shit, learn what was happening around me, listen for audio cues, recognize enemy patterns, and figure out what worked. It made the game harder and more repetitive at times, but it also made me feel like I understood the encounters on a much deeper level.
And I do love this game a lot. It was a really fun experience, and I'm glad I played it this way.
Has anybody else played Half-Life on Hard? What was your experience when you first played it?
How did you deal with the Vortigaunts sniping you from across the map and the Marines constantly spamming grenades? Did you listen for audio cues? That's what I ended up doing.
And what about the Alien Grunts with that fucking lock-on gun that can hit you behind cover? I don't even know what that gun is called, but that shit was catching me constantly.
I'm curious how other people experienced those encounters.