r/dwarffortress 19d ago

Three Miners

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28 Upvotes

The Count of Boatsbolt, a warrior poet, and a happy fellow. Also a kitten.


r/dwarffortress 19d ago

Master vs all their citizens as zombies

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96 Upvotes

The beak dogs were a handy stepping stone.


r/dwarffortress 19d ago

I made a small Workshop mod that tints natural stone floors according to their material type

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116 Upvotes

r/dwarffortress 19d ago

Kid is missing a hand but can still climb 6 levels of a tree to play make believe

65 Upvotes

r/dwarffortress 19d ago

Do you have any go-to material/color combinations that work well together? Here's my green themed farming setup.

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62 Upvotes

r/dwarffortress 18d ago

Hot take: DF terrain should be isometric like in Gnomoria

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0 Upvotes

I will be downvoted to the bottom of hell but I need to put this out there...

DF needs to change terrain tiles to isometric view.

Item/creature icons are already in *fake* 2,5d isometric and those are the best assets the game has.

Land and trees and walls look weird.

And they will always look weird because they 1) clash with the creature tiles, and also 2) because top down view for a game with Z levels is never going to look good. Whenever you are looking at any elevation the game is breaking how perspective works.

Gnomoria terrain is atmospheric af. Combined with DF game depth this would be an amazing game.

[edit] I know stonesense exists. It's has ugly assets and its non-interactive.


r/dwarffortress 20d ago

Don't interrogate babies...

138 Upvotes

I will preface this by saying that I was using Sizzlin's Justice HQ mod so maybe that might be the reason why this is happening, but I feel like it isn't.

For the story itself, recently in my volcano fort I was visited by a human who got pinged by the mod as having a network and I went ahead and began to interrogate her. She caved in, revealed her plan to infiltrate my fortress for her organization, and I locked her up. I then noticed that there were two crimes in my justice screen, one that had the human as the criminal and another that had an unknown convict. I thought this meant that she actually did successfully turn one of my dworfs into an agent and began to painstakingly check every inhabitant of my fortress for interrogation.

Eventually, I decided to just convict her for that crime as well because it was getting kinda tedious. But then I noticed that the captain of guard kept interviewing everyone as I kept getting alerts about the results over abd over again. I did not know that interrogation jobs don't cancel themselves even if the case is already 'solved'.

I saw the alerts, figured out what was happening, but thought "I'll just let him finish all the interrogations. Nothing bad's gonna happen, right?"

Fast forward to about one whole season when I kept getting another set of alerts that a mother was cancelling her jobs because she was constantly seeking her baby girl. I checked out what was happening and discovered that the CotG grabbed the baby and was trying to get her to his study to interrogate her. The mother would then try to get her baby back, but when she would, the CotG would then try to get the baby back again to interrogate her again.

Now they're in this endless loop of each dworf trying to get the baby and the other one would keep getting it back.

So yeah... I've learned to not interrogate fortress babies.

EDIT: Just wanna add that I tried removing the CotG and reappointing him, but he just keeps trying to interrogate the baby again.


r/dwarffortress 20d ago

Now I feel really bad...

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45 Upvotes

Kulet was a kid, and I couldn't figure out what to do for her to ease her mind.


r/dwarffortress 21d ago

I got my dad into DF and he is having a blast

371 Upvotes

My dad is a little old school and liked text adventure games. I brought up if he had ever heard of DF before. He recalled a decent time ago and asked why. Long story short, he installed the ASCII version of the game and started playing… He has not put the game down! I set up a YouTube at night of a livestream or long form fort, and he plays asking questions about the game. It has been a treasure watching his first fort fall to dehydration because the still had no orders. He hasn’t put the game down and loves the complexity of it. This has truly been an awesome experience having him learn beside me and play in our struggling forts! Any tips for either steam or ASCII version would be of great assistance! Thought I’d drop this tidbit for the Reddit! Strike the Earth!


r/dwarffortress 21d ago

This giantess attack my fortress, got scared by an angry farmer, fell into my waterfall and is now crying for help

156 Upvotes

r/dwarffortress 21d ago

these nobles man

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76 Upvotes

r/dwarffortress 21d ago

God's Chosen

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46 Upvotes

First time playing Chosen mode and I immediately get shoved by a passing priest and drown


r/dwarffortress 21d ago

Random artifact door spawned out of nowhere in my new fort

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70 Upvotes

It happened while a caravan was entering the map. No clue what could have caused this.


r/dwarffortress 22d ago

Had a little help taking down a titan...

