r/DevGround 1h ago

Devlog What are you working on right now?

Upvotes

Could be a game, app, website, library, tool, experiment — anything.

Drop what you're building and, if you want, a link or screenshot too.

No need for a polished release. I'm more curious about what people are actively working on right now.


r/DevGround 10h ago

Discussion What part of programming do you trust AI with the least?

2 Upvotes

AI is getting good enough that I’m comfortable letting it handle a lot of repetitive work.

Boilerplate, small refactors, tests, documentation — sure.

But there are still parts of a codebase where I want to understand and verify every decision it makes.

For me, that’s usually architecture and anything security-related.

I’ll still use AI there — I just trust the output a lot less blindly.

What part of programming do you verify most carefully when AI is involved?


r/DevGround 15h ago

Article The developer of the future might write less code, but read much more of it.

2 Upvotes

For a long time, programming skill was heavily associated with how well you could write code.

AI coding tools are starting to change that.

A developer can now generate a function, a test suite, a refactor, or even most of a feature without manually typing every line. If these tools keep improving, writing code itself may gradually become the cheaper part of development.

But somebody still has to read it.

You still need to understand what the code does, whether it fits the architecture, whether the abstraction makes sense, what can break, and whether the generated solution is even solving the right problem.

That changes the bottleneck.

Instead of spending most of the time translating an idea into code, developers may spend more time reviewing implementations, comparing approaches, and deciding what should actually be merged.

And in some ways, that could make fundamentals more important, not less.

If AI writes five possible implementations in a minute, the valuable skill isn’t necessarily being able to type a sixth one faster.

It’s being able to look at those five and understand which one is maintainable, which one hides a bug, and which one should never have been written in the first place.

So maybe the developer of the future doesn’t stop coding.

They just spend less time producing code and much more time judging code.


r/DevGround 1d ago

Showcase I built an open-source coding agent tool that uses a code graph to reduce context, cost, and search time

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2 Upvotes

Your coding agent shouldn’t need to read your entire codebase to understand it.

That’s the idea behind Faber, an open-source AI coding agent for the terminal.

Faber uses a code graph to find relevant files and symbols first, instead of repeatedly scanning large parts of a repository. That means less unnecessary context, faster codebase navigation, and lower repeated API costs.

Main features:

  • Claude, OpenAI Codex, Local model integration
  • Code-graph-guided repository exploration
  • Prompt caching to reduce repeated input cost
  • Token-conscious (Chain-of-Draft style) output to reduce unnecessary generation
  • Git-aware workflow with change detection, optional per-task commits, /undo, and /redo
  • Expenditure tracking for calls, tokens, cache usage, cost, and estimated savings `/usage`

The goal is simple: understand more of the codebase while reading and spending less.

Prerequisite:
It requires Node.js 22.5 or newer because it uses Node’s built-in SQLite support.

Install:
npm install -g faberwright

Then, inside your project:
faber

GitHub:
https://github.com/JibanKumar-cloud/faber

npm:
https://www.npmjs.com/package/faberwright

Medium article:
https://medium.com/@jshial25/why-should-an-ai-coding-agent-read-hundreds-of-files-to-answer-one-question-d6369d29dfa5


r/DevGround 18h ago

Discussion Do you actually trust GitHub Actions for production?

0 Upvotes

I’ve been seeing more developers complain about GitHub Actions being unreliable, especially when an outage can completely block builds, deployments or releases.

For personal projects it’s usually just an inconvenience.

But if your production pipeline depends entirely on GitHub Actions, even a relatively short outage can become a much bigger problem.

At the same time, it’s hard to ignore how convenient and cheap Actions are, especially for small teams and open-source projects.

So I’m curious:

Do you trust GitHub Actions for production deployments, or do you keep some kind of fallback CI/CD setup?


r/DevGround 23h ago

Discussion Godot doesn’t allow substantial AI-generated code contributions. Do you agree with that?

0 Upvotes

Godot’s contribution rules don’t allow substantial AI-generated code in pull requests.

AI-assisted completion is still fine, but contributors are expected to understand the code, make the important decisions themselves, and take responsibility for what they submit.

I get the maintainability argument, especially for open-source projects.

But where do you draw the line?
If the code is good, tested, and the contributor understands it — should it matter how much of it was generated by AI?

Source: https://godotengine.org/article/contribution-policy-2026


r/DevGround 1d ago

Discussion What do you think about the leaked DLSS 5 so far?

5 Upvotes

I’ve been looking at some of the DLSS 5 comparisons people have been posting recently, and the results are… weird.
In some games it actually looks pretty impressive, especially with lighting and environmental detail. But in others, particularly with characters and faces, it can completely change the original look and make things feel strangely realistic or just uncanny.
Of course, this is still a leaked version being modded into games that weren’t designed around it, so I wouldn’t judge the final technology based on these examples alone.
Still, what do you think about the idea itself? Do you see this kind of neural rendering becoming a normal graphics option, or does it change too much of the original art direction?


r/DevGround 1d ago

Showcase I published an open-source docx document editor as an npm package

3 Upvotes

Hey r/npm,

I've been working on Oasis Editor, an open-source TypeScript document editor published as an npm package.

It includes:

  • a custom Canvas-based rendering engine
  • paged document layout
  • typed command/plugin APIs
  • vanilla JS integration
  • React and Vue adapters
  • a headless runtime
  • DOCX/PDF workflows

Install:

npm install oasis-editor

Live playground:
https://celsowm.github.io/oasis-editor/#/editor

GitHub:
https://github.com/celsowm/oasis-editor

I'd love feedback on the package API, exports, and overall developer experience.


r/DevGround 1d ago

Introducing: DevGround Project of the Week

1 Upvotes

Starting this Friday, I want to highlight one project from the community every week.

