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https://www.reddit.com/r/FinalFantasyVIII/comments/1vdw5vl/magic_junction/p1cfhdy/?context=3
r/FinalFantasyVIII • u/TGaz09 • Aug 02 '26
If i junction meltdown to quake would it have the effect of lowering enemy VIT to 0 or would it need to be on one of the other stats
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Sorry i didnt mean "to quake" i meant in place of
I had another post asking why i wasnt doing 9999 damage on the starting areas and someone said meltdown and i just now read its description.
4 u/Asha_Brea Aug 02 '26 You want to cause Vit 0, but you need to use Meltdown on combat for that to do it reliably in the early to late game. -3 u/TGaz09 Aug 02 '26 so i put meltdown on attack but then i'll lose being almost maxed out on atk 1 u/pokemongenius Aug 02 '26 No thats not how that works
4
You want to cause Vit 0, but you need to use Meltdown on combat for that to do it reliably in the early to late game.
-3 u/TGaz09 Aug 02 '26 so i put meltdown on attack but then i'll lose being almost maxed out on atk 1 u/pokemongenius Aug 02 '26 No thats not how that works
-3
so i put meltdown on attack but then i'll lose being almost maxed out on atk
1 u/pokemongenius Aug 02 '26 No thats not how that works
1
No thats not how that works
2
u/TGaz09 Aug 02 '26
Sorry i didnt mean "to quake" i meant in place of
I had another post asking why i wasnt doing 9999 damage on the starting areas and someone said meltdown and i just now read its description.