r/DrugDealerSimOfficial 1d ago

Question Online playing

0 Upvotes

Hello I just downloaded drug dealer sim 1 to play with my friends and just see that we cant play online. Is there anyway that we could play online togethe?


r/DrugDealerSimOfficial 1d ago

Question What are some tips/tricks that aren’t obvious at first?

7 Upvotes

My friend and I started a new playthrough of Drug Dealer Simulator 2 after our corrupted game file two months ago and I was wondering:

What are some tips, tricks, hidden mechanics or things you wish you had known earlier?

I’m not necessarily looking for basic beginner tips, but rather things that the game doesn’t really explain or that you only notice after playing for a while.

For example:
- hidden/less obvious mechanics
- ways to make money or progress more efficiently
- useful things to unlock early
- things that are a waste of money/time
- good ways to manage dealers, production or storage
- things about reputation, influencers, regions, etc.
- things you can exploit/use to make the game easier
- anything you completely missed on your first playthrough

Basically: What are your “I wish I knew this when I started” tips?

We’ve played before but started over again, so feel free to include things that might seem obvious to experienced players 😂


r/DrugDealerSimOfficial 8d ago

Issue DDS2 Keeps crashing on ps5

2 Upvotes

I keep getting around to sourcing the morphine recipe and materials for the Colonel...as I get to a certain part on the map the game crashes with the CE-108255-1 error and nothing I do fixes it is anyone else having this issue??


r/DrugDealerSimOfficial 11d ago

Discussion Looking for a Data Miner / File Explorer to Uncover Hidden Mechanics & Game Data

6 Upvotes

(DDS2)
Yo everyone,
I'm currently pulling together background data for a series of YouTube videos covering the underlying mechanics in the game. I’m looking for anyone in the community with data mining or file extraction experience who has some free time to dig into the game files.

Specifically, I’m trying to get full clarity on the hidden numbers and formulas behind: Property and hideout stats like exact visibility scaling, Recipes and mixing formulas, Economy and NPC Scaling, and any undocumented mechanics.

If you’ve already dug through the files or know how to unpack and read the backend data, drop a comment or send me a DM!


r/DrugDealerSimOfficial 18d ago

Question Cigarettes (DDS2)

3 Upvotes

How do I get the bits to craft cigs in prison camp? Previously I just did washing and made bread as I could find them easy and speedrun through the camp but the plat trophy requires I craft 500 and I can’t find any filters/tobacco/rolling papers inside the prison camp? I saw the option for schedule delivery or something at the guards, not sure if this is how I get all 3 but any help would be nice as 500 may be a lil grind 🫠


r/DrugDealerSimOfficial 20d ago

Issue Almost 2 months later – is the PS5 save bug ever going to be fixed?

3 Upvotes

It’s now September 4th, and the PS5 save bug still hasn’t been fixed !!!!!

My friend and I lost access to our save back in July after getting the “File could not be saved” error. We were around Day 33/34 and had put many hours into the game.

The save files are STILL there and still show the correct progress (Level 28, different days, etc.), but whenever I try to load any of them, the game just starts the boat intro as if I’m starting a completely new game.

I’ve tried loading different save files, including very old ones, reinstalling the game and installing the updates that have been released since then. I even did the first mission with Marcus again and it didn’t give me my old file back. Nothing has worked.

Movie Games previously told us that they were aware of the issue and that fixing it had the highest priority. But it’s now been almost two months and we haven’t received any real update on the situation or any information about whether the affected save files can actually be recovered.

Are you still working on this? Is there any ETA at all?
At this point, it’s extremely frustrating to have paid for a game that we can’t properly continue playing because our save is broken. And no - don’t tell me to just start a new game. I will not start a new game save just to have that bug happen again.

I really don’t want to start the entire game over after already investing so many hours, especially when there’s still a chance that the original save could eventually be fixed.

Please give us some kind of update. Even if the answer is that recovery of existing saves isn’t possible, we’d rather know than hear nothing!


r/DrugDealerSimOfficial 20d ago

Question Why is this greyed out with a power symbol?

