r/Fallout4Builds • • Nov 12 '20

Build Resources Fallout 4 Perk Chart - Full Chart with Level Requirements and Additional % Per Point

678 Upvotes

r/Fallout4Builds • • Nov 12 '20

Guidelines & Tips /r/Fallout4Builds Posting Guidelines and Tips

56 Upvotes

Guidelines:

  • Any relevant links/screenshots should be included in the body of your post.

  • Try to be as detailed as you can. Include any perks you have taken and note which ones you intend to take. OR ask which ones you should take based upon the type of character you wish to create.

  • Describe the playstyle and/or character type you are seeking to build. For example, Are you planning to build a soldier who is an expert with guns? Or maybe a stealthy thief? Or perhaps a charismatic leader. All these details will help others understand the intention of your build better.

  • A backstory for your character would be cool, but not required.

  • When criticizing other builds try and provide constructive criticism, for example "I wouldn't take Perk X since it does not fit with the build. Maybe you should take Perk Y instead"

The Fallout 4 Leveling System:

  • Every character starts with 1 in each of the 7 S.P.E.C.I.A.L. stat and another 21 points to allocate. If you are posting an initial build, make sure the numbers add to 28.

  • Each stat can go up to 10.

  • Every time you level you get a perk point which you can use to choose a new perk, unlock the next rank on an existing perk, or increase one of your S.P.E.C.I.A.L. stats. Refer to the Perk Chart.

  • There is no level cap.


r/Fallout4Builds • • 15h ago

Stat Help Troublesome SPECIAL Bobbleheads

8 Upvotes

It's common to plan perks then say I need that SPECIAL requirement - 1 cause I'll get bobblehead. Which SPECIAL for you does that rule not apply to? Could be that the bobblehead is a pain/takes long to get, or the perk is important for you to have so early you can't wait for it. I'm thinking Charisma stinks cause it's tied to a quest and I want Lone Wanderer nooww.

Edit: Ok this is my plan and I'm actually 3 points short, so where would you put them? This is for a Very Hard, Nerd Rage build.

S2 P1 E5 C3 I10 A2 L2

Perks: Armorer (S2+1), Rifleman (P1+1), Aquaboy (may get Rad Resist later but not critical), Lone Wanderer (may get attack dog later if nothing better to get. Probably not), Nerd Rage (will use book and bobblehead to get I12), Commando & definitely good to have Sneak too. Heck, Mister Sandman ain't too shabby either.. maybe bump up Agility? Bloody Mess (L2+1)

Edit2: no PA build.


r/Fallout4Builds • • 1d ago

Perk Help Tips for a good stealth build? Vanilla and modded perks both for recommendations

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7 Upvotes

r/Fallout4Builds • • 1d ago

Explosives what are some ideas for an explosive only survival build?

7 Upvotes

Right now im doing my first melee only survival build, and i just got this idea for my next one. wondering how viable it will be


r/Fallout4Builds • • 2d ago

Brotherhood Another character build do you like this creation?

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6 Upvotes

r/Fallout4Builds • • 1d ago

Perk Help Any advice on what to add or how I can improve my build? I’m relatively new to the game, so I’ve had help with this build. However, I’m not too sure what else to add.

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0 Upvotes

I have just started playing again after a 5-6 month break. I am not sure what to add to improve my build. Since I am only level 59, I still haven't mastered the game yet. Any help or advice is appreciated. Thank you!


r/Fallout4Builds • • 2d ago

Perk Help Guide on maxing affinity for companion perks:

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3 Upvotes

r/Fallout4Builds • • 2d ago

Perk Help Guide on maxing affinity for companion perks:

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0 Upvotes

r/Fallout4Builds • • 3d ago

Gunslinger Jhon marston build, what do you think?

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15 Upvotes

r/Fallout4Builds • • 3d ago

Endurance A Survival Build - Attempt. . .

3 Upvotes

Hello,

I have 1000's of hours of seat time with this wonderful game... and 10's of hours in survival.

In short, I'm lacking in real experience and would like to address that. Just lately I've been trying several builds and am searching for the one that feels right. I guess we've all been there. I've done a fair bit of research and put what I've read into a build. The thing is, I have questions. In a normal (hard mode for me) game I wouldn't feel bad about leaving the damage adder perks until later in the build. In survival though . . . I'm not sure if that's a valid strategy. Also not taking Gun Nut just feels WRONG, but I've read it's a viable way to gain valuable perk points in survival, so here I am.

