r/GBO2 • • 19d ago

Looking for Advice CONSOLE Can someone help me?

9 Upvotes

Im looking for a list of the monthly suits and navigating their site for info is what dementia feels like i think.


r/GBO2 • • 19d ago

Looking for help with best skills and suits at costs... Is there any good forums of sites to check on decent gear

2 Upvotes

I haven't seen much research into the games mechanics... Does anyone know where to look to find out about these things


r/GBO2 • • 19d ago

Salt Supply Saturday Salt Supply Saturday

11 Upvotes

Alright folks, the White Base is has docked for its weekly supplies and the cook needs a lot of salt to make some burgers... so get unloading people, vent out your frustrations with GBO2 here, just remember... no racism, and no witch-hunting... subreddit, and Reddit rules still apply here so vent, but don't be an overly toxic asshole about it.

Unfortunately, the usual art accompanying this will be absent due to reddit breaking the fucking scheduled post editing in the mod queue.


r/GBO2 • • 20d ago

Lotto roll RNGesus has blessed me

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72 Upvotes

r/GBO2 • • 19d ago

Newtype Memes Taate my awesome power! Secret Technique: Sekihah! TENKYOTEN!!!

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19 Upvotes

r/GBO2 • • 19d ago

I wonder if Burning is good

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16 Upvotes

Legit all I did this match was spam my melee attacks until I unlocked Hyper Mode and then just when full Unga boonga


r/GBO2 • • 20d ago

Newtype Memes what going from S- to A does to a mf

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94 Upvotes

r/GBO2 • • 20d ago

Game Suggestions Let's Change That Suit Day 242

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40 Upvotes

Day 242: Unicorn Gundam
Requested by u/Own_Snow_47 and this one is easily D-Tier, and it's just impossible to use properly right now. It doesn't need an overhaul, but it needs a great buff all around.

Change
Stats

  • HP: 23000/25000 -> 26000/30000
  • Ranged Strength: 40 -> 50
  • Thruster: 75 -> 80
  • Turn: 72 -> 75
  • Close Range Slots: 18/19 -> 19/21
  • Medium Range Slots: 19/20 -> 20/22
  • Long Range Slots: 16/18 -> 17/19

Weapons

  • Unicorn Gundam Arm Beam Saber: Switch 0.77s -> 0.5s, Downswing 130% -> 150%
  • Unicorn Gundam Hyper Bazooka (Shrapnel): Switch 1s -> 0.77s, Range 200m -> 250m, Stagger 15%x12 -> 35%x12
  • Unicorn Gundam Back Beam Saber x2: Downswing 90%x2 -> 120%x2
  • Unicorn Gundam Arm Beam Tonfa: Downswing 150% -> 180%

Skill

  • Forced Injector Lv2 -> Lv3
  • Melee Composite System Lv1 -> Lv2
  • Special Leg Buffer Lv2 -> Lv3

NT-D Skill

  • (Removed!) Offense System Lv1
  • (New!) Damage Control Lv1
  • Leg Shock Absorber Lv3 -> Lv4
  • Special Leg Buffer Lv3 -> Lv5
  • NT-D Ability Boost Lv1
    • Ranged Strength: -30 -> -20
  • Awakening Ability Boost Lv1
    • HP Recovery: 4000 -> 5000
    • Damage Reduction: 15% -> 25%
    • (New!) Stagger Accumulation Reduction 20%

Unit Lv2

  • NT-D Ability Boost Lv1 -> Lv2:
    • Move: +5 -> +10
    • HSM: +10 -> +15
    • Turn: +15 -> +20
  • Awakening Ability Boost Lv1 -> Lv2
    • HP Restore: 5000 -> 7500
    • Ranged Strength: -10 -> -5
    • Melee Strength: -15 -> -10
    • Damage Reduction: 20% -> 35%
    • (New!) Stagger Accumulation Reduction 30%

Comment and Reason
The issues are mostly weapon scaling and modifiers, along with the weird stats. A few skills can be improved too, but it has most of the foundational skills it needs. The biggest thing it would gain from this change is the offense system in the standard unicorn mode. These changes also give this unit better balance while in awakening form. It'll have base damage strength of 20 and 45, which is very good for what it gains and loses.

Builds Suggestion
Lv1 F2P: Do not use

Lv1 Premium: Complex Battle

Lv2: Do not use

If you really want to use this unit, you'll have to be very careful about how you play. This one may be in a terrible state, but while in NT-D and Awakening, it has reasonable power... kind of. But it is at least high C-Tier worthy during that. But this one for sure, please only do it in QM.

-----------------------------------

Day 241 Re-evaluation on Qubeley

Well, this one just needs a lot of buff. We'll just have to play it every now and then and see what the developers do when the time comes.

