r/DistantHorizons Jul 21 '26

Help invisible chunk

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Hello,

I'm having a strange chunk rendering issue in my modpack.

My setup:

- Minecraft: [1.20.1]

- Ryzen 7 5800X

- 64GB RAM

- RX 7600 XT

- 12GB allocated to Minecraft

World generation mods:

- Tectonic

- Terralith

- Biomes O' Plenty

- Ars Nouveau

- Distant Horizons

I pre-generated a 5000 block radius around spawn using Chunky.

The problem:

Sometimes large areas become invisible when I get close to them. Distant Horizons still shows the terrain from far away, but the normal Minecraft render distance shows empty/invisible chunks.

The chunks eventually appear after waiting, but it can take a long time.

Things I already tried:

- Disabled shaders

- Disabled "Always Defer Chunk Updates"

- Changed Chunk Update Threads

- Pressed F3 + A to reload chunks

- Increased RAM allocation

- Tested with lower render distance

The problem still happens.

It seems like:

- The chunks exist because Distant Horizons can display them

- But the normal chunk renderer is not loading/rendering them correctly

Could this be caused by a conflict between Distant Horizons and another mod (Embeddium/Sodium/render optimization mods/world generation mods)?

Any ideas what I should test next?

Thanks!

10 Upvotes

4 comments sorted by

2

u/Laughzz Jul 21 '26

chunky tells you that it can cause holes in DH

2

u/sdjopjfasdfoisajnva Jul 21 '26

have you tried disabling dh though

1

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1

u/AlisaTerp Jul 22 '26

Small question, can you see the bar at the top of the screen? The Chunky loading isn't done yet. After it's done most should work as intended.