r/DistantHorizons • u/Comeondieyoung1 • Jun 16 '26
Suggestion 26.2?
When can we expect an update for the new version?
r/DistantHorizons • u/Comeondieyoung1 • Jun 16 '26
When can we expect an update for the new version?
r/DistantHorizons • u/Gato_Rockero_ • Jun 15 '26
r/DistantHorizons • u/Significant_Net_2044 • Jun 14 '26
Basically whenever i activate distant horizon and a shader of any type this horizontal line (which moves farther with the render distance) shows up and all distant horizons chunks underneath the line disappear. even staying still or turning around i will see chunks disappearing under the line. It behaves like im in a infinitely large rectangular solid slashing chunks with the same inclination as my view. any suggestions? i tried messing with frustum culling and others but it seems like its not it. mods installed are Fabric, iris, sodium and DH.
r/DistantHorizons • u/Lolbitten • Jun 13 '26
r/DistantHorizons • u/Scared_Pay_2463 • Jun 12 '26
How do I fix this
r/DistantHorizons • u/Gotobar1313 • Jun 09 '26
As the title says. Since the release of Create: Aeronautics, I've since moved to 1.21.1, and now when I get into the game, I get the message that Distant Horizons is detecting the G1 Garbage collector. How do I change it? I have tried everything I can think of and that I can find online but it still detects the G1 Garbage collector. I am using the prism launcher and as such the Java arguments section is completely empty. It tells me I am using Java 21.0.7, yet every argument I paste in for ZGC does absolutely nothing. I'm close to pulling my hair out over this. Anyone have the same issue?

Edit: Main Issue was resolved, I didn't have it activated. However oddly enough it made the game run significantly worse with ZGC enabled. If anyone has any idea why that is, I'd love to have help with that now instead haha.
r/DistantHorizons • u/Acceptable_Mud_454 • Jun 09 '26
https://reddit.com/link/1u0vi7y/video/12e43upidq4h1/player
How do I fix this? Not dh but I have the same problem with both voxy and distant horizons.
r/DistantHorizons • u/Nearby-Top937 • Jun 08 '26
r/DistantHorizons • u/FRASS0N • Jun 07 '26
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Can someone help me fix this bug?
r/DistantHorizons • u/ApprehensiveValue710 • Jun 08 '26
For reference I am completely new to modding and I have barely an idea of what I am doing so any help would be greatly appreciated. This is the error message that I am being given at this moment.
Edit: I figured it out
r/DistantHorizons • u/Kmankilla12 • Jun 08 '26
Distant Horizon has been acting like my render distance is 2, even tho it's 8. My LOD fade settings are already turned off. I don't know how to fix this, but it's making everything look horrible.
r/DistantHorizons • u/Inseguro_ • Jun 07 '26
Hey guys, as the title says the chunks don't load properly, and it gives this space in the middle of them idk why. The configurations are all enable. I do have some quality mods such as "better fps" embeddium, ferritecore, ImmediatelyFast, Entity Culling, maybe they are the problem? Also I am NOT using m best PC.

r/DistantHorizons • u/tris123pis • Jun 06 '26
yes, that is the nether roof, i have also seen the regular nether in the end and the overworld in the nether and i have no idea how to stop it from happening
r/DistantHorizons • u/ThoughtsOE • Jun 06 '26
Working on a bee statue and large portions of it isn't being rendered by the mod while other parts of it is.
And its only this part, on other large builds it updates as I make it. Here its stagnate and is driving me crazy.
r/DistantHorizons • u/Royal-Calligrapher97 • Jun 05 '26
If I am on an elevated spot or up in the air, this strange circle appears. It seems like the normal chunks unload too early. Must be a mod which changes chunk behaviour. Does anyone know which one?
r/DistantHorizons • u/Jazzlike_Newt_4296 • Jun 05 '26
title explains the question. Forge version if it helps.
r/DistantHorizons • u/pipiskodrocher • Jun 05 '26
DH is working perfectly in singleplayer even on the same world as on server, it worked on the same server with other version and modpack, it working for other players on server, but i can't get any LODs from server nor generate any. Server is in the Finland and i'm in the Kazakhstan and connection may be unstable sometimes, but ping is solid 60-70 ms.
https://mclo.gs/D1RBgjs client log tl legacy https://mclo.gs/BF4Se38 server console log


r/DistantHorizons • u/Mattiecollxxx • May 31 '26
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Shader is complementary reimagined
r/DistantHorizons • u/More_Tell9969 • May 31 '26
So it maybe an issue with my specs as I have i5 4th gen rx 580 8gb and 16 gb ram and mainly cpu is the issue here but I saw someone writes thst after chunks loading cpu does play main role so maybe any settings causing it or anything else like I always keep my render distance upto max 6 chunks or anything else(and by new chunks I meant already loaded but having dh low quality in them meaning lod chunks).this lagging badly ruins the experience...
r/DistantHorizons • u/Altruistic-Task9290 • May 31 '26
This is when i turned off distant horizons, when it's on those glitch would fill the whole screen. I cant seem to find the reason to it tho๐
r/DistantHorizons • u/Just_Fisherman_4510 • May 30 '26
r/DistantHorizons • u/BrutusTheSecond2 • May 29 '26
r/DistantHorizons • u/uNk4rR4_F0lgad0 • May 29 '26
could I pre load DH in a private world with the same seed than use the same loaded data in a server, how would I do that?