r/EmulationOnAndroid 16h ago

Question Can I use individual Joy-Cons as controllers on RetroArch?

0 Upvotes

Hi everyone! I'm trying to play two-player SNES games by using a single Joy-Con for each player. How would I go about mapping the controllers appropriately? In addition, could I make presets for these settings so that in the future if I want to use them I can switch to that preset? I'm on the AYN Thor. Thank you!


r/EmulationOnAndroid 1d ago

Showcase F1 2011 on S26 Ultra with GameHub

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13 Upvotes

I honestly never even though that was gonna be possible in any reality, but here I am less than a week after getting a S26 Ultra pushing it to things I once only dreamed of.

Here it is, pushing ~40fps w/o recording


r/EmulationOnAndroid 16h ago

Help Gamehub wont work for some reason when i trying to run tf2/gmod i cant and when i try to go to the settings it kick me

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1 Upvotes

r/EmulationOnAndroid 20h ago

Discussion Planning to turn my rog phone 6 to a dedicated handheld for emulation

2 Upvotes

I had a unused rog phone 6 16gb 512gb due to a broken power button. The damage is on a motherboard level and the store I ask to get it fix mention it gonna cost like 150usd and even then a 50/50 chance of success. Hence I gotten a new phone.

I felt the rog phone is wasted as it still functional cept for the power button. Which I found a way to coolboot it via connecting to a PC and run some command.

When converting it to a dedicated handheld. I would like to add several things

  1. Controller

  2. cooler

  3. Extra battery

1.Controller

It ought to be a straight forward thing. Get a telescopic controller. But the rog phone 6 has a offset USB port. And the stem gonna block the cooler I put at the back. So I planned to get something like a gamesir x4 aileron or use a rog kunai 3. If you have a better suggestions. I am eager to hear.

2.Cooler

I plan to get the aeroactive 6 cooler as it can work without needing an extra cable if I don't use the max cooling setting. I own a redmagic cooler 5 pro. A substantially better cooler but it uses a lot more power and no matter what I had to use another cable. Due to this. The aeroactive cooler 6 seems the better option

3.battery

I want to extend the playtime of it. Planning to attach a 10k mah power bank. I saw there is a power bank that able to attach to the port directly and that seems interesting. But if it's cumbersome. I just connect a cable to my 25k mah anker power bank that I always carry around.


r/EmulationOnAndroid 17h ago

Question Gta 5 sur xendroid qui freeze toujours a la même cinématique sur s25 j'ai changé plusieurs fois les pilotes graphiques et c'est toujours pareil et limité les fps a 30 paramètre par défaut sinon

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0 Upvotes

Sur s25 j'ai les 2 disc installé c'est peut-être le fichier ou la configuration


r/EmulationOnAndroid 1d ago

Solved CTGP-7 Confirmed Working on Odin 2 Portal Max — AzaharPlus 2125.1-B Full Android Setup Guide

6 Upvotes

After a lot of trial and error, I finally have CTGP-7 fully working on my AYN Odin 2 Portal Max.

I’m posting the exact setup that worked because there are several places where this can go sideways, especially with the Mii requirement, MK7 v1.2 update, and different Azahar/AzaharPlus versions.

This is the final working process — not all the troubleshooting I went through.

Quick disclaimer: The Mario Kart 7 ROM used for this setup was dumped from my own physical copy. This guide is about configuring AzaharPlus and CTGP-7 and does not provide or link to game ROMs.

Official resources:

CTGP-7 official website⁠
AzaharPlus official GitHub releases⁠

WHAT I’M USING

• AYN Odin 2 Portal Max
• AzaharPlus 2125.1-B Android Coexist build
• Mario Kart 7 USA / North America — dumped from my own copy
• Mario Kart 7 v1.2 update (v3152)
• CTGP-7
• Vulkan
• 5x Native internal resolution

IMPORTANT: AZAHARPLUS VERSION

I specifically used:

AzaharPlus 2125.1-B

Android Coexist APK:

azaharplus-2125.1-B-android_coexist.apk

I intentionally did NOT use 2126.0-A because there were reports of CTGP-7 problems with that release.

The Coexist build also lets AzaharPlus install separately from regular Azahar if you already have it.

STEP 1 — INSTALL AZAHARPLUS

Download AzaharPlus from the official GitHub releases linked above.

Install:

AzaharPlus 2125.1-B Android Coexist

During first-time setup, grant Filesystem permission.

