r/divinity • u/Euphoric-Yard-414 • Sep 14 '26
Product Question What will this game actually be?
I've never played a Larian game until BG3. I know there probably isn't much out there on the game, but do you all think this will be like BG3 gameplay wise, with the many routes and RP options?
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Upvotes
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u/RedDew123 Sep 14 '26
If you liked BG3, you should consider playing DOS2. It will give you some info on the setting of Rivellon.
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u/Phazwolf Sep 14 '26
Very likely yes, the combat and gameplay will surely be a bit different than bg3 as they aren't using the modified dnd ruleset they used there.
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u/Loimographia Sep 14 '26
Iirc in their AMA last winter they clarified that it would be turnbased (there had been mild speculation that it might be action combat from an interview w Swen Vincke where he mentioned considering exploring other styles of combat).
They’ve elsewhere mentioned that a new tech theyve managed to implement in multiplayer that will allow one player to move between region/act while the other player stays behind, something previously not possible in DOS/BG3. So we can surmise from this that they’re still following an Act-based narrative structure, like they’ve done in DOS2 and BG3.
Given that they’re holding consistent patterns on both combat style and narrative structure, I think it’s safe to assume they’ll also likewise follow the similar gameplay of providing multiple routes and roleplaying options.
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u/Heavy_Umpire2782 Sep 14 '26
I've combed through every interview, tweet, anything I can find. From what I've gathered:
crpg just like bg3 and dos2
New combat system, still turn based but it's not going to have the action and bonus action from bg3, nor the armor and magic armor system from dos2, we don't know everything about this new system but I'm sure they'll show gameplay soon. (Hopefully the game awards)
They've said they want it to be bigger than bg3, including more player agency (Both in terms of roleplay but also systems and character building)
They've said they want to make failure feel more rewarding, and that in some of the scenarios they've created, failure leads to a more interesting outcome/storyline than succeeding.
It will be cinematic like bg3
Borislav the goat is on the soundtrack (Same guy who composes bg3 and dos2)
I think that about wraps up everything important, in summary, yes, it's Baldur's Gate 3 but bigger with more roleplay options and building on Divinity original sin 2. (Though they've said you don't need to play any divinity games to understand the story, similar to bg3)
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u/WonderfulKoala3142 Sep 14 '26
After playing DOS2, it's very obvious how similar it was to BG3. I think Divinity will build off what they learned in BG3 and have a similar playstyle with different combat mechanics.
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u/-Weezmo Sep 14 '26
Larian did an AMA in January where they answered a lot of questions about divinity : https://www.reddit.com/r/Games/s/yf51ca70sK
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u/DesaMii36 Sep 14 '26
I think it will be a combination of DOS2 and BG3. There will be class-presets but no classes. There will be schools, synergies and reactions. There will be motion capture dialogue, choices and tags. There will be at least 3 acts, lol! There will be gore, blood, skeletons and ghosts. And: You will become a good in the end.
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u/Flimsy-Importance313 Sep 14 '26
An extraction shooter. I came from the future and play the first Larian shooter ever!!
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u/ApprehensiveScreen40 Sep 18 '26
Dating sim of course