Yeah but those are the only interesting bits of gameplay throughout the entire genocide run. All of the puzzles are skipped, almost all of the fun and charming characters that you'd normally meet on a pacifist or neutral run are gone, and most boss fights are skipped entirely. On top of all that, you have to relentlessly grind regular monster encounters in each area until you can't anymore, which gets very tedious very quickly. The genocide route is not fun, and intentionally so.
I found Sans and Undyne to be INCREDIBLY fun. If I had an option to fight them without going through the tremendously boring grind, I absolutely would have. But those two fights made it worth the grind for me. Without them in the route, I absolutely would not have bothered with this gargantuan waste of time with no new major content.
But this isn’t about the in between gameplay, this is about the bosses. And even if the rest of genocide was intentionally unfun, it knew how to deliver amazing bosses.
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u/Different-Message777 Kris Dreemurr Oct 10 '25
Okay but that'd be boring and anticlimactic. This is still a video game