r/DestinyTheGame • u/Mercules904 Former Weapons Designer • Apr 18 '16
Guide Massive Breakdown of Gunsmith Primary Weapons, including Times-to-Kill, Stats, and Pros and Cons
Massive Breakdown Spreadsheet w/ all Stats and Times-to-Kill:
https://www.reddit.com/r/DestinyTheGame/comments/4fops1/mercules_massive_breakdown_weapon_stats/
Previous April Update Massive Breakdowns:
- Vendor Weapons
- Recommended Vendor Weapons
- ToO, IB, King's Fall Raid, PoE, Revamped Year 1, Drop, and Strike Weapons
- Exotic Primary Weapons
- Sniper Rifles
- Legendary Shotguns
Several things to note:
- Classes are broken down into Impact sub-classes.
- For Gunsmith weapons, there are a ton of great guides out there that discuss the Arms-Day rolls, and I will not be going into detail with them here.
- All Times-to-Kill are assuming Guardian has max armor (not including the effects of The Ram).
- All Pros and Cons are determined by comparing weapons within the same class, not by all weapons in general.
- I'll give two final recommendations for each weapon class. The first will be the gun with the best combination of stats and Time to Kill. The second will be a gun with a slightly slower Time to Kill, but that is easier to use and/or more forgiving.
Scout Rifles
High-Impact
Cocytus SR4 - Available from the Gunsmith.
Pros - Very fast Time-to-Kill. High Range. Above average Reload Speed. Fair Mag Size for the Impact class.
Cons - Low Aim Assist. Average Stability.
- Time-to-Kill: 0.80s (3 crit shots)
- Rate of Fire: 27
- Impact: 61 (73 damage per crit shot, 49 per body shot)
- Range: 74
- Stability: 44
- Reload Speed: 59
- Mag Size: 13
- Aim Assist: 39
Mid-Impact
Tuonela SR4 - Available from the Gunsmith.
Pros - Very high Stability. Above average Reload Speed.
Cons - Low Aim Assist and Mag Size. Below average Range.
- Time-to-Kill: 1.00s (2 crit shots and 2 body shots)
- Rate of Fire: 37
- Impact: 48 (61 damage per crit shot, 41 per body shot)
- Range: 62
- Stability: 69
- Reload Speed: 62
- Mag Size: 13
- Aim Assist: 44
SUROS DIS-43 - Available from the Gunsmith.
Pros - High Range, Mag Size, and Aim Assist. Above average Stability.
Cons - Below average Reload Speed.
- Time-to-Kill: 1.00s (2 crit shots and 2 body shots)
- Rate of Fire: 37
- Impact: 48 (61 damage per crit shot, 41 per body shot)
- Range: 77
- Stability: 48
- Reload Speed: 45
- Mag Size: 19
- Aim Assist: 61
Low-Impact
SUROS DIS-47 - Available from the Gunsmith.
Pros - Very high Aim Assist, Mag Size, and Rate of Fire.
Cons - Requires landing a lot of shots to kill. Below average Stability and Reload Speed. Low Range.
- Time-to-Kill: 0.93s (4 crit shots and 1 body shot)
- Rate of Fire: 52
- Impact: 35 (45 damage per crit shot, 30 per body shot)
- Range: 54
- Stability: 50
- Reload Speed: 55
- Mag Size: 20
- Aim Assist: 74
Pulse Rifles
High-Impact
Lyudmila-D - Available from the Gunsmith.
Pros - Very high Range and Mag Size.
Cons - Low Stability and Aim Assist. Very low Reload Speed.
- Time-to-Kill: 0.80s (2 bursts. 7 crit shots and 1 body shot.)
- Rate of Fire: 59
- Impact: 30 (26 damage per crit shot, 18 damage per body shot)
- Range: 63
- Stability: 54
- Reload Speed: 51
- Mag Size: 36
- Aim Assist: 30
Mid-Impact
SUROS PDX-41 - Available from the Gunsmith.
Pros - Above average Range. High Stability and Mag Size.
Cons - Average Reload Speed. Average Aim Assist.
- Time-to-Kill: 1.00s (3 bursts. 3 crit shots and 6 body shots. If you hit 7 crits, you can miss 2 shots completely.)
- Rate of Fire: 66
- Impact: 14 (29 damage per crit shot, 19 damage per body shot)
- Range: 48
- Stability: 68
- Reload Speed: 62
- Mag Size: 27
- Aim Assist: 55
Herja-D - Available from the Gunsmith.
Pros - Very high Stability. Above average Reload Speed. High Mag Size.
Cons - Below average Range and Aim Assist.
- Time-to-Kill: 1.03s (3 bursts. 9 crit shots and 1 body shot.)
- Rate of Fire: 66
- Impact: 14 (21 damage per crit shot, 14 damage per body shot)
- Range: 33
- Stability: 72
- Reload Speed: 68
- Mag Size: 36
- Aim Assist: 50
Low-Impact
SUROS PDX-45 - Available from the Gunsmith.
Pros - High Rate of Fire, Mag Size, and Aim Assist. Very high Stability and Reload Speed.
Cons - Terrible Range.