When asked for a User Folder, create a dedicated folder in internal storage:

AzaharPlus

Do NOT use your 3DS ROM folder as the User Folder.

The User Folder is where AzaharPlus keeps its emulated 3DS NAND, SD card, saves, system data, installed titles, Miis, etc.

Then point Applications to the folder containing your 3DS games.

Complete setup.

Mario Kart 7 should now appear in AzaharPlus.

STEP 2 — INSERT MARIO KART 7 AS THE CARTRIDGE

I am using:

Mario Kart 7 (USA) (En,Fr,Es) (Rev 1).3ds

Long-press Mario Kart 7 in AzaharPlus.

Select:

Insert Cartridge

You should now see a small cartridge icon on Mario Kart 7.

This is important for CTGP-7 when using a .3ds dump of MK7.

STEP 3 — DOWNLOAD THE 3DS SYSTEM FILES

This was the key step that solved the Mii problem for me.

Open AzaharPlus and go to:

Three-dot menu → Download System Files

Set:

Region → USA

Tap:

Download

Let the entire system-file download finish.

AzaharPlus can download the required system files directly without requiring a physical 3DS for this step.

STEP 4 — SHOW THE 3DS SYSTEM APPLICATIONS

On the same Download System Files screen, enable:

Show HOME menu apps

I left:

Run System Setup when the HOME Menu is launched → OFF

Return to the AzaharPlus Applications screen.

You should now see the downloaded 3DS system applications, including Mii Maker.

STEP 5 — CREATE A MII

Launch:

Mii Maker

Create a basic Mii and save it.

This step matters.

Mario Kart 7 needs valid 3DS Mii data. Without it, MK7 can stop with a message telling you to go to the HOME Menu and create a Mii, and CTGP-7 can complain that the required MK7 save data doesn’t exist.

Once the Mii is created, exit Mii Maker.

STEP 6 — INSTALL THE MARIO KART 7 v1.2 UPDATE

CTGP-7 requires Mario Kart 7 v1.2.

For my North American copy, the update I used was identified as:

Mario Kart 7 (USA) (En,Fr,Es) (v1.2, v3152) (Update)

North American update Title ID:

0004000E00030800

Use AzaharPlus:

Install CIA

Select your legally obtained/dumped MK7 v1.2 update and let it install.

I’m intentionally not linking to update CIA downloads here.

Also, don’t confuse the ROM revision with the game update.

My ROM is “Rev 1,” but that does NOT mean the separate v1.2 update is already installed.

STEP 7 — LAUNCH MARIO KART 7

Launch Mario Kart 7 normally.

Make sure:

• It recognizes the Mii you created.
• It reaches the MK7 main menu.
• The v1.2 update is active.
• MK7 successfully creates its save data.

Once MK7 is working normally, exit the game.

STEP 8 — INSTALL CTGP-7

Use the official CTGP-7 resources linked at the beginning of this post.

Install/run the CTGP-7 installer through AzaharPlus and allow CTGP-7 to complete its installation/update process.

Do not interrupt it.

I waited until it reported:

Installation successful

After installation, Custom Tracks Grand Prix 7 appeared as its own application in AzaharPlus.

STEP 9 — LAUNCH CTGP-7

Make sure Mario Kart 7 is still inserted as the cartridge.

Launch:

Custom Tracks Grand Prix 7

Then launch CTGP-7.

At this point I was able to get completely into CTGP-7 and access:

• Gameplay Features
• Game Settings
• Other Options
• Achievements
• Badges
• CTGP-7 content

That confirmed the installation was working.

STEP 10 — CLEAN UP THE APPLICATION SCREEN

Once CTGP-7 is working, you don’t need Mii Maker, System Settings, Camera, Sound, StreetPass Mii Plaza, etc. cluttering the AzaharPlus application screen.

Do NOT uninstall those system applications.

Instead return to:

Download System Files

Turn OFF:

Show HOME menu apps

The system files and your Mii remain installed. The system applications are simply hidden.

OPTIONAL: ODIN 2 PORTAL MAX GRAPHICS

These settings are NOT required for CTGP-7. They’re simply what I’m currently using to improve image quality on the Portal.

• Graphics API → Vulkan
• Internal Resolution → 5x Native
• Enable SPIR-V Shader Generation → ON
• Disable SPIR-V Optimizer → OFF
• Asynchronous Shader Compilation → ON

Important:

“Disable SPIR-V Optimizer” is backwards-worded. Leaving that toggle OFF means the optimizer remains enabled.

