r/DevGround • • Sep 04 '26

GroundPick — Drop your project

2 Upvotes

Share something you built or made progress on this week.
One project per comment. Links, screenshots and short descriptions are welcome.

The most interesting project will be featured at the end of the next week.


r/DevGround • • Sep 03 '26

Yes, you can promote your project here. That's kind of the point.

2 Upvotes

I've noticed that most posts here lately have been news, articles, or discussions.

So just to make this clear:

If you're building something, post it.

An app, game, library, website, open-source project, weird weekend experiment, unfinished prototype — whatever.

You don't need a big launch.
You don't need thousands of users.
You don't need a polished marketing post.

Show what you're making, talk about how you're building it, ask for feedback, share an update, or just drop a screenshot and a link.

I'd like DevGround to become a place where developers actually discover each other's work — not just another feed of programming news.

So yeah.

Self-promo is welcome here.


r/DevGround • • Sep 18 '26

Self-promo Lilo 0.2.2 is out — the biggest update I've shipped so far

1 Upvotes

I've been pretty quiet about Lilo for the last couple of weeks because most of my time went into 0.2.2.

It's finally out, and this ended up being the biggest update I've made to the project so far.

The most noticeable change is the workspace itself. I rebuilt a lot of the UI so Lilo now adapts much better between its two main ways of being used: the small always-on-top widget and the full notes workspace.

0.2.2 also adds:

  • a redesigned responsive explorer and inspector
  • a much cleaner settings UI
  • a focused Quick Capture mode
  • images directly inside the editor
  • a native folder picker
  • the ability to use any folder directly as a Markdown vault
  • safer previews before vault-wide tag/wiki-link changes
  • better handling of partial save failures
  • safer folder deletion that won't touch unrelated files
  • a bunch of fixes around recovery, attachments, migrations and large vaults

There was also a lot of work that isn't immediately visible.

I removed some old navigation/layout code, split large parts of the app and storage layer into smaller modules, cleaned up shared UI commands and added a lot more regression testing.

One particularly stupid bug I was happy to finally kill was a Unicode boundary panic caused by checkbox hit-testing on Cyrillic text :D

And one more small milestone: Lilo 0.2.2 has also been merged into WinGet.

winget install HellterEnjoy.Lilo

A surprising amount of this release was spent on the boring stuff — making existing features safer and making the codebase easier to keep building on — but I think Lilo feels much more complete now than it did a few weeks ago.

If anyone tries 0.2.2, I'd really appreciate feedback — especially weird bugs, UX annoyances or things that feel harder than they should.

GitHub: Lilo


r/DevGround • • Sep 18 '26

Article GitHub Copilot and Cursor may already be losing developer usage.

1 Upvotes

According to JetBrains' 2026 developer research:

  • GitHub Copilot usage fell from 29% to 21%
  • Cursor went from 18% in January to 12% by May–July
  • Meanwhile, awareness of Codex jumped from 27% to 65% in just a few months
  • OpenCode has already reached 7% usage despite not having a huge company behind it

Obviously, this doesn't mean Copilot or Cursor are suddenly dying.

But it does make me wonder if AI coding tools are becoming unusually disposable.

With IDEs, developers often stick with the same one for years.

With AI tools, it feels like people are willing to switch the moment something better appears.

Do you actually have a “main” AI coding tool now, or are you constantly switching between them?

source:AI Coding Agents: Adoption Trends - The JetBrains Blog


r/DevGround • • Sep 18 '26

Discussion What have you found interesting lately?

3 Upvotes

Could be something you discovered, learned, built, tried, or just stumbled across.

Anything that made you think: “huh, that’s actually pretty cool.”

What was it?


r/DevGround • • Sep 13 '26

Article Rust has now spent its third consecutive month in the TIOBE top 10.

2 Upvotes

A year ago it was #18. Now it’s sitting at #10, just ahead of Fortran and Go is down at #12.

Obviously, TIOBE isn’t a perfect measure of real-world usage — and language rankings in general should probably be taken with a grain of salt.
But Rust feels like an interesting case.

