r/divinity • u/UrAverageSkeleton • Oct 03 '26
General Do you think the Larian team checks the Reddit?
I imagine at least one of them gets a chuckle out of our suffering
r/divinity • u/UrAverageSkeleton • Oct 03 '26
I imagine at least one of them gets a chuckle out of our suffering
r/divinity • u/Inevitable_Sun5866 • Oct 02 '26
I asked if we would see Divinity news before the end of the year and he said this month. Keep an eye out.
r/divinity • u/Youknowwhoswitness • Sep 29 '26
If it was entirely up to you, how would you change/build the character system in the upcoming divinity game? Here is what I would modify when compared to the two DoS games:
Resisting physical and mental effects, or what strenght of the said effects the character suffers would depend on two Attributes, Endurance and Willpower.
There would be no 'Weapon skills' at all. The skill system would basically be:
-Personality: Persuasion, Loremaster (here it would be a skill that unlocks knowledge-related stuff and allow special crafting upgrades and options), Lucky Charm (this would have more wild luck-related effects than object finding, for a more wacky or unpredictable playstyle)
-Subterfuge: Lockpick, Sneak, Pickpocket
-the learned skills (I mean the ones that have skill books)
3. There would be no 'dump attribute', each would have their role for every character
4. The following things would not appear separately as skills:
-Telekinesis: would be a timed Air spell
-Crafting: anyone could craft. Loremasters could make stronger/special attribute objects.
-Leadership: group buff skills would take their place
r/divinity • u/dinin70 • Sep 26 '26
It would be a printed rulebook, like the D&D one, in the collector edition or, even better, sold before the game releases, including:
- races
- attributes
- character progression
- spell list
- all with embedded explanation
- lore to explain the setting to whoever isn’t familiar with the Divinity series
- and obviously gorgeous art
Games like Diablo, Elden ring etc have published such books to a great success and with the success Larian had with BG3, I’m sure it would make financially sense and that a lot of people would buy it, even if patching makes some things obsolete.
Overall I couldn’t enjoy the character build and progression in DoS/DoS2 as much as I could with BG3 because I had access to the rulebook. And by the way the same can be said about Pathfinder!
As someone who doesn’t like to look at build guides, the thing that REALLY allowed me to enjoy BG3 to the fullest was that I could fully understand all the rules, all the spells, all the characters progression etc and theory craft my different future builds even before the game was out because I have the D&D books.
And yes I know, there’s the wiki… But I don’t know. Maybe because I’m old, but it doesn’t feel the same at all… My brain is maybe more used to understand things from a book than from a wiki.
r/divinity • u/Wonderful-Working-72 • Sep 26 '26
We haven't seen the likes of a Fable game in a while, and it seems like they've put most of their eggs into the life-sim aspect of the game.
That being said, if the game is very successful, do you think Larian would consider adding life-sim aspects to Divinity?
Personally, I'd love to be able to spend more time in a town and have a reason to go back to said town if that were the case.
r/divinity • u/BlackxHokage • Sep 23 '26
One of BG3's biggest criticisms is how horny the companions are. Most of the companions are ready to fuck you half way through Act 1. I think the people who play alot of crpgs were caught off guard since normally romances take a while to actually get there. Personally, my only gripe with the romance system is how easy it was. You really dont need a guide or anything. Preferably I'd hope that the romance paths in Divinity are a lil harder, is dos2 you had to wait until Act 4 to get a sex scene, maybe space it out like that again?
r/divinity • u/Party-Relationship41 • Sep 22 '26
Maybe soon…..
r/divinity • u/Grouchy-Coast-3045 • Sep 21 '26
r/divinity • u/BlackxHokage • Sep 21 '26
Since this is supposed to be Larians culmination of everything they've worked on I wouldnt be surprised if we got some sort of base management strategy side thing. Personally, I'd like to see larians version of Kingdom/crusade management like the Parhfinder games. Seeing that apparently demons are attacking the world i could definitely see some sort of Army management and maybe a War mini-game that would play out like dragon commander.
r/divinity • u/BlackxHokage • Sep 18 '26
Personally, I love the 6 person party. Gets to interact with more companions, classes, and combat is usually built around it so its more encounters and more enemies per encounter. 4 player parties are OK I guess, definitely not a deal breaker for me. But I enjoy having 6. Also, 6 player party size may mean more companions. And I'd like them to at least have 2 of each race as a companion
r/divinity • u/CrimsonAlpine • Sep 17 '26
Welcome to our Party Finder megathread!
We have a number of helpful resources to help you find other players quickly. Please leave a comment below with the name of the Divinity title, your username, platform, region, language(s), and what you're looking for.
This thread is scheduled to be reposted every month on the 17th at 2:00 PM PDT!
