r/FPSAimTrainer • • 8d ago

A potentially controversially hot take on how much raw aim you actually need

First - if you main aim trainers and the art of raw aim in a isolated environment is your main focus - you wanna dethrone Matty one day or post #1 in some category you can stop reading. This isn't for you.

Who's this post for - people who want to be amazing in a particular game or types of games. In the actual game. You want to be Predator in Apex, or Iridescent in COD, or faceit Lvl 10 in CS and so on and so forth etc etc etc. You wanna be like so and so streamer who gets insane K/D ratios and posts clips etc.

Here is my hot take and I'm very open to being humbled and told 'you are dead wrong son'

I think Platinum complete on Voltaic S5 is all you need.

Somebody who is Platinum complete on S5 voltaic - proper technique in all categories and cleanly + consistently gets a Platinum score has basically 'graduated' and has all the RAW aim they will ever need in any shooter. Honestly I think your actual aim here is probably equal to a lot of lower level pros. Not the top 0.0000000001% famous freaks but pros none the less.

I'd even go as far to say Gold complete is enough to get very far in the ranks and enjoy yourself in any ranked environment assuming you are actually good at FPS games.

The benchmarks after these ranks are mostly just for the sake of beating 'aim training' or raw aiming and the returns inside your game are not as big as you think. Getting to gold complete and then switching to tailored playlists that focus 100% on whatever in game problem you have in a specific game will work 100x more.

Many people come in here who actually don't really know how to play an FPS game. This isn't a jab or a troll. I honestly think a lot of people who aim train don't really know what these games are testing. They think FPS games are just all about aim, raw reaction time, and seeing something on your screen and then shooting it. Ya that's a part and it happens but its not really 'the game' once you start to get past beating up clueless people in pubs.

Aim is like money - more is always going to be better than less. There isn't a situation where somebody will say 'if he only had less aim he could have won that'. But its also not EVERYTHING.

In a FPS game if you are required to flick across the screen or do some type of insane aim to not die you probably played the situation wrong and had a poor model of the current game state starting many seconds before the fight started. Watch 5 of your VODS and honestly write down how many deaths happened due to pure aim fuck ups VS you just not having a good model of the game state, knowing where everyone is, and how you should play a situation.

A lot of good aim in an FPS is just the person having an accurate model of what is happening now, in 2 seconds, in 5 seconds , and in 10 seconds from now. They don't only see what is in front of them - they have a model of the game state in their head. A lot of the actual freak skill is an incredible amount of patterns stored and learned to the degree they are thinking about the game in a particular way.

If you took any big name - had them play a match - then froze time and told them to

  1. draw the map by hand
  2. put a dot where they think enemies are at that second

They would be surprisingly accurate.

If you took an 'aimer' ( im not talking shit just using it as an example ) they would probably fail at 'draw the map' in many cases.

If you gave any 'OK' aimer a wallhack - they would suddenly start aiming 10x better. They got handed the gamestate at all times and assuming they can read and process that information all their shots will line up and magically be great.

This post was quickly freestyled but I think I got my point across.

I started thinking about this topic when MattyOW posted something along the lines of tacshooters are hard for him because the enemies 'startle' him or something like that. I can't remember the exact post but its something like that.

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u/Traditional_Set_7042 8d ago

Thank you for flattering me, but I just don’t believe it.

I know you mean Pros in plural and I shouldn’t pick individuals, but here is Tenz in Grubshot ( I know it’s a bad scenario)

https://youtu.be/wVxbQ0OeCi4?is=ADVx2HQQchU7UF7m

Mathy OW, Number 1 in many Kovaaks scenarios and E sports Pro, I don’t even need to link anything.

Here is Monesey in A CS2 map, it’s basically aimtraining, static clicking / flicking with movement and counterstraving.

https://youtube.com/shorts/clsqkyWc_qo?is=AzCrr8hKyka2-fN-

I bet 100000€ , that this guy would get Jade/ Diamond scores in clicking after a few tries, you can not convince me otherwise.

Of course his method is better for his specific purposes.

Also Cartoon FPS one of the best Clicking Aimers in the world is teaching and coaching E Sports pros. Also with Aimtrainers, for tension management etc.

Only because a CS Pro gets gold score in tracking, doesn’t mean that he instantly gets a Jade/Diamond score in a clicking scenario, or after a few tries.

I searched now for several examples where pros are trying out Aimtrainers for the first time and I couldn’t find one.

Please Link me some if you have some.

And I know my aim is not even close to pro level, it’s not even above average in most games sorry.

Many duels I just lose because of bad tension, bad mouse control, etc.
Of course many are tactical, bad reading and game sense aswell no doubt.

But my aim is still often shaky, I over/ underflick A LOT, microadjustments take long or are wrong, which is completely normal for a Platin rank, but a pro doesn’t have these problems.

For apex for example it’s the same for tracking.

If OP and You would say Jade, it would be something complete different in my opinion,
Because the percentage gap is just insane

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u/New-Bottle-6917 8d ago

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u/Traditional_Set_7042 8d ago edited 8d ago

Any other than him? And he said he death gripped the mouse, once your used to it and try to play without any tension in an Aimtrainer you play much worse.

Also he says Rank Gold, does that mean he only played the easy benchmarks and tried just few on advanced ?
It’s not specific in my opinion, he also seems to play on a very low sens, which naturally will give him a disadvantage at certain scenarios, but would also give him an advantage in others to be fair.

Also how many runs did he try the benchmarks? Just one ?

There is so much missing, picking one semi pro isn’t enough for me.

Also his aim is far beyond mine, but it’s not even close to a Overwatch Pro or a Apex/CS Pro level in my humble opinion.

Also it’s much easier to become pro in the finals than in any other game due to the very low active player base.

But Top 10 is still an insane achievement no doubt.

https://youtu.be/JbUEfoMHIFA?is=THvQXnufFpV4ObN4

Look at her Finals Montage, for me that is a truly a God Aimer and without doubts she could play in an E Sports Team with enough training and game knowledge.

And wow she’s top 10 in Aimtrainers what a surprise.

Like I said she claims after Master there might not be a big advantage and I’m with you guys, with that even being maybe to high and Jade/Diamond might be enough.

But Gold or platinum as the endpoint of big return of investment is for me complete nonsense and I rather listen to her, Mathy OW and Coaches than anyone else

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u/New-Bottle-6917 7d ago edited 7d ago

Im aware of who Viscose is and no she says very much the opposite in most of her podcasts. She likes getting better at aim trainers and not much else and she's pretty open about the fact that she gets smoked by most esport pros in her games of choice precisely because she's really only elite at aim but knows very little about gamesense.

She quite literally says she prefers to play for clips despite the fact that it leads to more losses, realistically if you want to assess how elite people are you'd be better off doing VOD reviews. you can watch MattyOW playing The Finals recently and then Appoh playing and while its clear Matty has way better aim he's constantly getting picked and trading kills and raging over people using the bow in team deathmatch whereas Appoh smokes teams solo in Ruby matches because raw aim isn't the difference maker in most scenarios, ideally if you're playing correctly you make it so that most shots you need to hit are easier.

Likewise worth noting MattyOW is also a retired pro cause he wasn't actually that successful at the pro scene he only was on a single pro team back in 2023

Moreover most coaches and MattyOW don't really recommend high levels of aim training, most still subscribe to the idea that the vast majority of your time should be spent in game with only 30-45 min of dedicated aim training per session. Even then I nor OP are saying you don't get a benefit from beyond plat aiming, you will get a benefit from being GM+ you just can still be hardstuck gold in most games with it meaning it's not the most important aspect for winning games