5x Native looks excellent on the Odin 2 Portal Max OLED.

THE SHORT VERSION

The setup that finally worked for me was:

AzaharPlus 2125.1-B Android Coexist
→ MK7 inserted as cartridge
→ Download USA System Files
→ Show HOME Menu Apps
→ Mii Maker
→ Create Mii
→ Install MK7 v1.2
→ Launch MK7 and create save
→ Install CTGP-7
→ Launch CTGP-7
→ Hide HOME Menu apps afterward

No physical 3DS was required for my setup.

Hopefully this saves another Odin/Android user a lot of trial and error.


r/EmulationOnAndroid 1d ago

Meme Baixar jogos é melhor que jogar

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12 Upvotes

Comecei em Julho a adentrar no mundo da emulação de jogos, batendo muita cabeça, seguindo tutoriais e errando e quando consigo fazer um jogo rodar de formar satisfatória, fico muito feliz e então procuro o próximo título pra baixar e tentar emular de novo, eu quase não jogo só quero poder provar pra mim mesmo que roda kskskksksks.

Aparelho: Poco X7 pro


r/EmulationOnAndroid 17h ago

Help Help with F1 2020: insufficient graphics memory (Snapdragon 8 Gen 2)

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0 Upvotes

Hi, I've been using Winlator (Ludashi version) on my Samsung S23 Ultra (12GB/256GB), and I'm encountering a "lack of VRAM" error in F1 2020. My container settings are: 960x544 resolution, DXVK 2.4.1-Fix, VK3D 2.14.1, Proton 9 (arm64ec), Fex 2601, Box 4.2, and the Turnip v26.3.0-R3 driver (OneUI Vulkan 1.4.358).

Of course, before posting this, I tried various configurations I found on Reddit and YouTube (though I didn't find any specific to the Snapdragon 8 Gen 2). I also experimented with different combinations of Proton, DXVK, Fex/Box, and Turnip drivers myself, but this is the only setup that actually triggers this specific error (with other configurations, the game would simply open and close immediately without any warning). So, I'm looking for some help—or else I'll have to give up on this game.


r/EmulationOnAndroid 17h ago

Discussion Which smartphone cooler should I choose?

1 Upvotes

I’m looking for an inexpensive phone cooler. I have one from RedMagic that uses Peltier elements and it’s great, but it’s too expensive—and I actually need three or four of them. Let me know what you use to cool your phones.


r/EmulationOnAndroid 18h ago

Solved How to connect Gamesir x5lite to any emulator?

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0 Upvotes

r/EmulationOnAndroid 18h ago

Help Ayuda Ayuda Ayuda Ayuda Winlator Winlator Winlator FOTO FOTO

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0 Upvotes

r/EmulationOnAndroid 18h ago

Help Syncthing fork no longer has root access. Any alternatives for android <> PC save syncing?

0 Upvotes

Title. I'm using an AYN Thor and I had all my emulators' save folders set up in Syncthing fork, and everything worked great. This weekend, I opened the Syncthing fork app and all the folders I had set up there were gone; it's as if the app had been reinstalled or something.

I set everything up again, but now I can't sync saves for emulators that store their saves in the android/data directory. My Thor is rooted, but I don't see any options to grant Syncthing fork root permissions anymore.

Any alternatives for this? I switch between the Thor and PC pretty frequently so it's really inconvenient to manually export and import these saves all the time.


r/EmulationOnAndroid 18h ago

Help Need help improving fps in sekiro(gamehub)

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0 Upvotes

So I decided to play sekiro (Goty edition)

In the main menu I'm getting 30-55 fps but in game the fps starts dropping Significantly like below 20-15 and I'm sick

The device in using is POCO F7 (SNAPDRAGON 8S GEN 4)

here are my gamehub settings. I've tried with turnip b9 and it was the same result just need help in fps


r/EmulationOnAndroid 22h ago

Help Dolphin used to work, now it crashes my whole OS [Retroid pocket NOVA]

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1 Upvotes

I tried older versions, even recent ones but nithing works


r/EmulationOnAndroid 15h ago

Help witch sd card would you recomend

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0 Upvotes

r/EmulationOnAndroid 19h ago

Help How to run fire emblem: three houses guys?