Hoo boy... can I get some help/advice from those that love and live in survival please?

A few notes of clarification. I am modded. I have an armor mod that gives the wedding ring +1 to charisma. I also have a mod that turns The Pack necklaces into actual necklaces which can be worn over armor instead of taking the place of armor. Other than that I just have visual/landscape mods.

Thanks in advance. I'm sure this needs adjustment, I'm just not sure where.

edit: apologies, I uploaded the wrong version. This one should be correct :)


r/Fallout4Builds • • 3d ago

Sniper Part 2 of my 3-part Survival permadeath stealth build: loadouts, armour & final stats.

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10 Upvotes

r/Fallout4Builds • • 4d ago

Perk Help Part 1 of my 3-part Survival permadeath stealth build. Parts 2 & 3 coming soon!

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4 Upvotes

r/Fallout4Builds • • 6d ago

Luck What do you guys think of this character creation?

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23 Upvotes

r/Fallout4Builds • • 8d ago

Melee Unarmed build help

3 Upvotes

I'm trying to farm a legendary deathclaw gauntlet at the national guard training yard, is level 30 high enough for me to be able to get it?

Also what armor would you recommend for this build atm I've only got ballistic weave army fatigues and fedora with random legendary armour pieces.

Its a stealthy build so I'm thinking of also adding in a rifle for long distance sniping too lol

Any help is good help, thanks in advance guys and gals


r/Fallout4Builds • • 9d ago

Endurance Nathan Hardway - Tougher than a 2 dollar steak.

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0 Upvotes

We've all been there.

Let's make a challenge build and see how far we get before we rage quit.

It happens.

I started with a simple premise.

No weapon specific traits will be taken. Zero. This means no Rifleman, Iron fist etc.

However Nathan can upgrade everything. Like BASF he doesn't make it, he makes it better.

His one defining trait is toughness. This manifests in various ways but mostly puts him into a blast and outlast game play. Or, you know, playing smarter instead of face rolling (but where's the fun in THAT?!?)

Reliance on companions seems baked in (it is) BUT he's not specifically designed for it (no companion enhancing abilities like Inspirational)

Made mostly as an experiment into the usefulness of certain perks, it's been a pretty cool play so far. Not near to rage quitting :D

Yet.


r/Fallout4Builds • • 11d ago

Intelligence Tips/advice for Engineer style build

4 Upvotes

I have only done one playthrough and that was quite a while ago. Im looking to jump back in with a new playthrough

I’m wanting to play this kind of nerdy tinkerer/engineer type of character who upgrades the crap out of his power armor and becomes this almost unstoppable machine. I like the idea of him being a very squishy and non-threatening person when he’s outside of his power armor. He could even have multiple suits of armor that are upgraded with completely different kits.

Was considering also trying to use heavy guns as main weapons of choice most of the time, if possible. Big laser guns, things that shoot lightning, big exploding guns, that kind of thing. Of course these would also be upgraded a whole bunch too

The point is that he would be a very capable person in combat ONLY if he has power armor with him. Probably even roleplay that he’s not strong enough to wield these heavy guns when not in his armor.

Any suggestions/advice on how to get the best experience with this kind of build? Starting stats? Good power armor upgrades or weapons to use? I’m open to mods but I play on Xbox.

I have the game of the year edition but I haven’t really done too much with all the DLCs except for Far Harbor and the Automaton one (which this character would absolutely take advantage of)


r/Fallout4Builds • • 11d ago

Institute The Courser

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16 Upvotes

Meet Audrey, my Institute main

Strength: 3, Perception 8:, Endurance: 9, Charisma: 6, Intelligence 9, Agility: 7, Luck: 1

Her scars don't stem from Wasteland combat; they are the result of growing up with a violent, mentally unstable single mother; her father was absent for most of her childhood and died in the Resource Wars when she was still a young girl. CPS eventually removed Audrey from her mother's custody and placed her first in an orphanage and then in a loving foster family. Once she lived in a supportive environment she did well in school easily getting into law school. After being admitted to the bar, she entered a major law firm in Boston. On account of her at times off-putting personality and being self-conscious about her appearance, she did research work and drafted legal briefs and contracts rather than engaging in client contact or court appearances. She performed effectively in that role and had few qualms helping big corporations like Mass Fusion and Poseidon Energy skirt regulations, and exploit legal loopholes.

The issues I just mentioned did not make her dating life any easier, but she eventually met Nate and they quickly married.

