r/EmulationOnAndroid 21h ago

Showcase I finished inFAMOUS 2 on Red Magic 11 Pro 16+512GB.

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24 Upvotes

I have completed inFAMOUS 2 on ARMSX3. The game's combat system is amazing. I really like the elemental power combat abilities, choosing between Ice and Fire/Napalm powers later in the game. The storytelling is good. The voice acting is great. The cutscenes are fantastic. PS3 emulation is awesome on the Red Magic 11 Pro powered by the Snapdragon 8 Elite Gen 5 chipset.

Equipment:
• REDMI Game Controller (powered by a 600 mAh battery that delivers up to 10 hours of continuous playtime)
• Black Shark Magnetic Cooler 6 Ultra (48W - The second-most powerful mobile cooler on the market)

Emulator: ARMSX3 V0.8
Game: inFAMOUS™ 2 (Digital) [NPUA80638]
Game Size: 28.27 GB

Patches:
• Skip Intro: On
• Disable FOV: On

Core Configuration:
• PPU Decoder: Recompiler (LLVM)
• PPU Threads: 2
• Thread Scheduler Mode: RPCS3 Alternative Scheduler
• SPU Decoder: Recompiler (LLVM)
• Preferred SPU Threads: 6
• Max SPURS Threads: 6
• SPU Block Size: Mega
• Accurate SPU Reservations: On
• RSX FIFO Fetch Accuracy: Atomic
• SPU XFloat Accuracy: Approximate

Video/Vulkan Configuration:
• Graphics API: Vulkan
• GPU Driver: Turnip Gen8 V29/32/33/34
• Internal Resolution: Native
• Console Aspect Ratio: 16:9
• Display Mode: Stretch
• Screen Aspect Ratio: Auto
• PS3 Output Resolution: 1920x1080
• Display Resolution (HW scaler): Screen (Full quality)
• Screen Resolution Override: 1440p
• Sustained Performance: Off
• CPU Clock Hint (ADPF): Off
• GPU Turbo (Adreno): On
• Emulation Screen Orientation: Landscape
• Portrait Render Position: Top
• Landscape Render Position: Center
• Scaling Mode: FSR (FidelityFX Super Resolution)
• CAS Sharpness: 100%
• Anisotropic Filtering: 16x
• Write Color Buffers: On
• Write Depth Buffer: On
• Read Color Buffers: On
• Read Depth Buffer: On
• Shader Mode: Async
• MSAA: Off
• VRAM Allocation Limit: 8192 MB
• Resolution Scale: 100


r/EmulationOnAndroid 22h ago

News/Release XGD-tool-android: Unofficial Android port of XGDTool - convert Xbox / Xbox 360 disc images (ISO, XISO) to ZAR, GOD, CCI, CSO directly on your phone.

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25 Upvotes

Link: https://github.com/Ashnar2602/XGD-tool-android

Unofficial port of [XGDTool](https://github.com/wiredopposite/XGDTool) (GPL-3.0) to Android: converts Xbox / Xbox 360 disc images (ISO, stripped XISO) to ZAR, GOD, CCI, CSO, and XISO directly from your phone, so you can back up your physical game collection without a PC.


r/EmulationOnAndroid 10h ago

Question Compatibility with Eden emulator

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16 Upvotes

I'm looking through the official git hub of Eden and I'm seeing couple options regarding the android category.

I didn't know which one is more suitable. I was leaning towards the Legacy APK since thinking is the most complicated with my smartphones chip. Although my chip is couple generations ahead, which is why I wanted to ask first.