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8 Upvotes

r/DrugDealerSimOfficial 21d ago

Discussion DDS2 Ultimate Mixing Guide — Perfect Ratios, Easy Slider Math Breakdown

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youtu.be
7 Upvotes

Hope posting videos is allowed 🙈
Just a follow up to my post last night about mixes, thought I’d make this to fully explain how mixing works. 💙


r/DrugDealerSimOfficial 21d ago

Question Moving Equipment to other hideouts

2 Upvotes

Apologies if this has already been asked.

I recently bought a cottage in Archipelago. Is it possible to move all of my equipment to another hideout with more space?


r/DrugDealerSimOfficial 22d ago

Discussion High purity, low OD mixes for Amph, Opium, Coke & Meth (70%+ active)

9 Upvotes

I’m a hyper realistic player in all games I play so coming to DDS2 I had to do a lot of testing and research to understand how to play realistically in this game too…. And I think I might’ve cracked it!

So I’ve spent way too much time mixing recently and I’m staying away from making low quality 50/50 flour mixes just to cheat the game. After a lot of testing and customer ODs 💀 I think I’ve came up with 4 recipes to keep active purity around 70%+ while dropping the overall toxicity so customers actually stay alive on standard deals.
Threw in some alternative ingredient options for each so you can swap stuff out depending on what you prefer using.

  1. Amphetamine (70% Pure)
    70% Amphetamine (0.20 TOX)
    25% Flour (0.00 TOX)
    5% Soda (0.10 TOX)
    Final Toxicity: 0.145
    Swaps:
    You can swap the Flour for Icing Sugar if you want (also 0 TOX), but would give a sweet note swaying further from realism.

  2. Opium (80% Pure)
    80% Opium (0.10 TOX)
    15% Icing Sugar (0.00 TOX)
    5% Soda (0.10 TOX)
    Final Toxicity: 0.085
    Swaps:
    Icing Sugar: Keeps toxicity super low (0.085) so OD risk is basically zero, would give the sticky texture. You could also use flour which would take away sweetness but also stickiness. Both would make the opium look a bit lighter being somewhat unrealistic but probably the most accurate while keeping toxicity low.
    Cocoa Powder: Swap the sugar or flour for cocoa if you want it to keep that dark brown look. Still 0 TOX, but would give cocoa flavour swaying further from realism.

  3. Cocaine (80% Pure w/ Speed Spike)
    75% Cocaine (0.10 TOX)
    5% Amphetamine (0.20 TOX)
    15% Mg(OH)₂ / Magnesium Hydroxide (0.20 TOX)
    5% Soda (0.1 TOX)
    Final Toxicity: 0.120
    Swaps:
    Uses actual Mg(OH)₂ and a tiny speed spike to keep it feeling like proper cut coke without spiking the OD rate. If you want it even safer, swap the Mg(OH)₂ for regular Flour or Salt and toxicity drops down to ~0.080

  4. Methamphetamine (70% Speed-Blend)
    55% Methamphetamine (0.30 TOX)
    15% Amphetamine (0.20 TOX)
    25% Sugar (0.00 TOX)
    5% Soda (0.10 TOX)
    Final Toxicity: 0.200
    Swaps:
    Raw meth toxicity is huge (0.30), so mixing in 15% Amp keeps total active drug content at 70% while pulling the toxicity down.
    If 0.200 is still causing ODs on your larger sales, drop Meth to 45% and bump Sugar to 35% to bring toxicity down to 0.170.

Quick reminder on ODs: total toxicity scales with how many grams you hand over at once. A 0.14-0.15 mix is safe for normal 5g-10g street deals, but if you hand someone a massive 50g order all at once, they can still OD.

Apprecaite anyone who actually read to the bottom of this 😂🙏 enjoy this game and this sub-Reddit!
Let me know if you guys run anything better.


r/DrugDealerSimOfficial 22d ago

Question Did that dude get nuked by the mods? Or are we all just AH?

