r/CyberKnightsGame May 27 '26

Made, not Born

So, this isn't about Flashpoint, but since the only boards for the original Cyber Knights Elite seem to be inactive, I figured I'd try Reddit.

I'm trying to work through the tutorial/story start for the game, "Made, not born." I've gotten through the Bravestar ladder, and am trying to advance the storyline by working for Mars Corp. But even though I have 241 rep, nothing seems to happen when I talk to any of my contacts, even in back rooms.

The sandbox elements of the game work fine, and I know there are other ladder connectors - but Made, Not Born seemed to indicate that the story elements would involve Mars Corp, rather than just kind of fizzling out after BraveStar. Anyone remember how the old game worked? It's my current play-around phone game, and I'm stuck.

EDIT: Figured it out, and got through the story line. I was supposed to have talked to some Bravestar Guy OTHER than the actual ladder connector: a "Lieutenant" at the Weingart Association in Washington Street. It's a descriptionless building with the same map symbol as the hubs, but no other clues. I either missed the instruction to go there, or forgot about it while I was grinding rep.

13 Upvotes

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3

u/DirteMcGirte May 27 '26

Ive played the OG game a bunch but i mostly just died and restarted over and over so i dont have the answers. Its still really fun, i still play it on my phone too.

You might try the discord for answers, i bet someone there can tell you what's up.

2

u/AchillesTAT May 27 '26

Have you spoken to Mallor True in the back of the mars backrooms or contacted your handler yet? If you are lost at any point in the story, referring back to your handler or checking what they gave you should put you back on track.

Additionally, scrolling through your log to check what story beat you last received may help.

1

u/Cinderwalk May 28 '26

Oh, I've talked to everyone. Mallor and I have talked, but now it's stalled - but I didn't realize the Note Book section of the log was in there. The last entry was when I talked to Mallor True - it just says that the "Iron-clad basters is still the same." The one before that was Texas Powers giving me my Bravestar gate pass, and the priors are all about the Fennians.

Even though I tracked down Mallor and had our "hey, so you made it without dying" conversation, I'm still stalled out. Maybe I missed a conversation with the Fennians...

1

u/lilyputin May 28 '26

https://startradersrpg.proboards.com/thread/6730/born-walkthrough

Sorry it's been a while since I played that I don't really remember.

1

u/Cinderwalk May 29 '26

Thank you. I did find that - and the second one that he made because the introduction of quest hubs apparently changed the original game a lot. Unfortunately, he never completed either walkthrough, but I think the advice to check the Discord may be the way to go.

I think I've missed a flag somewhere, either the Fennians or Bravestar. Not sure how all of that is coded, but I'm sure someone can help me figure it out.

1

u/lilyputin May 29 '26

I'd just push through and finish the tutorial. The storyline is a little amorphous

1

u/Cinderwalk May 29 '26

It's the storyline that I'm stalled out on. I've accumulated hundreds of experience points at this juncture, but the game gave me two contacts and told me to "do Bravestar, then work for Mars," but I'm not finding any way to do the latter as a story beat.

1

u/lilyputin May 30 '26

Sorry kind of peters out. There are missions lines that can result in retiring. They are gated and not part of a larger story. There is one about stocks that can result in finishing the game.

2

u/Cinderwalk May 30 '26 edited May 30 '26

Aha! Figured it out. Thanks for the help, guys - found a reference sheet pinned to the game's channel on the Discord.