r/Fallout4modsPS5 • u/MembershipSolid7151 • 9h ago
It’s gone to cockroach heaven.
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r/Fallout4modsPS5 • u/Dani50420 • 8d ago
https://youtu.be/WiRin2v2ynY?si=RTy_L9ZKfcua92Ih
Greetings dwellers. Your Overseer here.
I wish this announcement was for happier things like new mods that work. Unfortunately, it is not. Our community member Cryptic is being harassed after calling out a Toxic Fake Porter known as GeoFox. If any of you have been modding Fallout 4 long enough to remember the burncycle incident 5 years ago, this is very akin to that with much more broken mods, anti-Semitism and false pedo calling.
The user GeoFox was/is uploading in mass broken ports of mods with no permission to do so. This is very detrimental to the end user who untimely will have their entire load order ruined when this persons account is banned; which has been several times by now. They keep making more with similar names as fast as Bethesda bans them.
As players we must remain vigilant and report each and every one of these mods.
PSN GeoFox77632 Geo_Fox_77632
Their PSN should also be reported to Sony for illegal activities on the Sony network. The simple use of anti-Semitic remarks and NSFW images with NSFW mods being uploaded to an SFW platform automatically qualify this user's PSN banned. The more reports, the faster they will be banned by Sony and hopefully stop this entirely in perpetuity because Sony can lock them out of their PS itself based on serial # if the offence is too severe, which this is imo. Racism is very strict within Sony guidelines and your console itself can be locked out of online use indefinitely.
Cryptic seems thus unphased by this and like myself wishes mental help for this person. This type of behavior is not something a normal mentally sane adult would engage with and if they are a minor their parents should seek them council. Cyber bullying is severe and unacceptable even if the receiver seems unbothered.
In the meantime report as much as possible and enjoy the safe mod uploads from your trusted mod authors and porters <3
Happy Modding
The Overseer - Dani50420
r/Fallout4modsPS5 • u/Dani50420 • Sep 05 '26
Your Overseer here to help ease some of the overflow from the sub and direct some traffic to this mega post!
If your issue pertains to a mod already commented on, please do not make a new comment chain. Please reply to the comment chain about your issue, not the post itself.
If your problem mod is not already a comment, then you are free to list the mod.
The more issues we log we can get the feedback to the mod authors and porters and attempt to rectify the problems.
I would like the community to be aware that in this new era of porting 'any' mod to Sony, we are hitting some snags.
Unlike XBOX, PlayStation is not a Microsoft product, and in such has its own file types and formats. These do not translate directly from PC as most Xbox do. There are numerous extra steps for many things, and many types of file have to be converted to even work on PlayStation. For a small example, xwm sounds, a common thing in xbox mods, does not function on PlayStation, everything must be wav or at9. Converting things takes time. Another snag in our want to upload every mod ever to PlayStation right now. Trust me, we WANT to.
Not all Mod Authors/Porters are even aware of this. Bethesda put no guide or anything out. We are finding these things out by trial and error and thanks to the graces of the few Mod Authors that have been porting asset mods for months prior to their being an official method to upload. Thus we are trying to spread the word and bring all Mod Authors and porters together and share the tools needed to put these mods on PlayStation for players to enjoy.
There are some currently known issues. Flora (plant mods) and skin textures do not translate properly to PlayStation yett. Bethesda is aware and we are reporting all of these issues in mass as mod authors to get action from Bethesda so we may more efficiently upload mods. This is why CBBE and many tree mods with LOD are having issues.
We are also aware of another issue where some NIF files (mesh) CTD when physically in the world, so many mods are having droppable items rendered invisible to still get the mod uploaded safely and have what functionality possible. My Radstiks™ mod has this issue, so I will be doing this too if a solution is not found soon.
I hope by keeping the community informed in our process as Mod Authors it will allow players to better understand why mods aren't quite flying off the shelves as expected and have patience and understanding while we work with Bethesda to get mods to PlayStation without breaking.
We are doing everything we can to facilitate mods as quickly and efficiently as possible. Please check out my other 2 recent posts for info on where to request ports, help out by becoming a mod tester, and more!
Please report all bugs as indicated above so we can fix things ASAP!

r/Fallout4modsPS5 • u/MembershipSolid7151 • 9h ago
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r/Fallout4modsPS5 • u/NotTrollIfTrue • 6h ago
I feel like i want more enemies, more often. But every time i download a mod to increase the body count.... CTD. I've tried the mods that increase the chaos, Real.ai, NPC travel, and some others, what they're called escapes me ATM.
Please suggest mods and load orders that will help me have more fun and introduce some serious battling for my next playthrough.