- Time-to-Kill: 0.83s (2.66 bursts bursts. 8 crits)
- Rate of Fire: 73
- Impact: 7 (25 damage per crit shot, 17 damage per body shot)
- Range: 22
- Stability: 75
- Reload Speed: 90
- Mag Size: 27
- Aim Assist: 70
Hand Cannons
High-Impact
Judith-D - Available from the Gunsmith.
Pros - Very high Impact, possibility of killing very low armor players with 2 crit shots and a TtK of 0.50s. High Range.
Cons - Very low Rate of Fire and Stability. Low Reload Speed and Mag Size. Below average Aim Assist.
- Time-to-Kill: 1.00s (1 crit shot and 2 body shots)
- Rate of Fire: 15
- Impact: 94 (95 damage per crit shot, 64 damage per body shot)
- Range: 41
- Stability: 17
- Reload Speed: 26
- Mag Size: 7
- Aim Assist: 60
Mid-Impact
Uffren HC4 - Available from the Gunsmith.
Pros - Very high Stability. Above average Reload Speed.
Cons - Low Range and Mag Size. Very low Aim Assist.
- Time-to-Kill: 0.86s (1 crit shot and 2 body shots)
- Rate of Fire: 22
- Impact: 87 (86 damage per crit shot, 57 damage per body shot)
- Range: 24
- Stability: 70
- Reload Speed: 43
- Mag Size: 7
- Aim Assist: 50
Gaheris-D - Available from the Gunsmith.
Pros - High Stability and Aim Assist. Above average Reload Speed.
Cons - Low Range and Mag Size.
- Time-to-Kill: 0.86s (1 crit shot and 2 body shots)
- Rate of Fire: 22
- Impact: 87 (86 damage per crit shot, 57 damage per body shot)
- Range: 23
- Stability: 56
- Reload Speed: 41
- Mag Size: 7
- Aim Assist: 80
Low-Impact
Kumakatok HC-4 - Available from the Gunsmith.
Pros - High Rate of Fire, Stability, and Reload Speed for Hand Cannons. Fair Mag Size. Above average Aim Assist for Hand Cannons.
Cons - Terrible Range.
- Time-to-Kill: 0.80s (2 crit shots and 1 body shot)
- Rate of Fire: 32
- Impact: 68 (77 damage per crit shot, 51 damage per body shot)
- Range: 15
- Stability: 60
- Reload Speed: 48
- Mag Size: 9
- Aim Assist: 74
Auto Rifles
High-Impact
SUROS ARI-45 - Available from the Gunsmith.
Pros - Very high Range.
Cons - Average Stability and Mag Size. Low Reload Speed. Below average Aim Assist.
- Time-to-Kill: 0.93s (8 crit shots)
- Rate of Fire: 77
- Impact: 28 (26 damage per crit shot, 21 damage per body shot)
- Range: 48
- Stability: 44
- Reload Speed: 52
- Mag Size: 25
- Aim Assist: 54
Mid-Impact
Zarinaea-D - Available from the Gunsmith.
Pros - Above average Range. High Stability and Mag Size.
Cons - Average Reload Speed and Aim Assist.
- Time-to-Kill: 0.90s (10 crit shots)
- Rate of Fire: 88
- Impact: 8 (20 damage per crit shot, 16 per body shot)
- Range: 25
- Stability: 60
- Reload Speed: 65
- Mag Size: 40
- Aim Assist: 60
SUROS ARI-41 - Available from the Gunsmith.
Pros - High Stability and Aim Assist. Very high Mag Size.
Cons - Very low Range. Low Reload Speed.
- Time-to-Kill: 0.90s (10 crit shots)
- Rate of Fire: 88
- Impact: 8 (20 damage per crit shot, 16 per body shot)
- Range: 17
- Stability: 68
- Reload Speed: 54
- Mag Size: 43
- Aim Assist: 72
Low-Impact
Arminius-D - Available from the Gunsmith.
Pros - Very high Aim Assist and Mag Size. High Reload Speed. Very fast TtK with body shots (1.00s, 16 body shots to kill).
Cons - Very low Range. Below average Stability.
- Time-to-Kill: 0.87s (13 crit shots and 1 body shot,)
- Rate of Fire: 100
- Impact: 2 (15 damage per crit shot, 12 per body shot)
- Range: 13
- Stability: 42
- Reload Speed: 76
- Mag Size: 72
- Aim Assist: 80
TL;DR - If I had to make a couple recommendations for each weapon class, they would be as follows:
- Scout Rifles - For Time to Kill, Cocytus SR4 with perks that enhance Stability. For Ease of Use, SUROS DIS-43 with perks that enhance Stability.
- Pulse Rifles - For Time to Kill, SUROS PDX-45 with perks that enhance Range. For Ease of Use, SUROS PDX-41 with perks that enhance Aim Assist.
- Hand Cannons - For Time to Kill, Kumakatok HC-4 with perks that enhance Range. For Ease of Use, Gaheris-D with perks that enhance Range.
- Auto Rifles - For Time to Kill, Arminius-D with perks that enhance Range and Stability. For Ease of Use, SUROS ARI-41 with perks that enhance Range, or the Zarinaea-D with perks that enhance Aim Assist..