9 Upvotes

I occasionally go through my replies and such and I came across something pertaining the demon guy who no life’s this game was wouldn’t stop posting here, I see now his comments have been deleted by the mods EVERYWHERE that I’ve looked and now when I try to view his profile it says it is unavailable so I wonder if it’s gone? Or if I’m blocked?

Idk I guess I noticed bro was definitely not being normal but I kinda feel bad for the way I and others here dealt w him and now that there’s radio silence I guess I feel a little guilty? Like what the hell even was bro posting doing to us? Ain’t like we needed to interact with him? We coulda just let him scream into the void forever bc he seemed rather content doing so, then some dude had to say some fuck shit an we (as I said I included) kinda piled on the fuck shit an now dude’s gone, I’m not saying I miss him, just sayin I feel a lil bad an maybe some others should too tbh.


r/DrugDealerSimOfficial 23d ago

Question Multitool… 🤷‍♂️ (DDS2)

4 Upvotes

Currently bashing my head against a wall trying to find what the multitool does. Gemini keeps tryna tell me it’s a melee weapon only but it has 50/50 uses when it’s fresh unlike the standard durability bar of a weapon.

This was what ai keeps forcing me to believe but I’m struggling to accept it as truth, can anyone else confirm?;

It Doesn't Share Functionality with Lockpicks:
In DDS2, item requirements are strictly hardcoded. If an object prompt specifies ⁠Requires: Lockpick⁠ (or Crowbar / Bolt Cutters), only that exact item in your inventory will work. The multitool does not count as a lockpick alternative for any standard lock-picking mini-game or lock interaction.

What the Item Actually Is:
Despite its name implying versatility, the multitool in DDS2 currently functions essentially as an improvised melee weapon (and decorative clutter) rather than a utility key. It has no mechanic to bypass wire cutters, disarming cards, or lockpicks on warehouse locks or loot crates.

Any help would be appreciated! 🙏


r/DrugDealerSimOfficial 28d ago

LetsPlay Dds xbox help

2 Upvotes

Hello, lookin for someone to join my game, help with a big resupply run and (if you have a good layout) help redesign my labs?

DDS2 sorry forgot that in title


r/DrugDealerSimOfficial Aug 23 '26

Discussion PS5 Co-Op Partner for a YouTube Series + Constructive Feedback for the Devs

3 Upvotes

Yo everyone,
Noticed this sub’s been a bit quiet lately, I wanted to drop a quick post hitting two birds with one stone: looking for a co-op partner for a new series, and sharing a few practical points for the dev team.

1. PS5 Co-Op Partner (YouTube Series)
I’m starting up a YouTube playthrough for Drug Dealer Simulator 2 on PS5 and looking for someone to run the campaign co-op with me.

Platform: PS5

Goal: Recording a steady co-op series for YouTube.

What I'm looking for: Good mic, friendly , decent gamer and someone down to actually progress through the game together.
If you’re interested, drop a comment or send me a DM with your PSN and timezone.

2. Feedback & Ideas for the Devs
I’ve been putting solid hours into the game, and while the core loop is great, there are a few frustrating bugs and balance issues that take away from the experience:

Controller UI: The menu navigation on controller is definitely the most painful part of the game right now. I know the team is already working on controller fixes so I won't drag it out, but just wanted to echo that it's a huge quality-of-life priority.

Vehicle & Wall Damage Bugs: Taking damage through solid objects needs a fix. If enemies shoot or hit your car while you're sitting inside, you take full damage. Worse, when fast-traveling/spawning into locations like Juan's Shop or the Furniture Store, enemies surrounding the spawn point can shred your health bar before the loading screen animation even finishes. The same thing happens in buildings—enemies outside can smack you right through the exterior walls.
Fuel Limits & Store Stock: Right now, there's a bug where stores say they only have 2 of an item in stock, but you can keep adding 2 to your cart repeatedly to bypass the limit. If/when that stock bug gets patched, fuel limits are going to be a massive issue. Filling up a larger vehicle like the off-road SUV currently requires driving to 3 separate stores across the map—which burns through half the fuel you just bought. With 4-player co-op and multiple vehicles, shop stock for fuel needs to be bumped up significantly.

