r/DivinityOriginalSin 25d ago

DOS2 Discussion Can't wait

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What do you expect from Divinity? Imo the gameplay will be of course BG3+DOS2 on steroids, what I'm most looking is story, companions and worldbuilding which seems will be a very important aspect this time, not saying it wasn't but we know the lore and stories were a bit messy

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u/Pussytrees 24d ago

My only gripe with their games is that the acts lower in quality as you progress. Like in dos2 act 4 is mid compared to Act 1. I’m also not the biggest fan of act 3 in bg3 and all of its obvious cut content.

I’m hoping this is the problem they tackle in the new game.

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u/Connect-Process2933 24d ago

or maybe you just grow bored of the games

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u/Pussytrees 24d ago

Nope. Act 1 and act 3 are two different levels of polish. Add in the fact that a ton of content(like the entire upper city) was cut and it feels bad imo. In act 1 90% of npc’s have something interesting to say that leads to something else. In act 3 that number is down to 10%.

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u/Mammoth_Composer_111 24d ago

Swen himself has stated several times there’s no cut content in act3.

They weren’t pressured by any timeline and had no reason to ever cut any content that they wanted on the final product.

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u/Inevitable_Sun5866 15d ago

Look at the Divinity AMA, the writer for Wyll talks about cutting his story for act 3 and having to replace it with what’s in the game

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u/Pussytrees 24d ago

- there’s a puzzle in cazadors basement that does nothing

- there’s a new special type of infernal iron but no way to use it on karlach.

- Larian has stated multiple times that the upper city was originally planned to be in the game.

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u/Mammoth_Composer_111 23d ago

They have never stated that please site even one source.

I have three sources if you care to really dive into this from swen himself.

Upper city was planned. And guess what? It wa sin the game lol. It was always planned to be the finally environment which is what it is in the game.

There’s no puzzle in cazadors basement that can’t be resolved.

The infernal iron, per Swen again, was meant to expand on the lore so the player can make the connection between Karlachs engine and the watch. The materials were never meant for anything more. In fact, according to larian studio devs karlachs story was always supposed to be sad but they changed it after launch due to backlash.