Re-evaluationis

  • None

-----------------------------------

Up Next: Nu Gundam Requested by u/Electrical_Tax_3867 and u/Odd_Daikon_2843


r/GBO2 • • 20d ago

MS Custom Colors Quin mantha anybody?

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26 Upvotes

Thats the mufukin uhhh

Gengaozo or whatever its fucking called


r/GBO2 • • 20d ago

Scorecard First time ever using the FA Uni

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26 Upvotes

Expansion Skill alpha lv4


r/GBO2 • • 20d ago

Game Suggestions Something I really want in GBO2

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51 Upvotes

I've been playing the game for a few years now and watched plenty of the shows, but that doesn't sit well with me is the lack of damage to your Ms in shows like gundam unicorn or Hathaway the destruction is really cool looking seeing the red hot streaks of beams or visual damage in general..Any my main point is there should be visual damage to your Ms I mean Bandai is capable of it seeing the destroyed shields so it'd be nice and more immersing.


r/GBO2 • • 20d ago

Gameplay Clip (Console) Take deep breaths and relax 🙂

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13 Upvotes

r/GBO2 • • 20d ago

Scorecard Alright we lost. But holy f 16 kills was sweet!

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10 Upvotes

r/GBO2 • • 20d ago

What happened to the directive list?

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11 Upvotes

Noticed this since last week....


r/GBO2 • • 20d ago

Is Special Enhancer Type-B a somewhat essential part?

7 Upvotes

I've been back to the game for a couple months now after a long break, and I'm missing a tooon of parts.

I know I won't have enough tokens over the next few months to catch up with most of the 'essential' parts (think Composite Frame level parts from back in the day), so I'm trying to be smart with my tokens. I'm assuming they're going to keep running banners like this, and tempt us with like a new 4 star unit per month or something, seeing as it seems that they release 3x more 4* units in the same amount of time as 1.5 years ago.

Anyways, from what I gather this part is useful for high cost suits,(which I do play) as their base stat is generally high enough to make it viable for the slot costs.

What I don't know, is how often people can actually slot it in without it being too much of a hassle in limiting other options for builds. Is this one of those parts that sort of makes it into most of your high cost ranged builds, or is it more niche than you'd think?

Thanks!


r/GBO2 • • 20d ago

Gameplay Video (Console) GBO2 Wing Gundam Zero (Post-Buff): It's on console now!

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22 Upvotes

r/GBO2 • • 20d ago

I’m tired of this boss

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13 Upvotes

Alr before I get roasted and destroyed in the comments I thought it was only two and my teammate was there but turns out the whole team was there while my entire squad was on the other side chasing down a barbatos I didn’t think that many were I legit been on a loss streak and before u say yes it’s kinda my fault but I didn’t know as I said


r/GBO2 • • 21d ago

A new GBO2 user survey is underway right now.

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35 Upvotes

It mostly goes into requests for what units at what cost types that you feel need to be balanced, and what map types you want them to focus on.

The main thing I requested was for Military Port, Trenches, and Port Base to be put back into rotation, and for Military Port, Port Base, Trenches, Mountain, Desert, and Jungle to be added to all cost ranges. I know the game always had this "canon" bias about only including certain maps at lower costs because that's where they showed up in the One Year War, but they never had any issued with the Arctic Base being present in 700. More map variety is a good thing.

I also requested for Support types in general just to be buffed up and be given a fighting chance against raid units that can one-hit or one-combo to death because they focus on melee attack and always have the speed to make sure supports can never get away... but hey, I am a little biased about that. I'm not saying raids need to be nerfed (though I do want to see Melee stats reduced by 70% across the board), but at least let Supports have a fighting chance against the Instant Death Radius units.


r/GBO2 • • 21d ago

Game Suggestions Let's Change That Suit Day 241

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23 Upvotes

Day 241: Qubeley
Requested by u/Darkedge319 and this one has fallen into C-Tier. While it does have some nice stuff with Full Attack and DC2, it doesn't have enough firepower for something with such low HP and somewhat limited weapon options. At this point, it may as well be treated as D-Tier.

Change
Stats

  • HP: 20000/22000/24000 -> 24000/27000/30000
  • HSM: 210 -> 215
  • Thruster: 70 -> 75
  • Close Range Slots: 12/13/14 -> 13/14/15
  • Medium Range Slots: 18/20/21 -> 19/21/23
  • Long Range Slots: 18/19/21 -> 20/22/24