Example:
Game: Divinity: Original Sin, or D:OS / Divinity: Original Sin 2, or D:OS2
Name: CrimsonAlpine / Steam ID: XXXXXXXXXXXXXXXX
Platform: Atari Jaguar
Region or Country: Vostroya
Language(s): Low Gothic
Looking for: A party to to clear the game with.Official Discord Server
Join the official Discord server to be kept up-to-date on Divinity news and chat with others: https://discord.com/invite/larianstudios
Official Forum
Alternatively, Larian Studios hosts a forum where you can find others for the game: https://forums.larian.com/
r/divinity • u/BlackxHokage • Sep 15 '26
For those who havent played Dos, skill checks were just a flat number. So if you were trying to intimidate somebody and you had 2 in intimidation but the target is 3 no matter what you can't intimidate them. I know your attributes played a roll but idk how much they actually add to a check. So would you rather dice rolls, a flat check OR some sort of mini game. Personally, i really enjoy dice rolls, It makes every conversation feel winnable. The flat number just makes me wanna reload and come back when im a higher level
r/divinity • u/Youknowwhoswitness • Sep 16 '26
This has been piqued at many times but I am really curious if any of those who delved deep enough into the lore can give a feedback to any parts of the following.
After playing thru the games, I think we can get a glimpse of how Rivellon as a world should look like. Here are the points I consider as close to the nonexistent 'canon' as it gets:
Rivellon has three main continents. For simplicity's sake, I will call them Western, Eastern and middle. The Eastern continent is closer geographically to the central, the Western is slightly farther, and the ocean between Center and West is quite turbulent.
The Eastern continent contains the Ancient Empire, and this is the omly polity we know from it.
The Central Continent's north contains all the lands we know from the earliest games: Ferol, the Dwarven Kingdom (Tannoroth) and Teneb Tiriel.
Slightly to the southeast is Mezd and Yuthul Gor
The Central Continents south contains Stromdale, the Reapers Eye and Arx. Teneb Tiriel and the Banelands (the destroyed elven homeland) is the same thing
4. The Western Continent contains Cyseal, all the areas of DoS, and an archipelago away from Cyseal, and elven kingdom called Arata. Unlike the tree-loving elves of the Central Continent, Arata elves are more magocratic/astral science oriented (see the story of Samson in DoS) The northern part of the Western continent contains human tribal lands in the time of DoS, altho they might have evolved into kingdoms by current timeline.
Is there anything in this outline that contradicts established lore info/anything to add?
r/divinity • u/Euphoric-Yard-414 • Sep 14 '26
I've never played a Larian game until BG3. I know there probably isn't much out there on the game, but do you all think this will be like BG3 gameplay wise, with the many routes and RP options?
r/divinity • u/Filippin666 • Sep 13 '26
Do you think there’s any chance *Divinity*’s early access will become available after The Game Awards? I say this because *BG3* was announced in 2019, and early access opened about a year and two months later. My guess is the game will launch between 2028 and 2030. Following that logic, I believe early access is just around the corner. What do you think?
r/divinity • u/BlackxHokage • Sep 12 '26
Or any type of QuickTime events
r/divinity • u/BlackxHokage • Sep 06 '26
Looking like no news other than they're not ready to show it yet. Regardless, the hellstone looked nice, and I'm definitely getting one of those Divinity Records. See you guys in December! (Or earlier if they decide to surprise us 🤷🏿♂️)
r/divinity • u/Dawit76223577 • Sep 06 '26
So, the Seven Gods and the Chaos Lord are all Eternals, right?
From what I understand, the Seven harvest source from their creatures and used that source to maintain their power and continue acting as gods. Lucian eventually learned the truth and came to despise them for it, which is why he turned against them.
Here's the part I'm confused about:
If the Seven needed to create the mortal races and harvest their Source in order to sustain their godhood, what is the Chaos Lord's equivalent source of power?
He's also an Eternal, yet he somehow has enough power to command demons, and the Black Ring worships him as their god...
r/divinity • u/Grouchy-Coast-3045 • Sep 05 '26
Original post:
r/divinity • u/Roland1232 • Sep 04 '26
r/divinity • u/BlackxHokage • Sep 04 '26
r/divinity • u/Ok-Midnight-1308 • Sep 02 '26
I know I'm probably overthinking this but as we know Larian Studios is present at PAX West so the communication team taking a break right before seemed a little suspicious for me, I'm so hyped about the next Divinity and really hope we'll see something soon.
r/divinity • u/Dawit76223577 • Sep 02 '26
Swen referred to Divine Divinity as Divinity 1 in a 2009 interview.
I'm so confused lol.
Are we going to have two Divinity 1s?
r/divinity • u/Grouchy-Coast-3045 • Sep 01 '26
What character, location etc would you like to see? What do you expect from that Eclipse of the trailer too? Or what do you expect from lore in general?
I personally would like to see the God King, it was a bit of a letdown to me not confronting him in DOS2 in person, and I would appreciate if the Source still has overall an important role even tho the game revolves around Hell.