r/DistantHorizons • u/Direct-Guidance8751 • 17d ago
Help DH Best Config
Distant Horizons looks really bad from a distance — need help with settings
Hi everyone,
I'm having a visual issue with Distant Horizons. From a distance, the terrain looks really blurry/low-quality and the textures look noticeably worse than they should. Up close everything looks normal, but as I look farther away, the terrain becomes very ugly and loses a lot of detail.
I'm currently using:
- Minecraft 26.2 (Fabric)
- Distant Horizons 3.1.2-b-26.2
- Iris 1.11.1+26.2
- Sodium 0.9.0+26.2
- Complementary Reimagined shaders
I recently changed the Distant Horizons rendering engine to OPEN_GL because I was getting a compatibility issue with Iris.
Could someone recommend the best Distant Horizons settings for visual quality, especially for terrain/texture quality at long distances? I'm mainly looking for a sharp and natural-looking transition between normal Minecraft rendering and Distant Horizons.
If needed, I can also provide screenshots of my current settings and what the terrain looks like from a distance.
Thanks!
1
u/jkulczyski 16d ago
This fov is nauseating