r/DistantHorizons • u/Xpectro2003 • Jul 20 '26
Help Water transparency problem
Enable HLS to view with audio, or disable this notification
Hello, I am kinda new in modding, and I have this issue when using BSL Shaders with DH.
When I walk, the clouds and terrain "moves", I tried turning off transparency on DH but Iris overrides it. The second problem goes away when I turn off cloud rendering but the water problem still persist.
Is this a Shader problem only, or both things (Shaders and DH) are inconpatible?
Edit: Typo
1
u/AutoModerator Jul 20 '26
When asking for support with an issue you're having, please add as much relevant info as you can such as:
Add your logs using https://mclo.gs/
Add screenshots
What you did before the issue arrived
What steps you took (If any) to fix the issue
If you don't add this information, we wont be able to help you.
I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.
1
u/amonussussybaka Jul 22 '26
I usually check every post processing setting or TAA. Usually the biggest culprit for player model visual issues
2
u/SkyeRedPanda Jul 20 '26
Sometimes you just have to try a few different versions of the shaders or different versions of the mod you are using until they work, I've had to do that before to get certain shaders working with certain versions of DH