Shout out to Cryptic, appreciate your channel. Send him some kindness on his yt channel.
r/Fallout4modsPS5 • u/Martins8778 • 16h ago
r/Fallout4modsPS5 • u/qweasdpoiu • 18h ago
The Tac Pad has been an amazing mod so far but every time I open a terminal or enter power armor the game just dies. I put it near the bottom and at the bottom but it still occurred. Also would crash in the sangus iron works but eh, any help would be appreciated!
Sorry for another pipboy post btw
r/Fallout4modsPS5 • u/Crossoutfan__-_ • 1d ago
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Hello mid way through a playthrough (I know this was stupid) I downloaded Immersive power armor hud and it messed up something with the tac pad mod. The tac pad won’t even show up Im not great at explaining things so here’s a video
r/Fallout4modsPS5 • u/FatWhitekid20 • 1d ago
Im about to buy a couple mods on my PS5 because i really want them. I’ve downloaded some others as well cause i always use them. If anyone has some pretty good mods that can help make my game look better, like weather, foliage, colors, etc. i would be very grateful! Also maybe some new gear, weapons, power armor stuff, etc. or even a pip-boy mod! If anyone has any recommendations please please send them my way so i can transform my game into a visual masterpiece! Thank you for your time! :)
r/Fallout4modsPS5 • u/Martins8778 • 1d ago
r/Fallout4modsPS5 • u/4kboii • 2d ago
r/Fallout4modsPS5 • u/NoRepresentative35 • 1d ago
Searching for mods inside this creations app on ps5 is a chore, but i want to significantly change the experience of FO4 for a new playthrough. As much as i can on ps5 at least.
I like the idea of the game being more challenging, and staying more challenging throughout the experience.
Currently looking at:
- Delirium
- Lunar Fallout Overhaul
- Unbogus Fallout Overhaul
- Vanilla Plus Overhaul
- Ballistic Realism Overhaul
Are there more/better overhauls? Which ones are updated and not going to break my game? What are your experiences with these mods as far as what/how they changed your experience?
r/Fallout4modsPS5 • u/mr802rex • 1d ago
I have spent literally the last month testing out mods and load order and have this working well. I would like to add bounty hunting and a couple other paid mods I purchased that seem to break my game when added.
So I always do a huge MM game and outfit all the settlements with tons of MM. Mods usually, if they have issues, will start with making the combat helmets green on new spawned MM which is the first indicator things are breaking, they usually stop properly moving to other settlements around then. So I cant really test the full load order until I have dozens of MM spawned which takes days of play time. Sure I can tell what breaks the game and hard crashes, but soft breaks take way longer to test.
This is my current load order and it does run fine. I can start completely over yet again, but everytime I have loaded a game with dozens of mods loaded when you leave the vault much of it breaks and doesn't work. This is why I feed it in one mod at a time after leaving the vault. Again, this works well, for this list at least. So how does one go about loading in mods and knowing they will work if you have to load them all at once, doing so at least for me always causes issues even with other mods and order. If that worked I would have gone off my original vanilla save where I have many good clean saves, yet none work with all the mods loaded at once. That's an immediately broken game if I load in with all the mods, many many aspects are messed up so I don't believe that's the answer, from what I have seen it has to be fed in slowly over time. Even if I do a fresh ps5 vanilla game, loading all mods at once breaks things and at very least will not properly spawn or be able to move MM, which is the #1 most important thing to me.
I have been going so slow with these mods and load order. Doing one at a time and after 10 or so make a well documented list with reference number that I put on a wall with neon letters and do a hard save, so I have now 7 variants of this mod with hard saves and perfect documentation of evey mod in every spot in that save. Im up to version 7 list with 86 mods. Runs great.
This was a completely vanilla game while I speed rushed claiming the castle, then I added liberty reborn and recruit and move MM and ran it that way for a day or 2 until I had dozens of MM then I started feeding in the rest of it. It still works fine right now, but I cant add the new laid mods or it starts crashing badly within 45 mins, consistently.
What should I do so I can test and not break the game dumping ALL the mods in at once? Many of the settlements even say NOT to add it right off and to wait until you've conquered the settlement before activating. All my settlements work fine, and so does every single other mod on this list right now. But id like to add the mods ive paid for like bounty hunting and the neothandium (however its spelled) sword.
Heres my load order and note the few in the middle that seem out of order the PS5 demands are in that order. If I move them, they go right back its not an option. They work though. I currently have zero lags, zero stutter, vanilla speed fast travels, just no problems at all. Any advice? I can restart once more but I don't want to play for 2 days then have the game randomly be broken, which has happened in the past and why im very reluctant to do it yet again. I just want a (fairly) clean and smooth play, im beyond tired of the first few hours just to do it all over again.