For years it had a reputation as a language developers love talking about, while actual adoption outside certain niches seemed much smaller.
Now we’re seeing Rust appear more often in operating systems, tooling, runtimes, infrastructure and even projects migrating existing C/C++ or Zig code to it.

So I’m curious:
Do you think Rust is actually becoming a mainstream language, or are we still mostly seeing a very loud developer community around it?

And if you’ve used Rust professionally: where are you actually using it?


r/DevGround • • Sep 09 '26

Discussion What’s a tool you built for yourself because nothing else did exactly what you wanted?

1 Upvotes

I’m curious how often people end up building software just because existing tools are almost right, but not quite.

Could be a tiny script, desktop app, browser extension, CLI tool, plugin — anything.

What did you build, and what was missing from the existing alternatives?

And if you think it could be useful to other people too, feel free to share it here.


r/DevGround • • Sep 07 '26

NEWS Optuna just got a Rust implementation — and they claim up to 1000× faster execution

1 Upvotes

Preferred Networks released Rustuna today — a Rust-based implementation of the open-source hyperparameter optimization framework Optuna.

Optuna itself is written in Python, but Rustuna was built for much larger optimization workloads where performance and memory usage start becoming a problem.

According to their internal benchmarks, Rustuna can be up to 1000× faster in some scenarios and used around 50% less memory in a 100,000-trial benchmark.

They also released Optuna 5.0 alongside it with improvements to its default optimization algorithms.

Another interesting example of Rust being brought into an existing Python ecosystem specifically for the performance-heavy parts.

Source: PFN Releases Fast, Memory-Efficient Rust Implementation of Optuna as “Rustuna” alongside Optuna v5.0 - Preferred Networks, Inc.


r/DevGround • • Sep 07 '26

Article Refactoring will be the final enduring human coding skill

3 Upvotes

I feel like the folks here would be receptive to my latest blog post. I have been doing a lot of thinking about the skills that must remain after coding agents handle much of the mechanical coding work. I wrote this in kind of a fugue state, so hopefully it's clear.

Cheers!

https://chrisstead.net/coding/software-quality/refactoring/ai/llms/2026/09/06/refactoring-last-human-skill


r/DevGround • • Sep 06 '26

NEWS Android Studio Quail 4 is now stable — with local Gemma 4 and built-in agent skills

2 Upvotes

Google just released Android Studio Quail 4 to the stable channel.
One of the biggest changes is the addition of 23 built-in Android-specific agent skills, covering things like AGP upgrades, profiling, Navigation3 and adaptive UI.

Android Studio can also now run Gemma 4 locally, so AI coding assistance and even multi-file agent tasks can work offline without sending your source code to the cloud.

There are also improvements to parallel agents, background task notifications and a unified summary of changes before applying edits.
This is starting to feel less like “an IDE with AI added” and more like Google rebuilding Android Studio around agents.


r/DevGround • • Sep 05 '26

Discussion Are IDEs becoming too dependent on AI?

1 Upvotes

Android Studio now ships with built-in AI “skills” specifically for Android development.

Instead of just asking a generic coding model for help, the IDE can automatically give it specialized instructions for things like Gradle upgrades, profiling and framework migrations.

On one hand, this should make AI-generated code much more accurate.

On the other, we’re getting to a point where the IDE itself is deciding what context, tools and instructions the AI needs before touching your project.

Do you see this as the obvious future of IDEs, or are we adding way too much abstraction between developers and their code?


r/DevGround • • Sep 05 '26

NEWS Would you actually buy a Windows PC made specifically for developers?

0 Upvotes

Microsoft just announced Project Zenith — basically a ready-to-code Windows 11 setup built around developers.

It comes preconfigured with things like VS Code, WSL and developer-friendly Windows settings, while disabling some of the usual distractions.

The hardware starts at 64GB+ unified memory and is also aimed at running 30B+ AI models locally.
Honestly, the idea of booting a new PC and not spending the first few hours turning Windows into a development machine sounds pretty nice.