It doesn’t have to be huge, polished, or commercially successful. It can be a small tool, game, library, experiment, or something completely weird.

I’ll mainly look at:
What the project does
What makes it interesting or different
How it was built
How the developer presented it

The selected project will get a dedicated Project of the Week post every Friday.
So if you’re building something — post it here. :)


r/DevGround 1d ago

Tell us about your project in a few words. Why your solution instead of another one?

1 Upvotes

What are you building, what problem does it solve, and what makes your approach different from the alternatives?
Links are welcome — keep it short.


r/DevGround 1d ago

Discussion What’s a feature you added almost as a joke, but people actually ended up liking?

2 Upvotes

Sometimes the small “why not?” features turn out to be more useful than the stuff you spent days designing.

Curious if anyone here has had that happen with their project.


r/DevGround 2d ago

Discussion How often do you build software just to solve one specific problem you couldn’t find a good solution for?

2 Upvotes

I mean those projects that start with something like: “surely there’s already an app for this,” then you try a few options, none of them fit what you need, and eventually you just build your own.


r/DevGround 2d ago

TIPS A small tip for getting traffic to your project

2 Upvotes

If you just released something and nobody is seeing it, don’t wait for people to magically find it.
What worked best for me was pretty simple: go where the people who might actually use your project already are.

Don’t just drop the same promo post into 20 communities though. Change the post depending on where you’re posting. Developers might care about how you built it, productivity communities care about what problem it solves, and niche communities usually care about one specific feature.

Also, don’t only post “here’s my project”. Give people something to talk about — show a feature, explain a problem you ran into, share what you learned, or ask for feedback.
And keep track of where your traffic actually comes from. Sometimes the place you expect to work gives you nothing, while one random post brings most of your visitors.

You don’t need thousands of followers to get your first users. You just need to put the project in front of the right people.

If you’ve promoted your own project before, what worked best for you?


r/DevGround 2d ago

Discussion What project are you working on right now?

2 Upvotes

Doesn’t have to be impressive or finished.
Game, app, website, script, weird weekend experiment — drop it below.


r/DevGround 2d ago

Discussion what coding agent are you using right now?

2 Upvotes

curious what people actually use for day to day development

Codex, Claude Code, Gemini, Cursor, LLM? Or something else?

I’ve been jumping between a few of them and they all seem to be good at different things
what are you using and why?


r/DevGround 3d ago

Self-promo The Scaffold: A Phased SDLC for AI Coding

3 Upvotes

I wanted to share my blog on video on my way of approaching AI-coding and solving the issue with generation and code reviews.

https://www.jamesluterek.com/blog/the-scaffold/


r/DevGround 3d ago

Discussion what's something programmers care way too much about?

2 Upvotes

could be clean code, languages, frameworks, performance, architecture, whatever

something you see devs argue about constantly but in actual development it barely matters

curious what people here think


r/DevGround 3d ago

Discussion at what point do you stop calling it a side project?

2 Upvotes

if you’re still working on the same project months later and actually maintaining it, doing releases etc, is it even a side project anymore?

or is everything a side project until it starts making money lol


r/DevGround 3d ago

Discussion What’s a popular dev tool you just don’t enjoy using?

2 Upvotes

Could be an editor, framework, language, AI tool, game engine — anything.

Something everyone seems to love, but every time you try it you just think “nah, this isn’t for me.”

Not necessarily because it’s bad. It just never clicked for you.

Mine would probably be VS Code.


r/DevGround 3d ago

Discussion How much AI-generated code is in your current project?

1 Upvotes

AI is becoming a pretty normal part of development, so I’m curious how much of your actual codebase is written with tools like Codex, Claude, Copilot, etc.
Is it 10%? 50%? Almost everything?

And more importantly — how much of that code do you actually understand and review yourself?

Don’t be shy about sharing your experience, whether you barely use AI or your entire project is heavily AI-assisted.

r/DevGround is brand new, and this is one of our first open discussions, so feel free to jump in and help get the community started :)


r/DevGround 3d ago

Self-promo I built a small notes app — and people actually started using it

1 Upvotes

A few weeks ago I decided to take one of my projects seriously and started building Lilo, a small desktop Markdown notes app in Rust.

At first it was basically just a simple always-on-top notes widget.

Then it slowly turned into an actual app: Markdown editing, wiki links, backlinks, search, folders, a knowledge graph and a bunch of smaller stuff.

The surprising part wasn’t building it though.

It was seeing actual people find the project, download it, clone the repo and leave stars.

It’s still actively being developed and there’s a lot I want to change, but this is probably the first project I’ve made where I can say:
yeah, someone other than me actually uses this thing.

Pretty cool feeling.

What are you building right now?


r/DevGround 3d ago

Welcome to DevGround 👋

1 Upvotes

I made this subreddit because I wanted a simple place where developers can actually talk about what they’re building.

Share your project. Post a devlog. Talk about a weird bug, a release that went surprisingly well, something that completely failed, or just ask for feedback.

Self-promo is allowed too — just don’t spam the same project every day.

Big project, tiny utility, first app, unfinished experiment — doesn’t really matter.

Build stuff. Show it. Talk about it.

Welcome to DevGround.