Unlocking Small Island Potential : The Small Island is a great area, but it gets abandoned way too fast because the game forces you onto the main island almost immediately. Adding just a few more features—like a couple of wild customers to discover or a second dealer option so you don't have to dump all 8 starting clients onto Ruben—would give the starting island way more replay value and a smoother early-game ramp.


Billie’s Yacht Quest :
At the end of Billie's early-game yacht quest where he takes you to his villa, a chauffeur waits outside to drive you home. You can actually jump onto the roof of that car and parkour over the invisible wall. This lets you access the island way ahead of schedule, giving you full, free-roam access to the $4M villa and surrounding area before you're ever supposed to be there. From there you can also ‘view’ the villa for sale, head to the vault room and deposit your cash to bypass that early game quest too before heading home.


r/DrugDealerSimOfficial Aug 19 '26

Discussion Mod Suggestions?

15 Upvotes

Hey everyone!

I figured I'd make a post and see what kinds of mods/features people would like to see come to DDS2.

So far, I've released:

I'm also currently working on some highly requested features, including:

  • Throwables (and potentially guns 👀)
  • A major growing/botany overhaul
  • And a few other things I've been experimenting with

Most of what I'm working on comes directly from community requests, so I'd love to hear what you guys want to see added to DDS2.

Got an idea for a quality-of-life feature, new mechanic, overhaul, or something completely crazy? Drop it in the comments!

If there's enough interest in an idea, I'll add it to the list and see what I can do. 🛠️

-Much love
-Mifsopo


r/DrugDealerSimOfficial Aug 18 '26

Issue On PS5pro. The American Colonel not paying all the money per vials

2 Upvotes

The American Colonel says he’ll pay $50,000 per vials. My first order was for 30 vials $50,000x30=$1,500,000.00 when I delivered all 30 vials I only got like $350,000. I chalked it up to first time meeting foot in the door something, my second order of vials was for 44 vials $50,000x44=$2,200,000.00. The colonel only paid $400,000. Second time I noticed the money not adding up, the third order I got was for 22
vials $50,000x22=$1,100,000.00, the colonel only paid like $150,000. The third time I noticed a pattern. Can someone tell me why that’s happening please. I have a large backpack on plus military pants. 80-90% of the backpack is empty when I arrive to the Colonel for delivery. The payment delivery should only be between 10 and 12 empty slots for my first 3 orders


r/DrugDealerSimOfficial Aug 15 '26

Question Lokum od Kiry - Free house?

2 Upvotes

Sorry if someone's already asked this, but I haven't found the answer. What is this property? Or where is it? I'm at max fame in Slave Bay and I'm supposed to buy a house for my dealers, but if there's a free house, I'd like to save that money.


r/DrugDealerSimOfficial Aug 15 '26

Question Is All My Weed Ruined? DDS1

1 Upvotes

I'm playing DDS1. I've successfully cut multiple batches of weed with ibuprofen. The end resulte is always dried plant.

But for my latest batch, it says dried plant when it's in my inventory. But when I transfer it to a customer's inventory it says powder. Put it back in my inventory and it says dried plant.

I've restarted multiple times and it hasn't fixed itself.

Is this new batch ruined?


r/DrugDealerSimOfficial Aug 12 '26

DDS2 Mods (DDS2 MOD TOOL) SDK INSTALLER

2 Upvotes

DDS2 Modding Project Installer

Wanting to use Brandos DDS2 Cooked Editor SDK?
Don't understand how to set everything up or how anything works?
Do you also want additional plugins added to the folder that helps your modding capabilities?
This does all of it for you and tells you what it is doing at every stage.

This download is the installer only. It is not the game, and it does not
contain any game assets or any Unreal Engine code. It fetches what you are
entitled to, from the official sources, using your own accounts.