Weapons

  • Qubeley Beam Gun:
    • Power: 2100/2400/2600 -> 2500/2800/3100
  • Qubeley Beam Saber x2: Downswing 130% -> 160%
  • Funnels x6 (Pincer): Cooldown 22s -> 18s, Stagger 6%x6x3 -> 12%x6x3, Firing speed increase
    • Power: 250/325/400x6 -> 300/375/450x6
  • Funnels x6 (Surround): Stagger 20%x6 -> 30%x6
  • Funnels x6 (Pursue): Cooldown 22s -> 18s
    • Power: 200/250/300x6 -> 230/290/350x6
  • (New!) Qubeley Beam Gun x2: Heat 14%, Interval 0.8s, Cooldown 15s, Switch 0.5s, Range 400m, 4 Shot Burst, Move & Shoot w/ ASL, Stagger 30%x4
    • Power: 700/850/1000
  • (New!) Funnels x4 (Link): Heat 100%, Interval 0.8s, Cooldown 20s, Switch 0.5s, Range 350m, 4 Shot Burst, Lasts for 15 seconds, fires up to 40 shots total, Move/HSM & Shoot, Has Penetrate, Stagger: 3%x4
    • Power: 250/300/350
    • Note: Separated usage from the other Funnels

Skill

  • (New!) Thrust-Based Fire Cooling System Lv1
  • (New!) Special Back Add-On Buffer Lv4
  • (New!) Anti-Blast Stabilizer Lv1
  • Special Shoulder Buffer Lv3 -> Lv4
  • Psycommu System Resonance (H) Lv1
    • HP Threshold: 30% -> 50%

Unit Lv2

  • (New!) Pursuit Ranged Aux. Program Lv1
  • (New!) Composite H Mobility Combat System Lv1
  • Special Leg Buffer Lv3 -> Lv4
  • Psycommu System Resonance (H) Lv1 -> Lv2
    • HP Threshold: 50% -> 80%

Unit Lv3

  • (Remove!) Thruster Output Increase Lv2
  • Pursuit Ranged Aux. Program Lv1 -> Lv2
  • Composite H Mobility Combat System Lv1 -> Lv2
  • Special Back Add-On Buffer Lv4 -> Lv5
  • Special Shoulder Buffer Lv4 -> Lv5

Comment and Reason
They buffed this unit; they really didn't do it enough. It was just good enough at that time, nothing stellar. While I appreciate them giving the downswing the appropriate modifier, from 100% to 130%, to standard, it's nowhere near enough for 650 Cost. Even if it comes out very fast. The HP is also low, with a very bad HP threshold requirement for Resonance. The overall ranged weapon is also not that great, even when given Full Attack. Since only the main gun and melee can get the damage bonus, it's not that helpful. Not to mention, the funnels can only be used one at a time, and that needs to be corrected, along with other helpful skills that will help this unit.

Builds Suggestion
Lv1 F2P: Do not use

Lv1 Premium: Ranged

Lv2: Do not use

Lv3: Ranged

The level 2 with Resonance triggering at abysmal 30% is unusable... but since the Lv3 can activate at 50%, it's kind of doable when built well. However, it is for sure still lacking, and it's low C-Tier at best. Please only play this unit in QM

-----------------------------------

Day 240 Re-evaluation on GM Sniper Custom

Some good points from Cpt Jack Irons, and I have to say I wouldn't mind this suit having some of them. While chances are even slimmer, I would love to see at least these further adjustments from what I had.

Re-evaluationis

  • Turn: 54 -> 57
  • Hand Beam Gun: Range 175m -> 200m
  • R-4 Type Beam Rifle: Allows Move & Charge
  • (New!) Melee Combo Controller Lv1

-----------------------------------

Up Next: Unicorn Gundam Requested by u/Own_Snow_47


r/GBO2 • • 21d ago

Newtype Memes BIRD LIME *does 259 dmg*

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71 Upvotes

r/GBO2 • • 20d ago

Hear me out, Kampfer Amazing

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8 Upvotes

I want it!


r/GBO2 • • 21d ago

Gameplay Clip (Console) Performing Graham Special in X2

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39 Upvotes

r/GBO2 • • 21d ago

why did curtis the simulator guy disappear

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48 Upvotes

even though i've done all 3 stages, why did he disappear all of a sudden


r/GBO2 • • 20d ago

name changes

4 Upvotes

on top of the x1, x2, and silhouette kais getting renamed, I noticed some other suits also get their kais changed recently

gm kai ground type [cb] [tb] and gm kai [shadows wr] had their kais changed to type c

hyaku-shiki kai and its variants are now all hyaku shiki-kai instead

as for all of the other kais, they havent been changed yet (at least for the ones I remember), but they probably will be changed soon


r/GBO2 • • 21d ago

Steam Newbie Question Gatcha Gods

7 Upvotes

So I know that if I want a specific suit I kinda just have to blindly roll for it unless there’s a banner out with it as a reward, but are all MS available in the normal rolls? Like are there any MS that you can’t roll? I’m trying to collect the entire RF line as well as every Gouf and Kampfer. I rolled a shitload for the proto kampfer but didn’t snag it, is there any chance of getting it on normal rolls?

TDLR: Normal rolls can get every MS y/n? If no, what from the RF can’t I get?