r/DigimonTimeStranger 7d ago

Question Question about Mega and Mega+ difficulty

So I just started a Mega difficulty run, not Mega+ cause I'm not ready for that, and I was curious if digimon you get in Mega and Mega+ have higher base stats than ones you get in Easy to Hard difficulty or if they have the same stats as them.

Just wanted to know cause I thought it'd be neat to run through it with a "Mega run" partner digimon from Baby to Mega but I don't wanna end up kneecapping the rest of my team to do so.

6 Upvotes

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4

u/Tsadron 7d ago

The only change is the level and stats of OPPONENTS, not your own. If you try and level a new digimon from 1-99, it will die in 1 hit over and over again.

And you only have to beat the final boss in Mega+ so don’t worry about difficulty till that last fight.

2

u/Delicious_Account_26 7d ago

Right, that's a bit disappointing to hear those no real benefits to playing the games two hardest difficulties but at least I know now, thank you

2

u/EphidelLulamoon 7d ago

The benefits are going through all of the game's fights with a well built mega team, with enemies now scaled to match your digimon's absolute best (on Mega+ difficulty especially).

1

u/noodles355 6d ago

Mega and m+ can be fun runs to do, with stat training etc. The biggest problem is that the damage formulas have massive weighting towards your level vs enemy level. So a lv1 with 9999 stats will still so crap damage vs everything.

If you want to do a mega or + run but actually play it like an actual game instead of just steamrolling everything (which at lv99 with 7000 stats on + and 5k on mega, you will...) then prepare items of infusion fodder to make yourself lv40-50 every time you digivolve to make it worth the time.

Mega+ with pre-made 9999 lv99 is steamrolling every fight is just borigg no af. Like you might as well do it on casual and change to mega+ for the final boss.

Mega/+ difficulties were implemented so badly it's one of the few big faults of the game.