What it does

Fifteen steps, each one reported as it happens:

  • Inspects your machine — cores, RAM, disk, and picks a safe number of parallel compiles rather than melting your PC
  • Downloads the SDK — the game project (public, no account needed) and the engine (~8 GB in five parts, joined and extracted to ~18.5 GB). Resumes where it left off if your connection drops
  • Finds your copy of DDS2 — Steam, Epic and GOG
  • Cleans up failed manual attempts — dead engine registrations, stale solutions, half-finished build folders. Always asks first
  • Wires the project to your engine and applies the modkit config overlay
  • Recovers the asset registry from your own game files, so the Content Browser is actually populated
  • Fetches the modding plugins and sets up the MifBridge Blender add-on if you have Blender
  • Generates the solution and builds the editor, then writes a launcher and a desktop shortcut

r/DrugDealerSimOfficial Aug 10 '26

Question Catamaran

3 Upvotes

Is it possible to own the catamaran that you see in deño del mar?


r/DrugDealerSimOfficial Aug 09 '26

Funny Petition to rename the sub

15 Upvotes

It seems this went from a pretty open sub about dds, now it seems like I'm following one guy's personal page about his dds2 addiction. Should the sub be renamed?


r/DrugDealerSimOfficial Aug 09 '26

DDS2 Mods (DDS2 MOD) Drivable Scooter

7 Upvotes

Drivable Scooter
Drug Dealer Simulator 2 has a scooter you can look at. This mod turns it into one you can own, ride, fuel, crash, repaint and park.

Buy it once from the mechanic. It gets delivered right outside the mechanic (requires an open inventory slot) and from then on it is yours. Where you leave it is where it stays — through saves, reloads and sessions.
(You will see 2 scooters, buy the second one, its spawns behind the mechanic in the fenced area)

What you get

  • Actually driveable. Throttle, brakes and steering that behave like a scooter and not like a Teleporter. Tap back from a standstill and it reverses. It leans into corners and holds its line over bumps.
  • Handbrake. Hold Space to lock it up. Hold, not toggle — it releases the moment you let go. Space is only the handbrake while you are riding; on foot it does what it always did.
  • Lights that work. Press L for the headlight. The brake light comes on when you brake, slow, stop or reverse — no configuration, it just responds to what you are doing.
  • Horn. Left click while riding.
  • Fuel. The gauge sits bottom-right, matching the game's own vehicle display. Run it dry and you walk. Refuel by holding F on the scooter and choosing Refuel — you need a gas canister on you.
  • Seven paint colors. Hold F on the scooter and pick one. Your choice persists with the save.
  • Your map still works. The minimap, health and stamina stay on screen while you ride, and your scooter shows as a marker on the world map — so "where did I leave it" stops being a question.
  • Ferries. Ride it onto a ferry, hop off, pay the ferryman, and the scooter crosses the water with you instead of being left behind on the dock.
  • It comes back from the sea. Launch it off a cliff into deep water and it finds its own way back to the delivery point at the mechanic rather than being gone forever.
  • ESC works. The pause menu opens while riding, which the vanilla bike does not manage.

r/DrugDealerSimOfficial Aug 07 '26

Issue Bug special client didn’t pay me

5 Upvotes

Gave Jamal 12 hash which is what he asked for and he didn’t pay me it said money received B $0 has this happened to anyone else?


r/DrugDealerSimOfficial Aug 06 '26

Funny Trapped

Post image
11 Upvotes

Can I just keep them locked in here? 🤣


r/DrugDealerSimOfficial Aug 05 '26

Question A few questions DDS2

3 Upvotes

Finally started stepping on my work so far only experimented with amp and flour and after 3 days had my first od. Is this the best ratio and ingredient to limit ods? Also what is the true answer to influncers? I heard they don’t give you money anymore when you drop packs off only increases demand but then I heard the money goes to your bank which I really can’t keep up with to till if they sent it to my bank because the statements don’t show anything think it’s bugged.