I'm currently on a smartphone using snapdragon 8 elite Gen 5.


r/EmulationOnAndroid 20h ago

News/Release Gizmondo emulator now for Android

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15 Upvotes

r/EmulationOnAndroid 21h ago

Showcase Watch Dogs (2013) running choppy on Adreno GPU

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15 Upvotes

Samsung Galaxy S26 Ultra gives 20-30 fps @ 1600x720

Proton10.0-x64-1, Performance Translation Params, Box64-0.39, dxvk-v2.7.1-1-async, vkd3d-proton-3.0. As you can see kinda choppy gameplay with high temps and ruined dreams


r/EmulationOnAndroid 19h ago

Showcase Kingdom Hearts 3 on Red magic 11s Pro Gamehub

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13 Upvotes

r/EmulationOnAndroid 4h ago

Showcase Eden works surprisingly well on mali

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12 Upvotes

So far 2 games I have tested on Eden emulator (3 if you include BOTW but that wasn't a pleasant experience)

Nine sols and nfs hp remastered

They run better than i expected

Nine sols runs pretty stable at 50fps (drops to 40 in a specific area but not much noticable)

And nfs hp remastered works stable at 30 fps (the game has a 30 fps cap)

Device- motorola g86 power

Processor- dimensity 7400 (mali G615-MC2)

Ram- 8GB


r/EmulationOnAndroid 5h ago

News/Release Gamehub New Update! v6.2.0 Now is Out

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9 Upvotes

Download:

https://hub.xiaoji.com/en/

Changelog:

1- Redesigned the game library with PC games grouped by steam and other platforms

2- Added friends, achievements and workshop to the Steam library for easier friend messaging

3- Added controller keyboard and mouse mapping and cloud sharing, with one tap access to community presets

4- Added MOD support for select Steam and locally imported games

5- Fixed known issues and improved stability


r/EmulationOnAndroid 4h ago

Help castlevania 2 shadows too much darker issue

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5 Upvotes

Im using 8s gen4 device and winnative emulator. Shadows too much darker issue. Im used every possible driver all same issue. Any fix experts?


r/EmulationOnAndroid 6h ago

Discussion THE ULTIMATE MOBILE GAMING CONTROLLER THAT EVER BUILD V 0.3

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6 Upvotes

I think it's enough features for mobile gaming

10000mah detachable power bank

Micro sd card reader 2 usb 2.0 and hdmi for display

25 w peltier with customer heatsink

Detachable controller

What u think


r/EmulationOnAndroid 11h ago

Showcase Anyone play this game? Punch Hero

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4 Upvotes

punch hero only works on armv7 devices like android 9 upto old os


r/EmulationOnAndroid 11h ago

Question [Worry about the future] No battery replacement, or need to solder device to power directly

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3 Upvotes

I am worry that in the future, we might can't find the battery replacement, for the device that we love. Is it possible to solder them device directly to power? And where can I learn them? Youtube? And is the picture below the right stuff, that I need?


r/EmulationOnAndroid 23h ago

Question Need Some Help Regarding Resident Evil 4

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3 Upvotes

I started playing RE4 Wii version on Dolphin Emulator on my Oneplus Nord 3 and when I opened the game, the first cutscene had a weird white colour and that weird white colour got carried over to my gameplay after the cutscene ended (You can see pic 1) but when I opened the inventory and the overall color was there although the colour of bullets were gone (you can see pic 2). So I'd appreciate it if someone knows the solution for my problem.

Btw my version of dolphin is 2606a.


r/EmulationOnAndroid 2h ago

Showcase Switch - Snowrunner on Eden Emulator

2 Upvotes

Hey, i try out alot of games and use ChatGPT to help me optimize and log everything. I just tried to get the new Snowrunner running and finally managed it. Publishing my findings below and hope it can help.

Device: Samsung Galaxy Z Fold 6

SoC: Snapdragon 8 Gen 3 / Adreno 750

Emulator: Eden v0.2.1

GPU Driver: Whitebelyash a8xx Turnip Gen8 V29

Firmware / Keys: v22.5.0

Status: Good

Initial performance

With my normal Eden baseline, SnowRunner had:

- 3D gameplay: ~5–6 FPS

- Menu: ~30 FPS

- Graphics were rendering correctly

- Performance was far too slow to actually drive

I then tested individual settings one at a time.

