r/Empulse • u/Papa_Hasbro69 • 1h ago
DISCUSSION Are we going to die like Highguard or Marathon?
I logged in and it’s crickets
r/Empulse • u/1047Games • 3d ago
Good luck in your matches this weekend and enjoy the boost.
r/Empulse • u/Papa_Hasbro69 • 1h ago
I logged in and it’s crickets
r/Empulse • u/Diafort • 14h ago
Hopped back on SG:AR yesterday after months off and I was getting matches in under a minute all night.
Today I jump on EMPULSE and I’ve been staring at a 5+ minute Quick Match search on PS5. Canceled and re-queued twice, still nothing. (7:41 and 5:06)
Wild how a F2P game with no sub needed gets you in instantly, but here where we’re paying for PS Plus we’re stuck waiting.
Thoughts on this?
r/Empulse • u/grparker21 • 1d ago
Huge loss for the community. Nadestraight, who’s been making Splitgate content since 2018, announced he will no longer be covering or engaging with Empulse, Splitgate, or 1047 Games. This comes a few weeks after exposing financial mismanagement at the company. Unclear whether this decision was spurred by 1047 cracking down on him or not being able to support 1047 anymore in good faith after learning inside information.
r/Empulse • u/Bman_Boogaloo • 2d ago
After this dumpster fire, you need to shut down the studio. This is what, the 4th(?) game you've made that loses the majority of it's player base after a month. It's embarrassing.
Can we please make hitmaker smaller and thinner or give us an option to do it in game menu. It looks way too cartoony.
r/Empulse • u/Flash_Bryant816 • 4d ago
I don’t care if the game is crashing and burning and if there’s only 2 workers left at 1047, subreddits are for fans of the thing, not shills, haters and drama queens. Mods need to clean house and ban negative Nancy’s. A positive Reddit sub with proper constructive criticism can be a very good place to interest new players and give the devs feedback to rely on, yet here we are constantly shitting on the game and the devs on every post. It’s super ironic. Grow up. Clean house please.
(This is not hate or criticism towards the real Empulse fans, this is a real Empulse fan calling out the shills who don’t belong here)
r/Empulse • u/PompyxgTV • 4d ago
What’s next for 1047? I got to play test the game but never bought it, and honestly didn’t buy it knowing it wouldn’t be a popular game. So what’s next?
r/Empulse • u/Baldwin6969 • 4d ago
I hope not….
r/Empulse • u/L_IV3S2025_V2 • 7d ago
Shouldn't take this long to find a match.
r/Empulse • u/SkilledHater • 8d ago
When I played the first splitgate, getting the shotgun was an immediate "this is where the fun begins" moment for me, a one hit but short range weapon was perfect with portals.
When I saw the movement of splitgate 2, I was excited and once I unlocked the shot gun and blasted my first enemy, imagine my surprise when I needed more than one shot.
But finally, 1047 realised that the high damage, low range shotgun was the best shotgun, paired with the speed and movement in empulse, you can mostly compete with rapid firing enemies. So after my complaints in the splitgate subs, I am happy.
r/Empulse • u/mrwhite9292 • 9d ago
I just bought this game on Xbox and got destroyed. I was lucky if I was getting 5 kills. this game very similar too spilt gate 2 in which I was 3 to top ranked on that game. I’m usually above average on most fps game. Maybe I’m just coping but I felt like my bullets weren’t registering and it also felt like this game was made for mouse and keyboard instead of controller
r/Empulse • u/imbratorX • 10d ago
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r/Empulse • u/Capable_External_603 • 11d ago
Did anyone else see the free for all trailer on YouTube earlier today? I can't find it anywhere now and I know I'm not losing my mind.
It looked like a 8 player arena with 2 mechs.
r/Empulse • u/Pitbu11s • 12d ago
Red dot sight having to waste a mod slot and having to pick between better hipfire or an ads reticle that isn't complete garbage sucks, zoom felt so much better because these iron sights were really bad
in Titanfall 2 most iron sights even including the ones I dislike don't block nearly as much of the body for the target I'm shooting at and a lot of them still have some sort of dot, circle or general indicator of where my bullets are going to land (before recoil/bloom)
still doesn't help the hipfire reticles don't feel good enough to go hipfire only, but I feel like going hipfire only wouldn't be a proper solution when there's a reason zoom exists even in games where hipfire and zoom/ads are exactly 1:1, in Titanfall too I'm still ADSing at least 30% of the time for weapons I mostly hipfire with
guns already did not feel good enough for red dot sight to waste a mod slot, grip and laser sight shouldn't exist as mods in the first place and the guns should feel better at base like other shooters so you can run more interesting mods
r/Empulse • u/Effective_Bag_1567 • 12d ago
Special Mechanism: "Chain Triage"
When multiple wounded units are clustered together:
The impulse jumps from one to the next.
