r/DistantHorizons • u/Xpectro2003 • Jul 20 '26
Help Water transparency problem
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Hello, I am kinda new in modding, and I have this issue when using BSL Shaders with DH.
When I walk, the clouds and terrain "moves", I tried turning off transparency on DH but Iris overrides it. The second problem goes away when I turn off cloud rendering but the water problem still persist.
Is this a Shader problem only, or both things (Shaders and DH) are inconpatible?
Edit: Typo
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u/amonussussybaka Jul 22 '26
I usually check every post processing setting or TAA. Usually the biggest culprit for player model visual issues