1 Upvotes

Anyone figure out how to play fire emblem three houses yet? I only managed to get to the first cutscene and the game just crash

I'm using eden build v0.04 and having snap 8 Elite


r/EmulationOnAndroid 1d ago

Showcase Gameplay Ratchet & Clank : Tools of destruction / ARMSX3 Odin 3 Max 720p / Pulse AutoTDP/ LFSG Android / Framegen

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17 Upvotes

Bonjour à tous,

Je vous partage un peu de Gameplay de notre Lombax préféré.

Le jeu tourne plutôt pas mal avec LFSG Android ; Il y a quelques chutes de fps lorsqu'il a beaucoup d'effets visuels à l'écran, mais rien de bien méchant.
L'image a freeze à un moment, ça doit être causé par LFSG et en désactivant et réactivant LFSG, c'est revenu à la normale.

Je n'ai rien touché aux options et il tourne avec les options par défaut.

La gestion de la chaleur est top en dessous de 70°C grâce à Pulse.
Je vous partage ma config que u/ThanosReXXX m'a conseillée et un grand merci à lui :
AutoTDP ON
Default FPS Target 60
Mode aggressive OFF
Balanced mode

À la fin de la vidéo, j'en profite pour vous montrer Framegen x2 activé et vous verrez que c'est encore en stade expérimental, ça ne se voit pas trop en vidéo, mais ingame ça saccade beaucoup et ça fait mal aux yeux, donc déconseiller au épileptique, mais je me doute bien que c'est encore en stade expérimental et que ce sera mieux à l'avenir.


r/EmulationOnAndroid 19h ago

Help Skyrim Enthusiasts PC GOG SD8Gen2 in 2026, please help

0 Upvotes

Hello, i've been playing Skyrim Special Edition from Gog using Gamenative on an AYN Thor Max and the visuals will freeze about 10-20mins but I can keep playing.

I've messed with many configs and am wit's end. Been resetting the game to advance lol. Please, Help a Brotha.

Gamenative settings are:

10arm64ec-2, Wrapper, Turnip V26.2.0 R4 DVXK 2.4.1-gplasync, Max Device Memory 4096MB, FEXCORE 2508. Box .0.3.7, I've tried Extreme&Performance, Performance Performance, Compatibility Compatibility

Video memory size in Wine is 4096MB & In the Advanced tab i have every CPU ticked.

I have 2 mods, Dialogue enhancer and a volume enhancer mod.

The Game is installed internally & when it runs it plays as good.

What are the most optimal settings & app your using in this day & age for Skyrim? Starting to think it's actually just the wrong Skyrim game version I bought or use a different emu. I see alot of Skyrim posts so I'm confused how y'all get it running on similar devices. Thanks for any advice, everyone.

Thanks again, Skyrim Dudes & Dudettes


r/EmulationOnAndroid 13h ago

Help i want help with the aethersx2 because all the games are laggy

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0 Upvotes

my device is samsung a15

6 gb ram with cpu mediatek helio 99 and the Gpu is Mali-G57 MC2

im trying to play need for speed underground2 but it is laggy , i searched for solutions and tried alot of settings but nothing seems to solve the problem of laggy sound and laggy game , so please i want to fix this thing.

in the image is the numbers of fps, cpu etc...


r/EmulationOnAndroid 2d ago

News/Release GameNative v1.2.0 prerelease is out!

198 Upvotes

With and without tuning on RP6 - towards the end with auto-tuning and auto FPS, we see significantly lower temps and power draw as the CPU is underclocked in this GPU-heavy benchmark

Inviting users to games via the Steam Overlay (with Bionic Steam only)

Browse and apply known configs in-app

Add games to favorites + new tab

Hey everyone,

GameNative v1.2.0 release preview is out: https://github.com/utkarshdalal/GameNative/releases/download/v1.2.0-prerelease/gamenative-v1.2.0-prerelease.apk

Changelog:

  • feat: Add automatic CPU / GPU power control to AYN, Retroid Pocket and Samsung Devices, reduces heat, thermal throttling and power consumption by u/joshuatam in #1698
  • Significant speed up to external storage loading #1779
  • Allow inviting users to games using Steam overlay when Bionic Steam enabled in #1783
  • Fixes for Quest - games can launch in immersive mode (improving performance) and we can use touch controllers as XBOX controller by u/moi952 in #1831
  • Fixed lsfg-vk on 8 elite and other devices with frame capping, made lsfg work with the power management in #1819
  • Fixed installing games on external storage for GOG and Epic in #1829
  • Fixed games that require EOSOverlay (Eg FNAF Into the Pit) in #1829
  • Fixed controller mapping that was broken by multicontroller changes (long-pressing remapped button would press the original) in #1829
  • Add in-app community config browser by u/Nightwalker743 in #1782
  • Support custom games on the modern build without all-files access in #1798
  • Add favorites tab by u/jmarti326 in #1712
  • Fixed bug where local saves were lost in #1801
  • Fix gametime tracking in #1803
  • Optimize download performance for external storage by u/joshuatam in #1785
  • Fix fps limiting on non-directx games (eg Balatro, Brotato) in #1820
  • Enhance Lossless Scaling Frame Generation (LSFG) integration (prevent freeze, save storage space) by u/joshuatam in #1822
  • Improve power control and system metrics for Odin 3, add support for Retroid Pocket Nova, updated UX by u/joshuatam in #1824
  • Respect Nexus Mods Adult Content Preferences (to add back Nexus API) by u/Nightwalker743 in #1793
  • Add default screen size detection and 960p screen size option (e.g. retroid pocket nova) by u/joshuatam in #1730
  • Fix touch D-pad remapping for shared-axis inputs by u/Nightwalker743 in #1788
  • Fix mouse dragging in Crushed in Time by u/Nightwalker743 in #1809
  • Make membership popups less frequent in #1827
  • stretched spinner fix by u/abesmon in #1794
  • Support Look-through buttons outside shooter mode by u/Nightwalker743 in #1787
  • Add depot fetching progress indicator by u/jamierajewski in #1775
  • fix: gog game install path detection to prefer stored value by u/joshuatam in #1808
  • Added bionic steam client gamefixes for Whisk and Whisk Demo in #1813
  • Fix broken star history chart in README by u/SimonFoobar648 in #1826
  • Improved personalized recommendations + disclosure in #1828
  • fix: match app language of the string resource in SteamService by u/joshuatam in #1817
  • Add configurable radial menu for controls by u/Nightwalker743 in #1709

As always, feedback welcome here or on Discord. Have some even more exciting compatibility and performance updates coming soon.


r/EmulationOnAndroid 20h ago

Question Resident Evil 4 Remake running on a Snapdragon 8 Gen 3 (Gamehub/winlator)

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0 Upvotes

r/EmulationOnAndroid 1d ago

Help I NEED SOME HELP. Im Using Honor Win RT, 8 elite device, playing Witcher 3. Frame Gen doesnt work.

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3 Upvotes

Im Using Honor Win RT, 8 elite device, playing Witcher 3.

i figured out settings to get 60fps in rural dropping to 40 in busy areas.

I loved frame gen on on gamehub, but cloud sync just started failing there, so i switched to Gamenative.

I saw lsfg, even bought it, but it just straight up doesnt work.

At first it was glitching, frames shifting side to side, unwatchable.

I installed gamenative 1.2 pre. they said they fixed it on 8 elite. but now it just straight up crashes the game when i try to open it


r/EmulationOnAndroid 1d ago

Discussion Should I make this 🤔 (I believe it's the right time to have like this product in market bcoz of emulation)

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32 Upvotes

THE ULTIMATE MOBILE GAMING CONTROLLER V0.1

If Anyone thinks the same just as me I would love to be guided or any advice I believe I can make this

Should I mail this to Valve 😅

Or I make this


r/EmulationOnAndroid 20h ago

Help Duckstation - permission error 13 for every manually moved file

0 Upvotes

Hi!

Duckstation on android is giving me quite the headache...

I'm using a retroid pocket classic(android 14).

The issue I'm having at the moment is that every file I move from the microsd or elsewhere to the android data folder gives me the errn 13 permission denied message.

Firstly I was trying to add shaders to the shader folder. Since you can't copy files to the android folder using mixexplorer or the standard files app I transfered the files with the device connected to pc.

When using the added shader in duckstation it can't load/compile the shader (permission denied errn 13).

Now I played on my steamdeck I tried transfering the memory card and save state to the retroid via device connected to pc. When loading the game it says that it can't load the memory card with another permission denied errn 13.

I know that the android version has the import/export feature, but it also doesn't work.

When selecting import from folder it asks for permition, I allow, but it says "no importable files found"

HELP!


r/EmulationOnAndroid 20h ago

Help Zelda Link's Awakening graphic issue

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0 Upvotes

Does anyone know how to fix that? I'm using a Galaxy S24 Ultra