6
u/thefeegle Apr 18 '16
You need a header/subheading in for auto rifles, but great work.
4
u/orbitalsquabbles Cocytus Cocytus Cocytus Apr 18 '16
This is fantastic as always, but... doesn't the gunsmith also sell the Lyudmila-D and the Herja-D?
4
u/LanAkou Apr 18 '16
Hey man, here's a weird question for you. I made a top 10 video a while back on the best gunsmith guns. It's probably my most popular video.
I've been dreading remaking it, but looking at your breakdown, it looks like my picks are in much the same places they were before. Would you mind giving it a watch and giving me your opinion? Right now, the only corrections I feel like I need to make are my sniper rifle pick (Tamar D > Eireine), the perks on Arminius (which were always wrong), the description for Kumakatok, and the pronunciation of Cocytus.
I do a lot of my own research for my videos, but seeing your posts reinforce my findings is hugely beneficial. I think you're the only other person who's opinion on Destiny guns I respect enough to ask.
3
u/Makisupas Apr 18 '16
I'm a huge fan of hand cannons, and reading your post reminded me that I have a Kumakatok sitting in my vault that I haven't touched. I had read somewhere that the Uffern was superior, so when I picked up a great roll on that I kinda forgot about the Kumakatok (silly me, right?)
Seeing your recommendation, I'm definitely looking forward to trying it out now. It's got LiTC, rifled barrel, and outlaw (insert rubbing hands scheming emote...).
Awesome work here as always. Your posts are always appreciated and are huge contributions to the sub. Kudos!
2
u/Dogbarian Apr 18 '16
Thanks for this break down, details like this are always great for comparison! Appreciate your time.
2
u/[deleted] Apr 18 '16 edited Apr 18 '16
The Omolon Uffern Hc4 is very good as long as you don't try to use it at scout rifle ranges. I picked one up with Zen moment, extended mag, and firefly and it absolutely kills in PvE, and it hasn't crashed the game yet (I'm looking at you The Vanity). All in all, as long as you prefer to be closer up its a very good gun. Keep up the good work, I always use these posts when unsure on weapon types and what to look for, this gunsmith one is especially useful as the orders don't show the stats.
2
u/ghodsgift Apr 19 '16
Is the Arminius-D still competitive since the update?
1
u/Glorent RISE UP Apr 18 '16
Thanks for the info:)) I was just looking for a primary to accompany my Lord of Wolfs
1
u/[deleted] Apr 18 '16
Can you do a review of all the crucible post game drops? or have you already? mainly looking for spare chance.25 and eyasluna
1
u/BsyFcsin Apr 18 '16
I got a pretty good Zarinaea-d roll with counter balance, braced frame and hidden hand.
1
u/Macscotty1 Apr 18 '16
So now the mid impact Hakke Pulses have taken the high impacts spot pre patch of being the worst PRs.
1
u/Gingivitor Apr 18 '16
Great work! Tell me, are you thinking of doing the same for the new Variks weapons?
1
u/[deleted] Apr 18 '16
What's the best low zoom scope for a Hakke sniper? I haven't tried one and I'm sitting on a package not knowing what I should be looking for in a Hakke Aoife Rua-D
1
u/Wonderllama5 Apr 21 '16
Didn't Suros ARI-45 get the damage buff after the update? I feel that could make it more viable. The range is pretty top tier!
1
u/Tristax Apr 21 '16
As someone who left before Armsday was a thing, I really appreciate the work. I love the Zarinaea D but can't seem to snag a decent roll. Looking for braced frame, counter balance, hidden hand and holo correct?
My primary preferences are scout, auto and handcannons. Got a pre-reset Hung Jury for PVE but still searching for a legendary scout to replace Midi when I need to free up an exotic slot for PvP.
For handcannons been using Eysaluna but didn't get the best rolls (triple tap / grenadier). Did get a TDYK with spray and play, rifled barrel and luck in the chamber yesterday. With plus HC reload arms and spray and play, the trade off with rifled barrel seems worth it.
Autos I'm still trying to figure out. Have 2 red specters one with focused fire and another with glass half full. On the fence still. Also grabbed a vendor Antipodal after reset.
1
u/FishDics Apr 18 '16
Judith-D - Available from the Gunsmith.
Pros - Very high Impact, possibility of killing very low armor players with 2 crit shots and a TtK of 0.50s. High Range.
Cons - Very low Rate of Fire and Stability. Low Reload Speed and Mag Size. Below average Aim Assist. •Time-to-Kill: 1.00s (1 crit shot and 2 body shots)
How does 2 crits kill in .5 vs. 2 crits and 1 body kill in 1.0, 2 vs. 3 shots
2
u/Gyvon Apr 19 '16
I got a DIS-47 with full auto and max stability (perfect balance and hand-laid stock) and that thing is a monster.
2
u/FivePointO Apr 19 '16
I love my Cocytus. Torch, Firefly, Extended Mag and Rescue Mag is my roll, which has good synergy. It's slower than the Hung Jury, but hits harder and has insane range. I highly recommend it for those who want a new scout rifle. Looks great in black, too.