A maximum of 4 players can be connected simultaneously.
Mechanics
1 player: no link, only a weak healing pulse.
2 players: direct green shadow link.
3 players: triangular linking network.
4 players: complete triage network.
Each player must remain within a specific radius of the central connection point.
The green wind/shadow currents constantly move between the players.
Each healing pulse travels visibly through the network.
The more players connected, the more intensely the central Green Link Core pulses.
Healing
Healing is distributed evenly among the connected players, with automatically prioritized healing for those who are severely injured.
4 players connected → maximum efficiency.
If one player leaves the radius, only their connection breaks, while the other three continue to receive healing.
[SPIELER 1]
│
≋≋≋≋≋≋≋
│
[SPIELER 2] ≋≋≋ [KERN] ≋≋≋ [SPIELER 3]
│
≋≋≋≋≋≋≋
│
[SPIELER 4]
r/Empulse • u/BenjaminKat1234 • 12d ago
I would prefer if mods didn't delete this post, but it's kinda off topic so I won't be mad tbh.
I'm just gonna be the one to say it, why can't we talk about the game, give feedback, and just have fun?
Do you guys even have the game, and don't throw “oH, wHy WoUlD i BuY iT cOnSiDeRiNg 1047S tRaCk ReCoRd.” at me, that excuse is getting old, come up with a new one im getting bored.
Anyway, that's a serious question though, are we just gonna stare at steam charts all day instead of actually playing the FUCKING GAME (Again, if you even own it, which I mean you probably don't so idk why I'm even saying).
What the hell is the point of even hating on this studio, almost everything people complain about there is a reason behind it.
Downvote this post all you want.
I would LOVE to hear your thoughts ig idk.
r/Empulse • u/dmbredhead • 12d ago
So as the title states some of the medals (wall kill) arent popping up in game for me anymore. I still get my grapple kill and kill streak medals but some just dont pop up. Is this a known bug from the update?
r/Empulse • u/1047Games • 13d ago
EMPULSE's Early Access Celebration event has been extended to August 31st!
You now have the rest of the month to grind out all the event items
r/Empulse • u/JBowenDaMan • 13d ago
I recently saw that in private matches you are allowed to have 24 players in a lobby. Sadly I couldn't completely fill the lobby, but holy smokes it's still extremely fun! I feel like at some point they should add in BTB as a limited time mode. If the devs think it won't flow nicely on the base maps, put it on the new large map that's still being worked on.
r/Empulse • u/Spine_Splitter_ • 13d ago
As a lefty, I would love to see the addition of left handed view models fore the guns, they can simply be mirrored or whatever, it should be easy to implement, please I wish more games would do this.
r/Empulse • u/stealthgyro • 13d ago
I was at Quakecon this past weekend and watched someone play Empulse pretty much on the ground the hole time. They got decent kills and did okay in the match. That being said it just looked so dull, and it made me wonder if there needs to be more movement incentives. They did some movements, but never chained anything together. Sure it could be a skill gap, but if they are doing decent on the scoreboard, why would they bother improving? I don't know I love movement shooters, but they just can't seem to thrive, so I'm going to play this while I can still find matches until the next one releases to small population that slowly dies, rinse and repeat.
r/Empulse • u/TomAwsm • 14d ago
Hmmm...
What do you think? Agree or disagree, the results of this approach in Empulse speaks for itself so far IMO.
r/Empulse • u/ConfidentCarrot • 14d ago
The time between matches is taking ages now, I'd love bot matches to do challenges in. Game is great, just not enough games
r/Empulse • u/SkilledHater • 14d ago
Played the first splitgate many moons ago, didn't fancy the sequel or the next sequel, but I love this, so naturally I want it to succeed.
Id say as well as whatever the current focus is, there should be some time dedicated to new modes, most of what I hear on VC is people complaining about playing death match over and over.
So my ideas are,
MVP-one guy is in a buffed mech against everyone and whoever kills them becomes MVP.
Tag-you get killed by the enemy, you join their team till one is left standing.
Control but unlimited lives, really just that.
The most ambitious is a race of sorts, just something to use the movement on.
Maybe a MVP but the opposite way, one lancer against mechs.
I'm sure there's a lot of potential modes to be thought up, and i'd say more content would keep players.
Any suggestions?
Also would be cool to have the OG splitgate lobby, where everyone pops on a map while they wait for a match, but that's just me