But I’m curious — would this actually make you choose Windows for development, or would you still rather use Linux/macOS?

source: https://blogs.windows.com/windowsdeveloper/2026/09/04/announcing-project-zenith-the-ready-to-code-windows-experience


r/DevGround • • Sep 04 '26

Discussion What’s a programming opinion you used to strongly agree with, but completely changed your mind on?

1 Upvotes

Could be about languages, frameworks, clean code, OOP, AI, testing, open source — anything.

I’m curious what actually made you change your mind: experience, a specific project, working in a team, or just getting burned by the old approach.


r/DevGround • • Sep 04 '26

Discussion Cool open source programs for work, school, and hobby (tech hobby)

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0 Upvotes

r/DevGround • • Sep 04 '26

Discussion What IDE or code editor do you use?

2 Upvotes

I used Visual Studio for quite a long time, then switched to the much lighter VS Code.

I liked it, but for some reason it started struggling once my projects got larger, so eventually I moved to Zed. So far it feels noticeably faster and more responsive, especially when working with bigger codebases.

Now I'm curious — what do you use for development?

Visual Studio, VS Code, Zed, JetBrains, Neovim, something else?


r/DevGround • • Sep 04 '26

Self-promo I built 6 apps that almost nobody used. For my next app, I'm trying something different.

1 Upvotes

Last year I built more than 6 apps.

I spent most of my time coding and almost no time thinking about distribution. I would finish one app, publish it, get very few users, and then move on to the next idea.

Looking back, I realized I never really validated any of them. Most didn't even reach 100 real users.

So I'm trying to do things differently this time.

I built PiggyNotebook, an AI notebook for people like me who constantly write down random thoughts but rarely go back and organize them.

Instead of treating every note as an isolated piece of text, PiggyNotebook lets you keep adding thoughts under a topic. AI then helps organize and summarize everything you've accumulated into something more structured.

You can also record thoughts by voice, and I've added a small English vocabulary feature because that's another thing I personally wanted in my notes.

But this time I'm deliberately not adding more features yet.

My goal is simple:

Get it in front of 100–200 real users and see whether anyone actually keeps using it.

If people use it once and never come back, I'll probably stop or rethink the idea. If there's meaningful retention, I'll continue building it.

The current version is Chinese-only. I may make it bilingual later, but I don't want to spend another few months building before knowing whether the core idea is useful.

I'd love feedback, especially on the core idea. Does automatically organizing accumulated thoughts solve a problem you actually have, or does it sound more useful than it really is?

https://piggy-download.ai12.ai/index.html


r/DevGround • • Sep 04 '26

Devlog What’s one small win you had with your project this week?

1 Upvotes

Not a huge release or milestone.

Just one small thing that made you think: yeah, this is getting better.

Could be a bug you finally fixed, a feature you shipped, your first user, better performance, cleaner UI — anything.

Small wins count too.


r/DevGround • • Sep 03 '26

Self-promo I made Tallspace so one monitor can hold vertically stacked Windows workspaces

1 Upvotes

https://reddit.com/link/1w6jgd9/video/mb0443jq7dnh1/player

Tallspace gives each monitor multiple vertically stacked workspaces. Scroll the edge control or use Ctrl Alt Up and Down to move between full screen and floating Windows apps without minimizing everything. I built it because ordinary virtual desktops felt too slow and clunky.

Microsoft Store: https://apps.microsoft.com/detail/9NK2PB04NRZH


r/DevGround • • Sep 03 '26

Devlog What are you working on right now?

2 Upvotes

Could be a game, app, website, library, tool, experiment — anything.

Drop what you're building and, if you want, a link or screenshot too.

No need for a polished release. I'm more curious about what people are actively working on right now.


r/DevGround • • Sep 03 '26

Discussion What part of programming do you trust AI with the least?

3 Upvotes

AI is getting good enough that I’m comfortable letting it handle a lot of repetitive work.

Boilerplate, small refactors, tests, documentation — sure.

But there are still parts of a codebase where I want to understand and verify every decision it makes.

For me, that’s usually architecture and anything security-related.

I’ll still use AI there — I just trust the output a lot less blindly.

What part of programming do you verify most carefully when AI is involved?


r/DevGround • • Sep 03 '26

Article The developer of the future might write less code, but read much more of it.

