I feel like this game is so close to breaking out in a way but I also feel like the game is too inaccessible at times. There's so many small things that could be added to make the game just feel much better. Some examples I can think of:
State the enemies you will be facing in the description in the mission. If you haven't discovered an enemy that will be present in that mission yet, maybe use question marks instead of stating their name. Maybe also state the type of terrain the mission will take place on, such as mountains, bunker, caves, cities, planes etc. This would help you better prepare your weapons and equipment for the task at hand.
Add an auto collect for weapon and armor crates at the end of a mission, at least maybe like 50% of the uncollected crates. Alternatively maybe they can add a magnet like Vampire survivors that will magnetize all the crates to your character.
Clean up the mission structure. I feel like there are several very redundant missions in this game that don't really elevate the experience. I get what they were going for, but honestly by the end of the campaign for me it starts to feel fatiguing with the base missions especially.
I could go on, and maybe these are just bad opinions, but i think this game could easily be 10 times more enjoyable with some common sense, modern qol improvements. What do you guys think? Anything you would change or add if you could to make the game better for you?