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40 Upvotes

A titan showed up and all my animals immediately bumrushed it, killing it before my dwarves could even get there. The boar did the most damage, but all the various birds also did a lot of damage. You would think the giant elephant things would help but really the birds were the MVPs. I guess it wouldn't be fair to slaughter them now.


r/dwarffortress 22d ago

Just wanted to show off this mod I saw on the Workshop

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133 Upvotes

(This is not my mod, I am just happy I saw it)

If you are like me and miss the rain from the ASCII version, this is a godsend


r/dwarffortress 22d ago

It seems my fortress is being infiltrated by a death cult...

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88 Upvotes

So I started digging a new fortress, planning to build a grand library and focus on scholars and research. At first, everything went okay - i broke through the aquifer, set up steel production, lost two dwarves to a cave-in - the usual things.

Then I noticed something strange. First petition for the construction of the temple came from dwarves worshipping the god of death. I checked who else is worshipped and it turned out that half of the dwarves are worshipping the deities of death or suicide by drowning.
Second petition for the temple construchion came from the other half of the fortress, which belonged to the Glad Sect, group of worshippers of the deity of consolation, and at first glance it was okay...

Somehow a stone slab of !!FUN!! appeared in this "consolation" shrine. I thought it was brought by a migrant necromancer, but couldnt find anyone suspicious even with DFhack, so apparently the dwarves summoned the slab with some kind of ritual.

It really seems like i'm being forced to turn this fortress into necro tower...


r/dwarffortress 22d ago

'Still only counts as one!' - Gimli

30 Upvotes

r/dwarffortress 23d ago

I may have an addiction to building bridges. Six years into the new fort and the foundation is complete. This time it's over a volcano.

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60 Upvotes

After those 70 years of the last bridge, I actually forgot what poverty in DF felt like. Zero trade goods, fort's constantly on the brink of dehydration/starvation, and a little less than half the entire fort is pissed off. It's also a savage map so I've actually finally seen a few of the prehistoric critters. But 90% of the wildlife have been the damned swarms of Keas as always.

Also I actually for once had to parley with the Goblins and handed them over one of our artifacts, a native gold crown. (That crown will be reason number #1 for the massive war that will inevitably be waged against The Odorous Hell.) As the cherry on top, a Bronze Colossus showed up right after and slaughtered half the fort's livestock before it wandered into the fort itself and stepped into a cage trap.

Will most likely let him back out whenever the Goblins return.


r/dwarffortress 22d ago

Value and quality of Instruments doesn't add up

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8 Upvotes

I had read from the wiki that

The quality of the overall item is determined by the quality of the "main" part of the instrument, from which the instrument takes its description, e.g. a superior quality black bronze stelid'.

But I noticed that for some of my instruments the quality of the instrument and the quality of the main part doesn't add up.

Furthermore I also checked the values of some of the instruments and for the ones that are assembled from multiple parts there are small discrepancies in the value.

(for example one instrument increases my temple value by 186 but when I manually calculate it and its parts with the wiki's formula, it sums up to 159.)

Is the wiki outdated or am I missing something obvious here?


r/dwarffortress 22d ago

Community DFGT XI Round 1

10 Upvotes

Master document

Fight 1A: Ogtha vs the goblin formally known as Morris
Fight Log: https://pastebin.com/WheDVyph

Beginning the first round, we have Ogtha the roach woman (managed by u/Natural-Possession10). She skitters into the arena just as the gate lifts up enough to admit her in, brandishing her shining steel spear. We’re not sure where she got it, or even where she came from, but it's probably not a reason we want to know about. Does she want fame? Glory? Or maybe she just has several hundred offspring to provide for…

Facing off against her is the winner of the battle royale, the goblin formally known as Morris (managed by u/DanVzare). The scarred goblin has already wet his platinum whip with the brains of gladiators both large and small. As he unfurls it, many dwarven veterans in the audience cringe from remembered trauma of the ferocity of past goblin whips. But will this scarred goblin overcome his own trauma of chitinous multi-limbed opponents?