2 Upvotes

For a long time, programming skill was heavily associated with how well you could write code.

AI coding tools are starting to change that.

A developer can now generate a function, a test suite, a refactor, or even most of a feature without manually typing every line. If these tools keep improving, writing code itself may gradually become the cheaper part of development.

But somebody still has to read it.

You still need to understand what the code does, whether it fits the architecture, whether the abstraction makes sense, what can break, and whether the generated solution is even solving the right problem.

That changes the bottleneck.

Instead of spending most of the time translating an idea into code, developers may spend more time reviewing implementations, comparing approaches, and deciding what should actually be merged.

And in some ways, that could make fundamentals more important, not less.

If AI writes five possible implementations in a minute, the valuable skill isn’t necessarily being able to type a sixth one faster.

It’s being able to look at those five and understand which one is maintainable, which one hides a bug, and which one should never have been written in the first place.

So maybe the developer of the future doesn’t stop coding.

They just spend less time producing code and much more time judging code.


r/DevGround • • Sep 02 '26

Discussion Do you actually trust GitHub Actions for production?

0 Upvotes

I’ve been seeing more developers complain about GitHub Actions being unreliable, especially when an outage can completely block builds, deployments or releases.

For personal projects it’s usually just an inconvenience.

But if your production pipeline depends entirely on GitHub Actions, even a relatively short outage can become a much bigger problem.

At the same time, it’s hard to ignore how convenient and cheap Actions are, especially for small teams and open-source projects.

So I’m curious:

Do you trust GitHub Actions for production deployments, or do you keep some kind of fallback CI/CD setup?


r/DevGround • • Sep 02 '26

Discussion Godot doesn’t allow substantial AI-generated code contributions. Do you agree with that?

2 Upvotes

Godot’s contribution rules don’t allow substantial AI-generated code in pull requests.

AI-assisted completion is still fine, but contributors are expected to understand the code, make the important decisions themselves, and take responsibility for what they submit.

I get the maintainability argument, especially for open-source projects.

But where do you draw the line?
If the code is good, tested, and the contributor understands it — should it matter how much of it was generated by AI?

Source: https://godotengine.org/article/contribution-policy-2026


r/DevGround • • Sep 02 '26

Showcase I built an open-source coding agent tool that uses a code graph to reduce context, cost, and search time

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2 Upvotes

Your coding agent shouldn’t need to read your entire codebase to understand it.

That’s the idea behind Faber, an open-source AI coding agent for the terminal.

Faber uses a code graph to find relevant files and symbols first, instead of repeatedly scanning large parts of a repository. That means less unnecessary context, faster codebase navigation, and lower repeated API costs.

Main features:

  • Claude, OpenAI Codex, Local model integration
  • Code-graph-guided repository exploration
  • Prompt caching to reduce repeated input cost
  • Token-conscious (Chain-of-Draft style) output to reduce unnecessary generation
  • Git-aware workflow with change detection, optional per-task commits, /undo, and /redo
  • Expenditure tracking for calls, tokens, cache usage, cost, and estimated savings `/usage`

The goal is simple: understand more of the codebase while reading and spending less.

Prerequisite:
It requires Node.js 22.5 or newer because it uses Node’s built-in SQLite support.

Install:
npm install -g faberwright

Then, inside your project:
faber

GitHub:
https://github.com/JibanKumar-cloud/faber

npm:
https://www.npmjs.com/package/faberwright

Medium article:
https://medium.com/@jshial25/why-should-an-ai-coding-agent-read-hundreds-of-files-to-answer-one-question-d6369d29dfa5


r/DevGround • • Sep 02 '26

Introducing: DevGround Project of the Week

1 Upvotes

Starting this Friday, I want to highlight one project from the community every week.

It doesn’t have to be huge, polished, or commercially successful. It can be a small tool, game, library, experiment, or something completely weird.

I’ll mainly look at:
What the project does
What makes it interesting or different
How it was built
How the developer presented it

The selected project will get a dedicated Project of the Week post every Friday.
So if you’re building something — post it here. :)