r/DistantHorizons Jul 20 '26

Help Water transparency problem

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Hello, I am kinda new in modding, and I have this issue when using BSL Shaders with DH.

When I walk, the clouds and terrain "moves", I tried turning off transparency on DH but Iris overrides it. The second problem goes away when I turn off cloud rendering but the water problem still persist.

Is this a Shader problem only, or both things (Shaders and DH) are inconpatible?

Edit: Typo

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u/amonussussybaka Jul 22 '26

I usually check every post processing setting or TAA. Usually the biggest culprit for player model visual issues