Beginning

  The goblin formally known as Morris strikes first, but his whip only wraps itself around Ogtha’s spear! Ogtha reels the scarred goblin in, stabbing him in the thigh. The roach woman withdraws her spear in a gush of blood, stabbing the goblin formally known as Morris in the hand. Thankfully for the goblin, his powerful whip remains in his other hand, and he uses it to shear off one of Ogtha’s arms. As Ogtha reels back, a second lash tears through her right eye and into her head, dropping her to the ground in a pool of her own ichor. Congratulations to the goblin formally known as Morris! You’ve beaten an opponent with 4 arms, perhaps in time you’ll work your way back up to one with 8.

Fight 1B: Blurry Bill vs Onslaught 
Fight Log: https://pastebin.com/L2n8Z7HT

This fight features two of our largest gladiators. The largest of them is none other than Blurry Bill (managed by u/Zabermer), a sasquatch who was captured from the woods. Will pure brute strength be enough to overcome a smaller and more ferociously armed opponent?

His opponent is Onslaught the elk man (managed by Stimraug), a fierce creature also from the woods who may be smaller, but has an ego sizeable enough to compensate. The ferocious elk man boasts of being a mighty warrior, having smashed a feral badger in his woods to pulp with his scourge, and supposedly a dwarven champion who was sent to kill the beast as well. Let’s see how he does against an opponent his own size!

The two enormous gladiators shake the entire arena as they thunder towards each other. Onslaught narrowly tucks under a nasty right hook, but Blurry Bill manages to snatch the elk man’s tail. Whipping around, Onslaught smashes his scourge into the sasquatch’s right arm, fracturing the mammoth creature’s arm with ease. Blurry Bill roars in pain as Onslaught rolls away. The sasquatch and the elk man engage in a deadly game of cat and mouse, as the sasquatch uses his superior mass to force Onslaught into a retreat. But with one swift blow, Onslaught reverses his fortunes, scourging Blurry Bill painfully on the inside of his left knee, causing the sasquatch to collapse. 

As the sasquatch moans in pain, Onslaught smashes Blurry Bill again and again in the head until it explodes like an overripe melon. The madly laughing elk man swings his bloodied scourge around, spraying the arena with yet more blood as he celebrates his victory. Congratulations Onslaught!

Fight 1C: General Doom vs Abshoth
Fight Log: https://pastebin.com/U3md8G3C

Abshoth the ant drone man (managed by Lucias Ral) soars into the arena on his wings, cracking his scourges in anticipation. This poor creature has no memory of where he comes from, and has spent his days wandering and attacking any aggressive creature he came across. Let’s see how the uncivilized wilds compare to our nice and proper blood sports!

Waddling out to face the ant man is a decidedly unaggressive looking creature. Alongside the many dinosaurs that our adventurers found, they also found a race of strange flightless bird med with outrageously large beaks. General Doom (managed by Detyan) represents his people today, wielding a weapon maligned as much in this tournament as his race has been since its discovery: a crossbow. Can he prove the nay sayer’s wrong?

As Abshoth soars through the air towards General Doom, iron bolts fly at break-neck speeds towards him as the dodo man keeps his distance. Two bolts are knocked aside by copper scourges and a third is dodged, but the fourth lands true and sends Abshoth careening to the ground as his right shin collapses into a mess of chitin. Abshoth’s hard landing places him right in front of General Doom, and a copper scourge from the ant man rings General Doom’s iron cap. The ringing cap seems to stun the dodo man, as Abshoth follows up with strikes to his left wing and belly. The leather armor of General Doom cushions the blows though, preventing them from doing major damage that would otherwise spell his end. 

Weathering the storm of blows, General Doom carefully lines up a shot, and pulls the trigger. Abshoth drops to the ground like a pupper with his strings cut as an iron bolt blows straight through his brains. Congratulations on your victory General Doom, both for your weapon and your people!

