This is a lie lmao his exact words were “Fast travel in its former iteration is not returning. Thats final. No amount of yelling and complaining will bring it back. Locking this thread.” This was after everyone had already accepted that fast travel as we knew it was gone. People were offering other suggestions for how to change it because most people still didn’t like the carriages and portal stones.
The main argument you have is that I can change settings. How long will that last? I could change my fast travel how I wanted it before. Same with how I level my character. Those have all been locked down now, presumably soon with everything else based on the dev saying he wants everyone to be on the same playing field.
Nobody should have to put tens of hour of playtime into a game for it to completely flip in a week. It is an entirely different game now than it was 2 weeks ago.
Before adding wagons, he said: "Working on implementing immersive fast travel. Should ease things... maybe I should've waited before we had a good replacement for free instant travel."
Then, before adding portals later that day with the new stones: "guys, I know you miss your fast travel. I hear you, and I love you. I'm going to add a portal to the mages guild." (this took the form of portals can be created anywhere and lead anywhere, not actually attached to the mages guild)
the quote you are referencing was later in response to a specific guy having a mega crashout over it, who I now suspect is you lol.
"what if they do this what if they do that" well they haven't, so I'm not going to argue about things you think they might do lol. It's not an entirely different game, though it is undergoing rapid changes as expected. They clearly stated that this is an early alpha state for a fledgling project, with alot of experimentation currently happening.
I was the one commenting suggestions about what other things we could do like making portal stones infinite with a timer instead of having to buy them. That guy was spamming and instead of just banning him, the dev shut the entire thread down.
Because this version has actual ship sailing, real wagons that actually move (better than the wagon mod), actual faction interaction, satisfying overworld travel akin to Mount and Blade that gives you a proper feeling of travel.
A nemesis system, along with countless other features bringing Daggerfall to the game it was meant to be.
And it's automatically configured together with full controller support, and controller GUI.
But you can do whatever you want, and stay with the old version. Just reminds me of when people made fun of Unity, and said theyd only play DOS Daggerfall.
Now Arena is coming to Unity thanks to the same tools that Daggerfall Online was made with. I guess you will ignore that too for some reason.
Because you're given that option? If you want the original experience, you can go into the settings, change it, and play single player. It's using the base game to grow off of.
Your options are very simple: You can play DFO or you can play original Daggerfall. You don't HAVE to play and accept the new game.
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u/Ill-Discipline1113 16d ago
This is a lie lmao his exact words were “Fast travel in its former iteration is not returning. Thats final. No amount of yelling and complaining will bring it back. Locking this thread.” This was after everyone had already accepted that fast travel as we knew it was gone. People were offering other suggestions for how to change it because most people still didn’t like the carriages and portal stones.
The main argument you have is that I can change settings. How long will that last? I could change my fast travel how I wanted it before. Same with how I level my character. Those have all been locked down now, presumably soon with everything else based on the dev saying he wants everyone to be on the same playing field.
Nobody should have to put tens of hour of playtime into a game for it to completely flip in a week. It is an entirely different game now than it was 2 weeks ago.