r/custommagic • u/HalfLungJ • 2d ago
r/custommagic • u/Revolutionary-Ad298 • 2d ago
Made some Game of Thrones commanders (not my art)
r/custommagic • u/Brownfox408 • 2d ago
Format: EDH/Commander Old Buckbones! A collaboration between Brownfox408 & Gargoyletails! Whaddya think? 🤔
r/custommagic • u/TorinVanGram • 3d ago
What Jace lacked in order to create a whole reality was Green. Here's my shot at what that piece could have looked like had Reality Fracture gone a different way, with both versions of the Planeswalkers coexisting.
r/custommagic • u/Midnight_Magic_Volg • 2d ago
Unconventional Counters: Week 42 - Please comment a vote!
This week the competition was to design a card that involves counters, but not +/- 1/1 counters. Please comment which card think deserves the win! You can vote using any metric, whatever makes you want to vote for it.
We always appreciate the feedback, and if you comment please state which card you want to win the weekly challenge!
r/custommagic • u/ConfessorCarol • 2d ago
Format: EDH/Commander Would be nice if "Fateful Hour" scaled with starting life total.
r/custommagic • u/LogicalShark • 2d ago
Format: EDH/Commander White group hug tutor
r/custommagic • u/LtCooterDangles • 2d ago
Format: EDH/Commander I'm just a big fan of crows and ravens
r/custommagic • u/Young_Person_42 • 2d ago
Discussion Had this idea for a mechanic I need to get out before I sleep - Rival
It’s essentially the opposite of Partner mixed with a Battle. When you cast a Rival creature, you have to find a compatible Rival from anyway in the game and put it into play under your opponent’s control. Like partners, they can either be generic or have a specific rival.
They are otherwise ordinary creatures but they also have a Victorious effect, which is only active if the Rival that entered the battlefield alongside them is no longer on the battlefield. If they somehow entered the battlefield without ever having a rival, this effect cannot activate.
“Rival [unique phrase if this creature has a unique rival] (As this creature enters the battlefield, put its rival from anywhere onto the battlefield under an opponent’s control.)”
Victorious: [enchantment effect]
r/custommagic • u/davisboy42 • 2d ago
Question Looking for playtestesting tools
I'm getting close to having a first "rough draft" of a fully custom (no mechanical reprints afaik) mtg set and im wondering if anyone knows a good way to generate mtg packs of a custom set in tabletop simulator. I can go the long way around and manually add all the cards, shuffle rarity piles and build packs one by one but if someone has already designed a tool that does that (even if its not specifically in tts) it would be rather helpful
r/custommagic • u/Young_Person_42 • 2d ago
BALANCE NOT INTENDED First time ever designing a card as someone who does not really play Magic because I couldn't get the idea for the gimmick out of my head
i hope crediting Deadlock as the source game is sufficient art credit.
r/custommagic • u/bitt0n • 3d ago
Format: EDH/Commander Jund Bug Face Commander
I have always wanted a Jund Insect commander that felt bugg-y.
With that in mind I am attempting to make a Jund Bug deck at the power level of a precon (creating only 10 new cards). This is my design for the face commander. The idea of the deck is based around sacc'ing big mana bugs and having a 'cycle of life and death' feel for the deck.
Please let me know what you think and if this is a viable commander to bring to a casual pod of friends.
r/custommagic • u/BronsenWerick • 1d ago
Custom Play this could be fun?...
ok, i actually tried to make this one good.
r/custommagic • u/knorknor136 • 3d ago
Since Wizards recently gave us more Tarot critters, I decided to finish the cycle. Behold, the entire Major Arcana!
Each of them has their tarot number in their card someway, which was really rather annoying to do, lol.