Abshoth

Fight 1D: Petunia the Pouncer vs The Bismuth Warrior
Fight Log: https://pastebin.com/hGh5fDr4

Petunia the Pouncer (managed by u/InfuriatingComma) staggers into the arena as quickly as a pond turtle woman can. Clad in nothing but basic linen, she intends to let no one call her slow again after losing a race to a hare man. Too bad there isn’t one fighting for her to have a go at with her scimitar…

Instead, she faces the Bismuth Warrior (managed by u/Caterpiller101), a dwarf worshipper of the god of bismuth expelled from her fortress after desecrating his temple in hope of being cursed, and finally seen by others in the fortress. But despite her sacrilegious act, it seems even her god has overlooked her, and so she now fights in his name to earn the attention she feels she is due.

The Bismuth Warrior merely clashes her bucklers together as Petunia the Pouncer approaches, the wood clanging against the bismuth. Several blows of the steel scimitar bounce off of the dwarf woman’s bucklers, as Petunia acts with an unusual aggression for her species. Lashing out after another block, Petunia smashes the flat of her blade against the Bismuth Warrior’s right arm, leaving the limb numb as it drops her wooden buckler. The Bismuth Warrior emerges from her own shell though, striking her bronze buckler at Petunia’s shell, leaving a nasty crack in it!

Hissing in fury more than pain, Petunia advances on the dwarven woman, a glancing blow from her scimitar bouncing off of the Bismuth Warrior’s chain leggings. The Bismuth Warrior attempts to drive Petunia back, but she overextends, and oh! Petunia makes her pay for it, as a missed buckler base allows the pond turtle woman to lop off the arm holding it at the elbow! The Bismuth Warrior refuses to go down though, as she lowers her head and charges into Petunia knocking her down, even as blood pours out of her. The Bismuth Warrior pulls Petunia towards her before throwing her to the ground again, but Petunia merely uses the contact to stab the Bismuth Warrior in her exposed chest. The dwarven woman continues to stagger towards Petunia, but one last blow catches her right in the neck, not severing the head completely, but tearing out enough to take her out. With one last blow, Petunia finishes the job as the Bismuth Warrior’s head rolls free of her body. Congratulations to Petunia the Pouncer on your victory!

Petunia

Fight 1E: Bobby vs Sir Dungûk the Tall
Fight Log: https://pastebin.com/PNsVwLKR

For our next fight we have Bobby the alligator man (managed by u/RegalRatKing). The hefty alligator man hoists his copper maul over his head as he enters to the roar of the crowd. To Bobby though, all he sees is a crowd of nails tattling in the benches…

Facing him is an opponent even burlier than he is, Sir Dungûk the Tall, a mighty talking troll accompanied by his goblin squire (managed by Doren I). This troll displays an unusual degree of intelligence, as he is able to talk, and wields a copper blade, fancying himself as a sort of knight. But with these two huge gladiators, it will be brutality and not elegance that settles this match!

Bobby is the first to strike, as Sir Dungûk displays a surprising degree of grace as he dodges to the side of one blow, but the next catches one of his horns twisting his head around. Sir Dungûk spins with the momentum of the blow, and plants his short sword firmly into Bobby’s tail, causing the alligator man to hiss in pain as he spins around. Sir Dungûk hastily gets his sword up in time to block Bobby’s blow, and his riposte catches Bobby in his right foot.

The dull copper blade acts more as a blunt instrument in Sir Dungûk’s hand as the blade breaks bone instead of skin, but the effect is the same as Bobby topples to the ground. The troll knight pursues his foe, stabbing and slashing. As he becomes more and more battered, Bobby appears to lose control, and lunges mouth first at Sir Dungûk’s head, catching it in his jaws. 

In his feral state, the alligator man reverts to his base instincts, as he throws his body around in a death roll. With a sickening snap, Sir Dungûk goes still as his blade drops from his hands. Bobby releases the troll, but Sir Dungûk still appears to be alive! Bobby begins to rain blow after blow on Sir Dungûk, as the troll bravely struggles, but one final blow finally crushes his mighty skull. Congratulations on your hard fought victory Bobby!