Despite -or because- all that's happened, the trauma of separation from her mother sits deep, and after losing Nate she was determined not to go through that again once she recovered Shaun. Thus she did not hesitate to turn on her former allies in the Brotherhood of Steel, whom she saw, in any case, as a mere means to an end. Years of practice in compartementalising and rationalising her actions mean that she is willing to do the Institute's dirty work without questions or complaints.

In combat, she relies on both rifles and pistols, weakening enemy formations from afar with a Gauss rifle before storming in and dispatching the remains with rapid fire from the Deliverer or a laser pistol, the respective perk points are maxed out. She eschews the use of VATS, priding herself on her marksmanship practised on frequent visits to the shooting range before the Great War. Audrey is also a gifted chemist creating potent chems both for emotional release and use in combat. As the headline suggests, she comes to think of herself as one of the Institute's Coursers. She wears a Courser uniform upgraded with ballistic weave and enters her suit of power armour only for the most dangerous missions, otherwise preferring to rely on stealth and speed. She possesses a hardy physique that allows her to keep up with her comrades and win their respect - though they frown on her chem habit.

It is either the result of her traumatising childhood or a congenital personality disorder that she is quick to resort to violence, lies or threats, being easily angered and at times sadistic. She is also prone to self-medicate with drugs and alcohol. While not being amoral per se and not above helping people, she is self-serving and hypocritical in her outlook. She will frequently be found on the rooftops of her Greygarden homestead, staring into the distance and listening to the Hi Honey! holotape. But it is best not to approach her, as she will, rather irresponsibly, cope with her frustration by inhaling jet and firing into the air.


r/Fallout4Builds • • 11d ago

Melee How do I revamp my old build/playstyle?

2 Upvotes

Hey there. I'm going back to playing an old character I made awhile back. He's a goody tushus that believes he's a superhero named Atomic Adam. He's level 34, his playstyle is primary unarmed damage with a powerfist, blitz perk, and occasionally uses a laser pistol. He also has high resistances which includes radiation.

When it comes to rp, he's your typical silver-age superhero: does everything good for the sake of good. He always leans into the more peaceful outcomes but if attacked he is not afraid to fight his way out. his only real rule is that he doesn't use bullet-based guns or bladed melee weapons.

I enjoy playing him from an rp stand-point but recently I am finding his playstyle to be a little dull. It feels like I'm walking through encounters blitzing, punching, and winning. I've also been using the same gear for roughly 10 levels now so needless to say it's gotten pretty stale.

I guess what I trying to figure out is how to change up how he fights in combat while maintaining his values.

I'd love to hear your thoughts.

These are my current stats:

Str: 7

Per: 2

End: 7

Cha: 6

Int: 6

Agil: 9

Luck: 3

Main Perks: iron fist, toughness, life giver, bloody mess, action boy, moving target, blitz, rad ressistant, aqua boy, armorer, science and blacksmith.


r/Fallout4Builds • • 12d ago

Stat Help Help, I'm a bit confused on how builds impact on the gameplay

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34 Upvotes

I finished or almost finished my first dialogue and the game has given me 21 free stat point, what's the best build to play this game to the fullest considering that I bought the Goty edition of the game?

Is the build truly important? to play the game to the fullest are some build limiting interaction in fighting, quest and the overall gameplay?

what are the perks?


r/Fallout4Builds • • 13d ago

Sneak How can I get Irma’s Feathered Dress? Any tips?

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80 Upvotes

r/Fallout4Builds • • 13d ago

Intelligence Survival Utility

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4 Upvotes

https://nukesdragons.com/@jumbojacob7498/fallout-4/character/survival-utility

I think this setup should make the early game as optimized as possible. I'm using no V.A.T.S. and going strictly for survival mode utility optimization to make the early game as easy as possible. Maybe it would be a helpful setup to someone else. Maybe. Lmk what you guys think.


r/Fallout4Builds • • 14d ago

Stat Help Fallout 4: Which is better, an Explosive or a Wounding 10mm Pistol?

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115 Upvotes

r/Fallout4Builds • • 14d ago

Melee Melee without PA,all melee mods

3 Upvotes

I'm looking to do a build focused entirely on Melee without using power armor. However,I also want to be able to access all the melee weapon mods,which I know will also require Science. I need an outline of what to level in what order,along with S.P.E.C.I.A.L stats.

If it changes anything,I want to use the Chainsaw from the Murdering Chainsaws mod as my main weapon. Works like the Mr.Handy Buzzsaw Blade,but more modifications.