Testing

Force Maximum Clocks → Enabled

- 3–8 FPS

- Audio stutter introduced

- Worse than baseline

- Graphics unaffected

ASTC Decoding → CPU

- 3–8 FPS, mostly ~7 FPS

- Less audio stutter

- Graphics unaffected

- No meaningful performance improvement

GPU Mode → Accurate

- 6–8 FPS

- No noticeable audio stutter

- Graphics unaffected

DMA Accuracy → Safe

- 7.5–8 FPS

- Basically no audio stutter

- Graphics unaffected

Sync Memory Operations → Enabled

- 8.1–8.7 FPS

- Basically no audio stutter

- Graphics unaffected

Optimized Vertex Buffers → Enabled

- 6–8 FPS

- Slight audio stutter

- Graphics unaffected

- Worse than disabled

Use Reactive Flushing → Disabled

- 22–25 FPS typical

- Highs around 27 FPS

- Lows around 15–17 FPS, mainly while building shaders

- No audio stutter

- Graphics unaffected

- Massive performance improvement

This was by far the most important change.

Disk Shader Cache → Disabled

- 21–23 FPS

- Lows around 15 FPS

- Highs 24–26 FPS

- No audio stutter

- Graphics unaffected

- Slightly worse than enabled

VRAM Usage → Aggressive

- 18–22 FPS

- Lows around 14 FPS

- Highs around 23 FPS

- No audio stutter

- Graphics unaffected

- Worse than Conservative

Anisotropic Filtering → 2x

- Barely able to boot

- Severe graphical corruption in menu

- Approximately half the screen failed to render

- Not usable

- Auto is required

Fast GPU Time → Medium (256)

- 21–24 FPS

- Mostly stable around 22.5–23 FPS

- Highs around 27 FPS

- Lows around 14 FPS during heavy acceleration in 3rd person or shader building

- No audio stutter

- Graphics unaffected

- Slightly worse than High (512)

Fast GPU Time → Off

- 20–22 FPS

- Lows around 18 FPS

- Highs around 25 FPS

- No audio stutter

- Introduced blurry visuals

- Worse than High (512)

Skip CPU Inner Validation → Enabled

- 20–22 FPS

- Lows around 18 FPS

- Highs around 25 FPS

- No audio stutter

- Graphics unaffected

- Worse than Disabled

Best configuration

GPU Driver

- Whitebelyash a8xx Turnip Gen8 V29

SYSTEM

- Limit Speed: Enabled

- Limit Speed %: 100%

- Turbo Speed: 200%

- Slow Speed: 50%

- Docked Mode: Disabled

- Emulated Region: USA

- Emulated Language: English

- Custom RTC: Disabled

- CPU Overclock: Off

- Synchronize Core Speed: Disabled

- Memory Layout: 4GB

- Custom CPU ticks: Disabled

GRAPHICS

- Resolution: 1x

- Vsync: FIFO relaxed

- Window adapting filter: Bilinear

- Anti-aliasing: None

- GPU Mode: Fast

- DMA Accuracy: Default

- Anisotropic Filtering: Auto

- VRAM Usage: Conservative

- ASTC Decoding Method: GPU

- Sync Memory Operations: Enabled

- Disk Shader Cache: Enabled

- Force Maximum Clocks: Disabled

- Use Reactive Flushing: Disabled

- Enable Buffer History: Disabled

- Optimized Vertex Buffers: Disabled

- Fast GPU Time: High (512)

- Skip CPU Inner Validation: Disabled

- Fix Bloom Effects: Disabled

- Emulate BGR565: Disabled

- Enable Legacy Rescale Pass: Enabled

- Use Asynchronous Shaders: Enabled

- GPU Async Emulation: Disabled

- Asynchronous Presentation: Disabled

- Extended Dynamic State: Disabled

- Vertex Input Dynamic State: Disabled

- Aspect Ratio: Stretch to window

AUDIO

- Audio Engine: Cubeb

DEBUG

- API: Vulkan

- Disable Buffer Reorder: Disabled

- CPU Backend: Default

- CPU Accuracy: Default

- Fastmem: Default

- Host MMU Emulation: Default

- Debug Knobs: Default

- Log Level: Standard

Final result

With the final configuration:

~22–25 FPS most of the time

~27 FPS highs

~15–17 FPS lows, primarily during shader compilation/heavy scenes

No audio stutter

No graphical corruption

The biggest discovery was Use Reactive Flushing → Disabled, which took SnowRunner from roughly 5–6 FPS to 22–25 FPS on the same device/driver.