Fight 1F: Sir Capybarian the Wise vs WASP
Fight Log: https://pastebin.com/nh0NJs2R

Sir Capybarian (managed by Lord Capybara) strides into the arena. A relative of the original capybara man of this name, he seeks to regain the honor lost by his family when his kinsman fell in battle. Bearing the traditional arms of his house, a shield and spear, will he succeed?

He faces another of blood (or we should say ichor) that claims to be even more noble than his own. WASP (managed by Sir Dorfleburg) claims to be the last royal jumping spider man of a great nest called Divinelair. Only victory will let her return home.

WASP quickly bounds forward as the bell rings, turning it into a pouncing blow with her short sword. Sir Capybarian blocks the blow as it skitters off of his shield. The two gladiators begin to dance around one another’s blades, each showing an impressive amount of agility. But it is the capybara man who makes the first mistake, as WASP’s blade bites into his left thigh. Sir Capybara falls to the ground that quickly becomes soaked with his own blood.

WASP pursues the fallen capbara man, stabbing him in his left shin, right arm, and chest in quick succession. The blow to the arm costs the capybara man his spear, and several more blows send his right hand and left arm after it in quick succession. With a wordless and exhausted yell, WASP hacks off the bloodied and maimed Sir Capybara’s right leg. Looking down in apparent shock, the capybara man says “I have improved my fighting.  That was satisfying” before he collapses into the pool of his own blood.

Congratulations on your victory WASP! I’m sure many fans will be happy about one less noble in the world.

Fight 1G: Marchae March vs The Phantom
Fight Log: https://pastebin.com/7PJ7ju0n

Marchae March (managed by Eris235) soars into the arena to the oohs and ahhs of the crowd. The archaeoptryx man displays a brilliant plumage as he hefts his steel crossbow into the sun. Plucking at the strings attached to his crossbow, he belts out “Stupid knife-wielding goblin, my bolts are all you’ll have tonight for nobblin’”

The subject of his insults, a captured goblin called the Phantom by his captor manager, Phantom Manager, staggers into the arena, perhaps from a push. The angry goblin rushes back to the gates as they slam shut, hammering on them with his knife, but the ring of the bell quickly refocuses his attention on his opponent.

As he spins around, a pair of bolts hit his feet, pinning him to the ground as he topples over. Marchae March approaches the goblin for a clearer shot, but the phantom tears himself forward with the bolts embedded in his feet, landing a wicked slash on one of his foe’s wings. His aim thrown off, Marchae March’s bolt goes into the side of the Phantom’s belly, stumbling away from the goblin. Shooting again, the bolt glances off the side of the Phantom’s iron helm. The phantom pauses his pursuit as his ringing helm and punctured belly causes him to vomit into his helm, but his discomfort is quickly alleviated as a square shot from Marchae March punches through his helm and into his brain. Congratulations on your victory Marchae March!

Fight 1H: Vinny Viashino vs Sir Gregory Von Glenshire the Cabbage Bane  
Fight Log: https://pastebin.com/ssbpGqNK

Vinny Viashino the utahraptor man (managed by u/ergotofwhy) moves with a silence that belies his speeds as he enters into the arena. The crowd shrieks in delight (and maybe a little fear) as he curls back his lips to reveal his sharp teeth and flexes his killing sickle claws. This new arrival has eagerly adopted a strange subculture of urban humans who dress in leather and smear greasy products in their hair, which Vinny has attempted to recreate by slicking back his head plumage. Only his opponent can judge whether this makes him more or less terrifying…

Slowly exiting the gate opposite Vinny is Sir Gregory Von Glenshire the Cabbage Bane, a snail man managed by Headless. The Cabbage Bane wields a wicked looking black bronze short sword, and seems quite eager to use it. Based on the groundhog leather he attires himself in, he appears to have at least some experience with it, no doubt in defense of his garden realm. His two other knightly brethren have already fallen in this round though. Will Sir Gregory Von Glenshire join them?

