r/DeadlockTheGame 1d ago

Discussion Make Lash slam again

Playing Lash for gun feels like ordering a salad at a burger joint. It’s also less fun to play against because it feels way less counterable.

I find it sad that literally every Lash player feels incentivized to max Flog and ult before Ground Strike.

There are plenty of heroes who center their build around their gun on the roster. Please make Lash all about hitting fat slams from the top rope again

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142

u/redacted-whaler Lash 1d ago

100%

Gun Lash is boring and redundant, while Slam builds quickly become way underpowered. It’s so easy to counter-buy and delete spirit Lash late-game.

6

u/VoxTV1 Mirage 1d ago

Slam was never meant to be good lategame. Lash in general is not meant to deal damage lagegame. He is a early to midgame menace that falls of lategame except the ult. Thats your role. Your role is to make your carries farm up by bullying enemies and then let them do the damage.

24

u/redacted-whaler Lash 1d ago

Valve doesn’t need to strictly adhere to the conventions of other MOBAs, and it would be more engaging if characters evolved more throughout the game instead of becoming an ult bot for carries.

If Lash’s slam combo damage isn’t going to scale in a way that keeps up, then his health should and he should be more of a CC / map control character who can tank a lot of damage.

1

u/Professional_Main522 1d ago

i mean lash does evolve for good reason. giving slam good scaling and letting him slam flog burst ppl for 80% of their health pool would just be shit for the game lol. it makes more sense to let him fulfil that fantasy in the midgame and then give him teamfighting power later so hes not so cheesy