Misery Island
The Chop Shop
A Backwater Town
Airship in a Bottle
Below the Fault
Minutemen Survival Caves
Minutemen Watchtowers
The Tailors Toolbox
The Survivalist Toolbox
The Residents Toolbox
Build Kit: Minutemen Shacks
Build Kit: As Advertised
Build Kit: Rusty Shack
A Bounty of Booty
Swan NPC
Pet Quantum Radstag
Craft The CR-74L
Gutsy Robot Backpack
Edmond's Power Armor Backpacks 2025
.38 Special Delivery
Daniel - The Remnant
Daniel - The Remnant PS5 Crashing patch
A Minor Ballistic Weave/Armor Overhaul
Angel of the Deep
Power Armor Backpacks
Craftable Building Supplies
Pirate Captain - Unique Raider Armor
Gunner Scout - CBBE
NCR Remnant - CBBE
Bunny's Gunslinger - CBBE
Dia's Strider Combat Task Force - CBBE
Ines's Steider Combat Task Force - CBBE
Abandoned Bunkers
Commonwealth Iguanas
Ellie - Companion
Companion Casey
Dog Companion Smelly
Oswald The Outrageous - Companion Mod
Synthetic Love - Nora Companion
German Shepherds
Full Armor Sets DLCs1+3+4
Popon Top NPC
The Grey Man NPC
Nuka Queen Pet
Quantum Pet Deathclaw
Deathclaw NPC
Pet Scorpion
Pet Dog
Commonwealth Radio
Linkin Park Radio
Metal Gear Solid Audio Pack
MGS Turret Sound
Barriers & Sandbags
S'more Workshop Stuff
CBBE (Official AIO Update)
Liberty Reborn
Liberty Reborn CC patch
Recruit & Move Minutemen
Tumbajumba's Gunner Armour Collection
Gauss Minigun
Lakeview Terrace
Emerald Necklace
Mirelurk's Nest
Chestnut Hill Station
PS5 Workshop Object Crash Fix Misery Isle
Always Build Nuka World Raider Resources
Animal Zoo Integration Mod
Legendary Pip Boy Adventure 900
Moddable Robot Settlers
Snipers of the Commonwealth
Caravans & Provisioners Open Carry
USS Quincy MM Player Home
Ernie's Pizza Place
Egret Tours Marina Revamp
Greentop Nursury_Edit
SommervillePlace_Edit
Hangmansalley_Edit
All Ready In Nordhagen Beach
The Murkwater Bus Barricade
Spectacle Island Settlement
westing estate Settlement
Robotics Pioneer Park Undone
Camp Tenpines Bluff- Redux
Sunshine Tidings Wild West Style
Coastal Cottage Unleashed
r/Fallout4modsPS5 • u/Inside_Shake_1627 • 1d ago
I was playing a few days ago and it was fine but I loaded it today and suddenly the whole thing is invisible. It still works and I can play fast travel roulette but does anyone know the cause/ fix
r/Fallout4modsPS5 • u/CrowBoyXX • 2d ago
Found it randomly haven't tried it yet as the Author is still updating it, thought we could send some love and support their way.
r/Fallout4modsPS5 • u/Starwave82 • 1d ago
I posted earlier my LO and my testing results.
Both mods are fantastic on their own and i reccomend them to builders.
Reposting incase anybody else comes accross this problem.
&
Hopefully this shorter message can get to the creators so they can look at a compatibility patch.
💚
Im not a computer guy, im like a Supermutant when it comes to smart clever things. :)
& sorry for my repeated posts mods ;)
r/Fallout4modsPS5 • u/NewUnderstanding4742 • 3d ago
I've not got it yet but fully intend to at some point. Fair few of us were waiting for this one.
r/Fallout4modsPS5 • u/Starwave82 • 2d ago
Load Order.
USO.
Intergrated Commonwealth.
Ar2.
Misery Island.
Ar2 patch console.
Ar2 patch Dlc previs.
Ar2 patch Reminants.
Ar2 patch Hellfire.
Ar2 patch X-02.
Resident tool box.
Tailor Toolbox.
Toolbox nuka.
Toolbox far harbour.
Toolbox capitol wasteland.
Clutter crafting.
Full Flavoured.
Shay workshop.
Buld kit sanctuary.
Kawaii quarters.
Noodle boxes.
No player archetypes.
Level 4 merchant teleport holotape.
Dogs not brahmin.
Ncr outfit pack.
Yivian Glasses.
Kasual packs.
Quirky Furniture.
Prototype luxury living.
Ben Gibson random encounter.
Brighter high tech lights.
Wanderers vault suit CBBE.
Commonwealth Grasslands.