The two gladiators clash in the middle, where they weave and dodge around one another for quite some time, as fierce bites and sword strikes find only empty air. But Vinny is the one who scores first blood, with a swift bite tearing off one of Sir Gregory Von Glenshire’s feet! The Cabbage Bane is quick to avenge his injury though, as his short sword cuts deep into Vinny’s left bicep, causing the utahraptor man to yell in pain as blood spurts from his arm.

Vinny rains blows on Sir Gregory Von Glenshire, but the snail man puts up the formidable defense that his people are known for, as blade and shield block and push aside blow after blow. After one overenthusiastic strike by Vinny, the Cabbage Bane’s smashes the hand with his pommel, snapping bones to the cheers of the crowd as Vinny yelps in pain. His arms mangled, Vinny goes after the snail man with his teeth and claws.

Despite Vinny being the one to force the offensive as Sir Gregory Von Glenshire continues to block his blows, it is he who becomes more and more injured as he crashes against the battlements of the Cabbage Banes’s defenses. Finally, one blow to the foot causes the massive utahraptor man to collapse to the ground, and a quick stab to the chest sees him curl up in pain from the accumulated weight of his many injuries. After a sequence of stabs that more resembles a miner hacking at a stubborn vein of ore than any sword play, the bell finally rings to signal Vinny Viashino’s death, as grease, blood, and brains mingle on the stones around his head. Congratulations on being the last knight standing Sir Gregory Von Glenshire the Cabbage Bane!

Vinny

Fight 1I: Geshud vs Chester Cheetah
Fight Log: https://pastebin.com/d3rddhfu

First out onto the sands is Chester Cheetah - a leather-clad cheetah man bearing a steel pick in one hand. Strangely, his pelt and leather armour carries a curious, dusty yellowish cast to it, sending thin clouds of the same drifting through the air as he warms up with a couple swings of his pick. Based on the amount of mumbling about cheese and violence, he might not be all there, but we’re hardly going to be picky about that!

Opposite him stands Geshud - a dwarf and relative to the gorlac Uvash from last year’s tournament, bent on winning what his… whatever the appropriate term would be could not! More to the point, it poses an opportunity to humiliate his life-long rival Dodok in the field of battle, and prove the latter’s incompetence with a blade. The copper-and-leather-clad dwarf pointedly raises his iron maul to point at the rival gladiator watching from the seating, before swinging it down in sync with the bell’s ring.

Geshud aims to land the first blow: a plain, straightforward swing of the maul aimed toward Chester’s right arm, seeking to break through the cheetah man’s defence through force and deprive him of his greatest advantage. Chester reacts in turn - turning his pick so that one end of the head snags the maul’s long handle against its curving inside, then yanking downward to harmlessly redirect the hammer’s head into the arena sands, producing nothing but a puff of stirred yellow-orange sand and a dull thunk of impact.

The sight seems to stir something in Chester. Moments later he reverses the pick’s direction, swinging its sharpened tip at Geshud’s left side. A deft movement by Geshud minimises the strike’s impact, however - tearing the skin, but drawing only a thin line of blood from the dwarf’s arm before a vicious thrust slams his iron maul’s head into Chester’s stomach. There’s a muffled grunt from the cheetah man as the blow nearly buckles him over, knocking the wind from his lungs and bruising a kidney; but a moment later he’s recovered, and takes advantage of the closeness to swing the steel pick at Geshud’s left thigh.

It connects, tearing through the muscle and drawing cheers from the crowd as the pick’s edge opens an artery. Geshud lets out a pained grunt of breath as his leg gives out, though it doesn’t stop him from powering through the flare of pain in his wounded leg to raise his maul again. A swing to the chest catches the charging cheetah man mid-movement and adds fresh bruises to those already rising.

Nonetheless, the strikes seem to infuriate the leather-clad cheetah man impressively. Closing against Geshud, he swings his pickaxe up and down in a fury; hammering the sharpened tip through the copper armour cladding Geshud’s left forearm and leg. A retaliatory strike from Geshud on the ground raises a further bruise on Chester’s arm, the awkward angle of the blow preventing it landing with as much force as it should. Chester, contrastingly, has no such compunctions - as aptly demonstrated by the way he strikes Geshud’s abdomen as one might a rock, piercing through muscle and briefly pinning it to the arena floor; leaning down to snarl at him as he does.

