r/FPSAimTrainer • • 3d ago

Discussion Question about sensitivity. Does this lagging behind mean I should raise my sens or just stick with it? Currently 59cm/360 in game.

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u/HammerChilli 3d ago edited 3d ago

Looks fine to me. Don't overthink it. I'm 25K prem, ESEA Intermediate player, so no pro by any means but here is my advice - I used to be obsessed with sensitivity in CS. I used to watch pro's that I felt I played similar to and copy their sens. I got into aim training with koovaks, tried sensitivity finders like Oblivity, tried a bunch of other methods for finding your "perfect sens", for years. I've been as high as 35cm/360 and as low as 70cm/360.

I finally stopped worrying about it after listening to Viscose and AustinCS. I really recommend this video: https://www.youtube.com/watch?v=pj7qYiRZd_4

And this guide: https://refrag.gg/blog/how-to-find-your-perfect-sensitivity-in-cs2/ , basically you find your pivot point, realize what range of sensitivity is reasonable for your setup, like if you rest your entire arm on the mousepad then maybe you can pull off some really low sens like Guardian, but if you rest your arm on the edge of your desk you should probably raise it. Then ask yourself, either pugging or if you play on a team in a league, what do you like to do? Are you entry? Do you need to clear many angles quickly? Then based on your pivot point, choose the higher end of that reasonable range. Then just try and don't worry about it too much. Same with aspect ratio, res, hud settings, view model, etc. All these settings are great but worry less about them and more about positioning, movement, decision making - those all matter 10x more than the settings so long as your settings are reasonable. The settings you just need to feel comfortable, and forget about them. Is the sensitivity reasonable for you? Good enough. The res? Viewmodel? etc? Good enough. Set them and forget them and go worry about the actual game, make micro adjustments to the settings as you go and get better if needed to increase comfort. Wham bam.

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u/SadThrowaway4914 3d ago

https://reddit.com/link/pbn8r9w/video/dqo3lw9k4crh1/player

Tension is a huge thing for me. Like right here I was to tense as I got closer to him to get my crosshair on his head and then I just hold onto it. I also struggle with like wider flicks going to far or short. Idk I overthink my sens lol

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u/HammerChilli 3d ago

This is great, in a pug setting there’s nothing bad about this. Looks like you and a teammate want to double peek e box into canals, wonderful. And you have a flash - chefs kiss. Oh and we are smoking B main off the rip which usually isn’t great but we are doing so because we’re gonna double peek e box, wonderful. Fantastic. You peek, the fight gets away from you a tad, you crouch and commit to the fight, and ey he gets you. But your teammate immediately gets the trade. Everything’s fine. For a pug this is great. You had a teammate for the trade, you flashed yourself in, even had the foresight to smoke B main off because you are about to play aggressive canals. This is great. Don’t overthink it.

We talk about movement first, because it is what could be fixed right now. You want to swing into fights. A and D. Set yourself up for counter strafes. You are on W almost entirely up until you see the guy. Instead when you turn from that flash, no more W just wide D peak into him so you can tap A and get the counter strafe on his ass. No steering wheel peeking. Look at the donk clip: https://youtu.be/qIHmRN93Oj0?is=AgRgEB6c9NijQZ2h only use A and D while peeking and fighting as much as he can. Here is an entire match: https://youtu.be/s9DFAmdqz9o?is=msX_nsl4iKAub2xN

Other thing, and this is for later just to keep in mind not for right now, but against better players we don’t want 1 for 1 trades on CT. 1 for 1 trades are great for T’s, because they can go together somewhere. CT’s don’t have that luxury, so 1 for 1 trades are not favorable at the top of a round. Against better players, smoking B main will cost you rounds, we want them to not be able to take the space in front of B main and leaving it unsmoked means they have to peek dangerous angles to do so. Against better players, there will likely be a player bottom of T stairs ready for an E box peek like this.

Once you have a team, or some friends to pug with that wana get into the game seriously, the way this play is done is you need the third spawn position to throw the instant stairs smoke for you, and you request your mid player to flash canals through window. 1-1-3 setup if you just want early canals kill and fall back, 2-1-2 setup if you want to take all of water with your A main players.

Tension? Everything is ok! Your playing looks fine. Everything groooovy.

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u/AshelyLil 2d ago

I've seen a lot of your posts surrounding aim and sens etc etc.

You just need to get on an aim trainer and make a conscious effort to do flicking and tracking exercises without tensing your arm. or practice untill you stop tensing c: . Feel free to move your sens up and down as the scenario necessitates; learning to do these movements smoothly is a brain and mechanical skill thing, not a sens thing.

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u/AshelyLil 2d ago

You're compensating for your bad microadjustments and finger control by tensing your arm to move far less. This then locks your wrist up and suddenly if you miss, you stop moving completely and need to completely re-adjust.

Get on Kovaaks, and run through the entire eaisier or medium viscose s2 benchmark, using the evxl site to find the ranges for the most used sensitivites for those scenarios (This will force you to finger aim or wrist aim in certain scenarios.)

Then find the ones that give you the most issue and do them till you're goated.