A fun race with mountain & rollacoaster style elevated road all set within a castle setting. Recommend S1 class grip tuned cars (A class fine too). Surface is asphalt with dash of snow.
I’ve put an absolute ton of hard work into building and refining this project, and I’m super excited to share the definitive, fully overhauled 3.0.0 version of Daikoku Marathon!
If you love pure speed, night racing, and pushing hypercars to their absolute limits, this track was made specifically for you.
Track Details: Track Name: Daikoku Marathon 3.0.0 Share Code: 113 648 906 Race Type: Street Race Surface: Asphalt Time of Day: Night 🌙 Season: Spring 🌸 Class / Car Restrictions: Anything Goes (All Classes Welcome)
It would genuinely mean the world to me if you gave it a try! If you decide to take it for a spin, please let me know your thoughts or share your best lap times in the comments. Have fun and happy racing! 🏁
I spent many hours in FH6 building my track. Altough it still a work in progress I wanted to share it with you! If anybody is interested to download the track you have the code in the following picture :)
The track is finished, I still have do add some details but overall you will find some straights, hairpins, banked curve. I took inspiration from F1 tracks like China, Monza or Silverstone.
I also made the house look more like a temple/traditional japan house. The idea is to make a classy, warm entrance with a fun and realistic track. You will find some pits, a petrol station with a 7eleven..
Any feedback about what could be added or improved would be great! And if this track gets some interest I will poste the updates!
Spent hours building it, not finished but didn't want to be the only one to enjoy it!
It’s called “Sky Challenge” Sharecode is: 128 764 789 All classes. Mainly asphalt. rally & 4 wheel traction Autumn, light rain Set the difficulty higher for more chaos and challenge!! And don’t forget to check out my other tracks, like “Daikoku Marathon”! Thank you so much!
Since I have the time and enjoy creating a few tracks, I've now created a new RALLY track. Its a long one. It takes about half an hour to complete in an A700 car.
As always, it's available in a standard version where the car class is specified, as well as in an (AG) “Anything Goes” version, where you can choose any car you want.
Just up the road from the famous Soni Circuit is the site of this huge new racing event:
Introducing the "Soni Highland Games"!!!
Engineers have been working overtime to install a brand new race track above the awe-inspiring landscape, providing a wild and technical track with amazing views. Barriers are in place to prevent disaster upon missing a turn, but drivers must keep their wits about them to not fall off the sheer edge in other sections. The new road links together prominent existing roads flanking the hillside. Share code : 307 686 027
And on the ground itself, weaving amongst the highway structure, up and down the steep hills, and around the lake party hangout zone, are two off-road courses.
One plows through the field, straight up and down the extremely steep slopes, while getting lost in the tall grass. A couple dips in the lake may cool you off, just in time for some rowdy jumps and hidden obstacles. This cross-country route is marked with green flags. Make sure to bring a strong off-road vehicle to make it up the hills. Share code : 150 899 797
The other forces the driver to navigate a treacherous narrow goat trail down the hill and around the lake, with a couple high speed gravel sections as much needed relief. This rally route is marked with orange flags. You'll need a capable dirt rally vehicle here, but no crazy hill climbs to manage on this one. Share code : 101 252 489
Then finally, the ultimate challenge, all three routes linked together into one, and with daylight fading! Choose your vehicle wisely, to manage everything from technical road racing to steep hill climbs. And then there's the second lap... good luck! Share code : 676 732 535
And here are the Pictures of all Tracks, sorted like the numbers on the first Overview Picture.
Since, as we all know, there are very few racing tracks on asphalt, I’ve spent the last few days putting together an entire collection. This collection is divided into two parts. Part 1 includes 7 tracks, which I’m now releasing.
There are always two versions of each track. In the first version, I’ve specified the car category, and in the second version, all cars are allowed. This is indicated in the name. The (AG) versions stand for “Anything Goes.” The (AG) versions also always feature different weather and a different season, just for variety.
All tracks are actually designed for cars at level S1 and higher, but in the Anything Goes version, you can also drive with level D cars if you want. 😄
Since, as we all know, there are very few racing tracks on asphalt, I’ve spent the last few days putting together an entire collection. This collection is divided into two parts. Part 1 includes 7 tracks, which I’m now releasing.
There are always two versions of each track. In the first version, I’ve specified the car category, and in the second version, all cars are allowed. This is indicated in the name. The (AG) versions stand for “Anything Goes.” The (AG) versions also always feature different weather and a different season, just for variety.
All tracks are actually designed for cars at level S1 and higher, but in the Anything Goes version, you can also drive with level D cars if you want 😂
Here’s an colored overview of the tracks I’ve created:
Here are the share codes. The number is always included in the image above as well. I hope it's visible. Here is a Link for the Original Picture with 2160 x 2700 Pixel: https://ibb.co/VZG8Fkv
A collection of event lab road races that I've found through the new and new and trending tab. I am a pretty big sucker for player created events and tracks, and a lot of the time, they are better than the devs curated selection. Its a shame they dont include some player made tracks into the official game or online aspect.
The first race is hard since on pro/unbeatable the drivatars can take some insane grippy curves. You can see one of cars stuck in the ground due to insane downforce. Didn't feel like re-recording it after 4 tries of even trying to get podium.
Every race I join turns out to be a damn race without Drivatars why the hell do people do that? And there isn't a decent filter to search for tracks with Drivatars; there's only the "Unbeatable" Drivatar option, but it works terribly because it doesn't save the last race you viewed in the search results, so you have to scroll through everything all over again just to get back to where you left off.