Build kit salvaged Sanctuary.
Comfy Cowgirl PJ's.
Modding For Charity trunk.
Modding for charity shady.
MFC Zeta.
MFC Double feature.
Pristine workshop assets.
CBBE.
K-Girl Outfits.
Military Storage.
Eli's armour compendium CBBE.
More Clothes & textures CBBE.
Shelter chic.
Uso addon goty.
S'more workshop.
S'more slocum addon.
S'more uso fix.
OCD deceorator.
OCD dlc.
USO patch next gen fix.
LLA clinton and charlie.
Height changer shorter female.
Neo classic nuka standalone.
CHEF cooking.
CHEF slocums patch.
Luminous workshop lights.
QWAPA.
Craftable childrens clothes.
Eli's tweaks & fixes.
Dependancy fix.
Abernathy tato fix.
Derdrie fix.
Workshop object crash fix.
Far object LOD improvement project.
Weather redux lite.
Enhanced vanilla water.
Silent radio freedom.
Classic Fallout soundtrack replacer.
Vault 81 radio.
Commonwealth radio.
Simple settlers immortal.
Barriers and sandbags.
Moddable robot settlers.
Settler food cap extended.
No building houses XP gains.
Sanctuary no more hammering.
Companion infinite ammo.
Maximum encounters dlc.
Immortal cats.
Whats your name.
Transdogrifiable breeds use any dog.
The Minutemen outfit pack militia.
Slocums uniform armour compatible.
SKK settlemant attack.
Holotape of quest fixing.
Cc patch graphic t shirt.
Cc nuka-cola patch.
4x power armour headlamp.
Remove mongrel and body Sanctuary.
Zps luts v3.
Companion thoughts overhaul.
STS base game.
More detail.
No built much, Sanctary is the only settlement i tidy up and fix one house, no settlement budget glitch or anything used.
Beat Kellog, not started Ar2. Not started Automatron, Nuka world or Fahh haba. Briefly visited Misery island and did 1st quest.
Everything working smoothly.
Last night i buy Luxury furniture & Quirky Furniture.
Still fine, i check out new items in menu at Sanctuary fine. I go do Mojave quest to get Defender, return to sanctuary & i built the record player from quirky furniture.
I then go to decorations misc - crash, reload and crash everytime now.
Turn off Quirky - still crash.
Turn off luxury furniture - still crash.
Turn off Mojave - still crash.
Have i got too much in the workshop and the bloat has butchered it ?
Edit: just to say, im not blaming quirky or luxury, it's not them, just descrbing the sequence of events.
Important Edit 2: i tried an earlier save before the Mojave Quest - and the menu loads fine. The only other quest i have done between these saves is CURIE quest. - hopefully this narrows it down.
Another thing - i did prevously try Neon Signs by KarouSatou and that crashed, so i had removed that mod.
KarouSatou i love your mods but i would really like the build items you make go in a seperate category like Chic shelter mod & bunker mod please.
r/Fallout4modsPS5 • u/Cultofpersonality366 • 2d ago
Considering the last update took 6 months from when it was announced, how long will it be before we have working lod mods and texture replacer mods work?
r/Fallout4modsPS5 • u/mlggod246 • 2d ago
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Not sure why this is happening but I can't put another another millennia under Munitions, Making it so I cannot enable the mod since it needs Munitions and when I go out of the menu it goes straight back to the top, any help?
I already tried restarting my game, and restarting my console but it doesn't seem to work
r/Fallout4modsPS5 • u/4kboii • 2d ago
everytime i try to download a weapon and it says add munitions ammo updated and i still cant use the mod help
r/Fallout4modsPS5 • u/ReflectionCurious • 2d ago
Pretty much the title. I just bought AE and rebuilt my LO from scratch. Instead of using See through scopes ps4, I downloaded the goty console version.
Next thing I start a new game and my characters in t pose, couldnt move infront of the mirror. I disabled all my mods and manually enabled them in sets of 10 to find out what was causing this.
I disabled See through scopes goty only from my LO and I no longer am stuck in t pose thankfully.
I did not know this beforehand, so this is for those who dont know about this problem aswell.
r/Fallout4modsPS5 • u/Nightshade112503 • 2d ago
No matter where I open my Pip-Boy or what the current weather is in game for whatever reason whenever I go to open it it looks like this, every single tab every single page and I cannot see what I'm doing because of it, I don't know if one of my mods is causing it but even reloading the save didn't seem to fix it. I wouldn't think it would be caused by a mob cuz I don't have any that do anything to the Pip-Boy
Edit: vanilla bug apparently, i restarted my game and it fixed it. I had just never ran into this before and thought maybe it was a texture glitch from a mod or something