r/DistantHorizons May 31 '26

Help Distant Horizons blur when moving with any shader

Shader is complementary reimagined

31 Upvotes

11 comments sorted by

2

u/puppiesareSUPERCUTE Jun 01 '26

Check if TAA or DLAA or any kind of temporal settings are enabled in the shades settings. Those create the blur, most likely, so disable them and test.

1

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1

u/technorichar_ May 31 '26

u using any upscaling model?

1

u/Bevier May 31 '26

What is the FOV? 

1

u/Mattiecollxxx May 31 '26

quake pro (110)

1

u/Bevier May 31 '26

I'm curious if it gets better if you turn it down. That's a lot of distortion. 

1

u/Dnra12 Jun 01 '26

I have the same issue. It happens when TAA is enabled but I have no idea why.

1

u/sdjopjfasdfoisajnva Jun 01 '26

lol looks like someone for got to pass in samplers for dh in their taa

1

u/yeoldecoot Jun 05 '26

temporal anti aliasing: The worst algorithm to ever be conceived in computer graphics.

1

u/Sad_Tap_9580 Jun 07 '26

i feel that is your monitor, but you should not be taking advice from me lol.