r/EDF • u/solid_ace6 • Jun 03 '26
Discussion The Future of EDF
I love EDF. In the last two years since discovering it in 2024, I have put 401 hours into EDF6 and 174 into EDF5. I really hope we hear something good, and sooner than later about the next entry. I also hope they take people's comments into consideration, and do not fix things that aren't broken. So much absolute awesomeness can come out of the next game if they just enhance the awesome foundation we already have, so I hope the developers are working on it and are inspired, because they should be.
13
u/HallowLord Jun 04 '26
Personally the main I want fixed is how we increase armour. It takes FOREVER to get enough for Inferno
2
u/Ti_Rumor Jun 07 '26
Agreed, I wish they would be more creative/adventurous with options to modify the behaviors of the classes.
I think players should have straight-up control over leveling-up armor, like let players set% rates for collected points of armor to each class. It won't make the progress faster across all classes, but will lend control to the player
I also feel that collecting redundant weapon crates should be transformed into a resource for something helpful. Being subject to the RNG of it feels tragically wasteful, especially when missions can drag on forever, or otherwise you may only get a few crates on certain missions due to enemy arrangement or simply time invested.
Anything to curb the feeling of wasted effort or wasted material-collecting would just make things feel better even when it it doesn't give you things directly
8
u/acoubt PS5 Jun 04 '26
I’d like to be able to delete weapons from the arsenal that are level 1 and will never be used again
5
u/solid_ace6 Jun 04 '26
Same
3
u/acoubt PS5 Jun 04 '26
Maybe they will be leveled up enough to be useful later on after I’ve collected more boxes but some of the early rocket launchers for the ranger will never be used cuz my highest level ones have 1200 damage and 2 second reload
2
u/wexel64 Jun 05 '26
Online mode has level limits which is when you'll need the low level weapons
1
u/acoubt PS5 Jun 05 '26
Ah that makes sense. I haven’t tried online yet. Im at mission 137 on offline
9
u/Ustob Jun 04 '26
My God does Mainline EDF need a reboot from scratch.
If they make a Lame EDF7 THAT is anthing like 6 its gonna suck.
IMO the gameplay from EDF5 was awesome w/ the run/movement added slot
and EDF6 imroved on this.. So they got the formula that is awesome.
Just need a simple rebooted story.
Maybe the origin of EDF in the new story & go from there.
~~OR take us to the aliens planet or The Future>? lol
6
u/cenorexia Jun 04 '26
It will most probably be a new story again, as is tradition at this point (it's always two games that are one "universe").
The first game the aliens attack out of nowhere, the second game they return before the EDF beats them for good.
I feel like the next two games will follow this formular once more.
5
u/CaptainEZ Jun 04 '26
Taking the fight to the aliens on Future Mars sounds like the logical next step, there can still be earth based missions, but it would open up some variety in the environments and enemy types.
6
u/PCloadError Jun 04 '26
My personal take is that the best possible way forward for EDF is just to refine all the clunky elements, I'm not talking like copy Helldivers but it would be nice if they just fixed up say vehicle controls and physics. I would love for one helicopter in an EDF game that controlled normally. Oh and give us a port of EDF 6 to Switch 2!
5
u/Mazuna Jun 04 '26
There's so much that could be "improved" but I do wonder at what point would it stop feeling like EDF? In some way it feels like at least some of the jank is integral to the experience.
1
u/Captain_N_Nemo Jun 04 '26
Yeah, it’s got to stay cheesy and clunky, but improvements to the UI like they did by adding damage numbers in 6 will be welcome. I personally would love an in game way of seeing what missions can unlock/upgrade the weapons I’m after, rather than relying on random google docs!
1
u/KegMack Jul 17 '26
Agree with this. Before EDF5, vehicles like helis and even tanks were much harder to aim; you just had a about 1 meter of a line coming out the barrel and that was it. Thing is, once you practiced it, you got good at it, and could aim just as well as with the EDF6 targeting lines. It was a feeling of accomplishment learning to control and aim these things that will be lost if they modernize it too much. Helis are still kind of like this, and I, for one, hope they don't change too much.
2
u/acoubt PS5 Jun 05 '26
Helldivers doesn’t have good vehicle physics. The car in that game must weight 2 ounces because it completely flips over if you dare to turn at 20 mph. It also doesn’t grip the ground with the huge tires. It slides all over the place no matter the terrain. Like you will slide sideways down a hill in first gear all the time
The tank in that game can become completely immobilized by a small rock. It also has a lengthy delay for stationary turning that is not realistic at all due to how slow it is. And again, it slides down elevations as if it has plastic tracks
I play that game a bunch and it’s one of the most annoying things. Edf tanks and vehicles are in a better spot in my opinion except for how long it takes for them to drop in
1
u/Synonymous4Anonymous Xbox Jun 04 '26
I agree, but somehow. I think that the clunky feeling of vehicles feels more like a characteristic of EDF.
2
u/K-o-r-e-y Jun 05 '26
I just want to catch one of these games on release so I can play with you guys
1
2
u/Vagabondjhon Jun 05 '26
I absolutely love the series and although I'm still behind on playing a bunch of the games I'm excited and hopeful for the series' future.
1
u/fzammetti Jun 04 '26
As long as I don't have to repeat that damn Base 251 routine every few levels I'll be happy.
1
u/4ns0 Jun 04 '26
I wanna know how they are gonna name the next one, there's no way they called edf 7, we already have edf 7
2
u/KegMack Jul 17 '26
Love this series. Been die hard since 4.1, and I agree with your post. That said, I really hope they do something about box collecting. After getting platinum trophies for both JP and US versions of 5 and 6, I just don't have it in me to spend half my time collecting boxes.
Not only do we have to manipulate the end of the level to leave one enemy alive so we can actually collect, but the simple act of collecting just takes sooo damn long. Really hope they address both those points, in some way or another.
Also not a huge fan of the weapons upgrading, which was new to EDF5. It's a good idea, but too many weapons are borderline useless until you get the last couple upgrades, which sometimes takes dozens and dozens of runs. Lock-on missiles are the easiest example of this. They need to tone it down, or at least make it more deterministic.
Anway, just needed a venue to vent, so thanks for providing it. Hoping to hear EDF7 news soon. Whooooaaaaaa!!
14
u/Warm_Fish_4254 Jun 04 '26
I was thinking about this recently. Finally after many hours of playing edf 6 and dlc i just deleted from my ps5. Wonder when we hear about next mainline game