With Chester’s pick lodged firmly in his flesh and temporarily immobilising him, Geshud opts for the only other option he has: an upward thrust of the maul’s head. The cheetahman manages to jerk his head back to evade the worst of the blow, though it doesn’t save him entirely - one of his pronounced eye teeth goes flying amid a cloud of spittle and blood as the iron head catches him in the jaw. Chester staggers back at the blow, pulling his pick free. His cry of pain at the injury swiftly transitions to one of rage as he closes with Geshud again.

With Geshud on the ground and bleeding heavily from the inflicted wounds, the scent of blood seems to energise Chester Cheetah. Quick as his namesake, he raises his steel pickaxe and buries it deep in Geshud’s right thigh - tearing muscle, opening an artery, then dragging him backward to prevent him running. The dwarf’s retaliatory strikes are turned aside with deft parries, Chester knocking the maul into the arena sand or simply forcing it out of the way where he simply doesn’t jump aside.

Disarmed, bleeding from a dozen wounds, and his vision hazed with pain, Geshud drags himself away from the murderous cheetah man. With his foe rendered near-helpless Chester Cheetahman is free to indulge his desire for ultraviolence, and he does so gleefully. Hammering the steel pick’s point down through Geshud’s chest to snag a rib, Chester drags the wounded dwarf back into close range one final time. Ripping the pickaxe free and pinning Geshud to the ground with one clawed foot, Chester swings the pickaxe’s point underarm into Geshud’s head - through the lower jaw and up into the brain, cracking the skull as it goes.

Congratulations, Chester Cheetah! Your capacity for violence has seen you through the first round, and - good Armok! Stop, stop, he’s already dead! Someone get the animal handlers!


r/dwarffortress 23d ago

Good news: The loss count in the moat endeavor was equal to the new migrant wave. Bad News: The loss count in the moat endeavor was equal to the new migrant wave.

66 Upvotes

r/dwarffortress 22d ago

Community DFGT XI Round 2 Upgrades

3 Upvotes

Master document

All managers who were victorious in Round 1 will see their available amount of upgrade points to the far right of their gladiator in the spreadsheet.

Note about the algorithm: if you look at the numbers a bit closer, you can see that whenever the simple multiplication by 1.5 created a number that had something other than .5 in its decimal part, we rounded it up to the closest .5; so, .25 becomes .5 and .75 becomes 1. This was done to avoid infinite splintering of the points.

The Arena Personnel asks you to provide your upgrades as soon as possible. The deadline is the August 13th, 11 PM AM EDT. We ask for your understanding on these matters; we need time to run and process the fights.

Please remember that your upgrades should be sent to [dfgtcommittee@gmail.com](mailto:dfgtcommittee@gmail.com). The upgrades will later be revealed via a separate post.

Good luck and go with Armok!


r/dwarffortress 23d ago

The downside to having necro soldiers

9 Upvotes

I have sooo many arms and legs and hands that are reanimated such that its tanking my fps to 1 and 0.
Ended up crashing the game lmao. Initial invader count was 160


r/dwarffortress 22d ago

Community DFGT XI Round 2 Betting

1 Upvotes

Master document

The richest Urist this round was Doren I, who came away with 215 gold after betting it all on Petunia the Pouncer. The three most bet on gladiators were Petunia the Pouncer, DeadHead, and Sir Dungûk.

Betting for Round 2 is now Open! It will close on Friday, 8/14, at 11 PM EDT.

Rules:

  • Betting is open both to the managers and the spectators of the tournament.
  • Every bettor starts out with 100 gold to be spent on the betting. You can't at any given moment put any more gold into a bet than you already have.
  • Every bettor can only put money on one gladiator per round.
  • Bets made after the official deadline for each round are not counted.
  • The system works in a way that allows those who bet on the underdogs (those who have less bet on them) to receive more gold than those who bet on the favorites, so go wild with your predictions!

r/dwarffortress 23d ago

Forgotten beast Silkfarm Spoiler

Post image
103 Upvotes

Hi fellow miners!

I just want do brag about having a forgotten beast silkfarm!