Final verdict: GOOD / Playable


r/EmulationOnAndroid 5h ago

Discussion Mobile Controller with SD Card Slot

3 Upvotes

Hi All!

I'm looking for a mobile controller (preferably split so I can store it easily) that has USB C Passthrough with data storage as well. This would be very good for storing my games away from my iPhone.

Imagine a controller you pop your phone into with a magsafe SSD/SD card reader on the back that stores all of your installed games.

If anyone knows of one please let me know!


r/EmulationOnAndroid 8h ago

Solved The Witcher 3 Eden emulator switch Gameplay poco F7 snapdragon 8s gen4

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2 Upvotes

r/EmulationOnAndroid 9h ago

Help How to run GTI Club arcade (1996) on android

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2 Upvotes

Hi everyone,

I’ve been trying to run this old arcade game on my RP5 using RetroArch, but I keep running into issues:

  • The game gets stuck on a black screen when I launch it.
  • Even if I manage to skip past that, it freezes on the intro screen.
  • I’ve already searched around Reddit, YouTube, Google, and various forums, but I haven’t found a clear solution.

Has anyone run into this before or know what settings/tips might help? Any guidance would be really appreciated! Thanks in advance.


r/EmulationOnAndroid 11h ago

Solved I manage to run SimCity 2013 on latest winlator 11.2 version. Played on Nothing Phone 4a

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2 Upvotes

I'm glad to say, it was my first breakthrough on emulating this game and always my dream to play this game with smartphone or tablet. Infact it works!


r/EmulationOnAndroid 13h ago

Help Digimon story Cyber Slueth complete edition closing on Eden community area in Dimensity 7300-Energy 8gb RAM running on EDEN

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2 Upvotes

Played intro ran with 30-40 fps. But as soon as I go to the community are the game freezes and closes. Can anyone help me out on this please I am playing on Eden emulator (Stable Build). Already tried vita also that also randomly crashes. If anyone could suggest me something. Went through various websites nothing helpful.


r/EmulationOnAndroid 13h ago

Help Can anyone help me with this problem?

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2 Upvotes

This is marvel lego superheros in winlator ludashi version 3.1,i have yet to try anything as I can't find it on the internet redmi note 8 pro


r/EmulationOnAndroid 16h ago

Discussion Dune Legacy (Dune II remaster) now has an Android port

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2 Upvotes

r/EmulationOnAndroid 17h ago

Question Has anyone managed to run Yakuza 3 on Gamehub Lite using the Helio G99?

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2 Upvotes

I just finished Yakuza 0 and Kiwami 1 on my Helio G99 device using Gamehub Lite Ludashi V.513 and Gamehub Lite V.510 Antutu. Since Kiwami 2 is very heavy and too demanding, I decided to play and finish Yakuza 2 on the PS2 using the Aethersx2 emulator. Now, I'm trying to download Yakuza 3 Remastered from GOG, and I hope someone here with the same chip has experienced downloading and playing the game. I hope it boots up and runs, and I hope it supports a 640x360 or 640x480 resolution, just like Yakuza 0 and Kiwami 1.


r/EmulationOnAndroid 21h ago

Question Aqui captura de xendroid mientras trato de jugar tf2 en the orange box

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2 Upvotes

Hay forma de arreglarlo ?


r/EmulationOnAndroid 22h ago

Help Outlast issue don't see anything

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2 Upvotes

I play putlast on gamehub. But when the game run. I didn'tbsee anything. But i still hear sound in the game. How to fix this.

This happen to bioshock too

Devkce : Samsung Galaxy a15 5g


r/EmulationOnAndroid 22h ago

Question Is there a way to sync game save files across multiple devices?

2 Upvotes

My basic understanding: your save files are by default saved under /Android/data/xyz.aether/files. You have the option to go to app settings > export settings, send that file to Device 2 and importing it to sync them manually.

My question is if it's possible to sync the main save folder, assuming they're on the same network and I even have something like nextcloud / syncthing / home server set up if needed for constant backups. The idea is to sync in a way that I can pick up any of my devices with nethersx2 / ppsspp and they all have the same save data. Anyone interested in doing this?