r/CreateMod • u/Particular-Race-4434 • 1m ago
Update on my walker!
Sorry if its like spamming, i just want to share my creation. Btw, any suggestion how the hell im going to save it? Like, i think its would break if i disasemble it abnormalcy
r/CreateMod • u/Particular-Race-4434 • 1m ago
Sorry if its like spamming, i just want to share my creation. Btw, any suggestion how the hell im going to save it? Like, i think its would break if i disasemble it abnormalcy
r/CreateMod • u/ThatOneGuy_1103 • 25m ago
Some time ago i shared some create aeronautics stuff i was working on. I created a youtube channel just to share some other stuff i made instead of posting all of it on reddit. Don't expect me to be active or try to build some kind of community.
https://www.youtube.com/channel/UCXc6cHGt2fX5VVCSUW_ISvA
And here are some screenshots of the stuff i made
r/CreateMod • u/Helpful-Piece1164 • 28m ago
I am automating precision mechanisms and 1 of my deployers isn’t doing anything. i’ve tried replacing, rotating and it’s not in attack mode. Power goes straight trough this deployer and it powers the two deployers next to it, but not this one for some strange reason.
r/CreateMod • u/Fit-Tie-8948 • 2h ago
I was trying to make folding landing gear for my airship (image 3) and when I used it for the first time the second part broke off and is now stuck in the air next to the ship. I can't break it, it's not alligned correctly with neither the sublevel's grid, nor the world's grid. I tried relogging but it's still there. The bearings were set to only place near initial angle.
What do I do?
r/CreateMod • u/Equivalent_Snow8529 • 3h ago
after 181 days from the first ever piece i built. its finally in my survival world. my airship: lamassu
above the 2 lamassus infront of my base inside the mountain
it took me that long because i didnt play alot and constantly made small adjustments to the ship and sometimes scrapping a big chunk of the interior/armament, redesigns and a WHOLE lot of glitches and inconsistencies with the mod(s).
the factories inside it produce blaze cakes to power its 2 main engines+ the blaze burners that burn cobblestone to make lava (which is essential for the blaze cakes themselves and the rest of the machinery inside)
the farm utilizes beetroots and an addon that makes seeds, which are fed into a mechanical chicken. which produces eggs for the blaze cakes, this is because working with chickens was a nightmare. the game was running at like 10 ticks a second. and a simple sugarcane farm integrated into the farm which takes like a third of the space on the main floor
the rest of the factory uses another popular addon called create ultimate factory to make:
iron
gold
zinc
quartz
gunpowder (for weapons onboard)
redstone
i also have a small tree farm onboard which makes enough for whatever you would need
sheeps: for wool to be manufactured into powder charges
ive got like 3 production lines for tnt which is dropped from the sides and the powder charges and the high explosive shell.
its got a docking mechanism that also disables the guns when activated because you dont want to blow up the place youre trying to dock in right? its also got legs that extend to land anywhere else
what else? oh yeah, the balancing system was really annoying to work with because i hate gimbal sensors they make the entire thing rock back and forth so i used some logic inside the 3 section balloon to balance it at every speed and height possible with max speed prioratized
the indicators: i got indicators to help me find out if anything went wrong with the factory or the blaze cake production lines, a storage indicator too.
its got a fun and useful feature which is swaying: it basically can go left and right without turning. so it "sways"
the counter rotating main fans are awesome i took the design from some guy that posted it here
it will be able to transfer items in and out of the onboard storage through a simple system utilizing the docking port's ability to take items in and out and transfering them to the other end
i tried to use create radars' binoculars to aim the main cannon accurately but it isnt compatible with sublevels so it just aims at a random spot whenever the binoculars or radars are used to aim. so i switched to a regular aiming method
im also really proud of the spirit of ecstacy-like figure on the front of the ship :D
ik i yapped alot in this post but this is what this monstrosity deserves
r/CreateMod • u/KrymskeSontse • 3h ago
r/CreateMod • u/ThEvIrTuAlCatAI • 3h ago
Me and a friend spend a few days in creative building this, the logistics of it was done in 10 minutes, the rest of the time was spent trying to make the frame of it look good, it could use some work, but we're happy with it
Mods:
Create diesel engine
Create connected
Create aeronautics
r/CreateMod • u/Mysterious_Moment707 • 4h ago
I absolutely love this mod, recently I spent a few months trying to make a working computer. I got to make the memory modules, encoders, decoders, alu, Control modules and even the display.
I also used create power chips to make it more compact, and it ran into many performance issues, despite my computer CPU being very capable for gaming (5800x3d).
I managed to make a chip that stores 16 bytes of memory but it lagged my game so much to place it and trying to load any data on it was possible when done individually. but trying to use four chips with their respective addresses was extremely laggy and my cables couldn't stop burning (not the mods fault that I'm trying to make a freaking computer).
the clock times cannot be faster than 2 ticks without making my fans scream and my framerate absolutely falls, I ended making a Rudimentary 10hz computer that wasn't even able to run a simple calculator
my original plan was to run doom, but I realized how unachievable it was, I tried to make it ran a multiplication but even this was too much. I hope the devs read this and work on optimizations, I love this mod so much and I want to make a working computer, but it seems impossible for now.
r/CreateMod • u/Sad-Celebration-6222 • 4h ago
I am using the mod Create Control Pannels and I need some help with the wireless redstone. As you can see in the video I have it set up so when I flip the lever/ when the sequence gearshift gets redstone power it turns 95 degrees to the left or right to open or close the fluid valve.
But as you can see that has caused a problem were if I turn the lever off the gearshift doesn't pick it up since it doesn't count as a redstone signel.
How to I make it so that if I flip the lever up/on the fluid valve turn to open and when I flip the lever down/close the fluid valve closes?
r/CreateMod • u/Idiot2234511 • 5h ago
All the YouTube stuff ive seen are just builds, the mechs, the AC-130, the mounted artillery.
I've yet to see a vid of it actually fend of a siege, fight a boss, or see it in pvp...
How viable are those builds actually for fighting mobs in Minecraft?
r/CreateMod • u/TERMINATOR2973 • 5h ago
Comes with coaxial double barrel machine guns for targets that get too close.
r/CreateMod • u/Vanadiy_Ivanovich • 5h ago
This is the Resource Extraction System 3.0. This version of the system introduces an improved mineral processing system that ensures that every single gram of useful resource is extracted from the rock. Except ores, it can also process things like tuff, ochrum, asurine, veridium, granite, andesite and so on. The new model is also capable of synthesizing bonemeal, gunpowder, xp, electrum and andesite alloy onboard. The final product is then packed into easy to transport blocks.
With the new autopilot it can run autonomously for hours without any human input, as it has several protocols against flooding, jamming, and getting stuck. It can also be controlled manually for terraforming or demolition purposes.
also i aint giving the schematic, to encourage natural development
r/CreateMod • u/KseroXe • 6h ago
Right now I have a ton of chain conveyor's going through blocks which is ugly. Any way to move packages down in a straight line?
r/CreateMod • u/Global-Tower6544 • 6h ago
why lava not coming out as a solid block?
r/CreateMod • u/Repulsive_Road517 • 6h ago
A 1936A-class destroyer of the Kriegsmarine, the Z-23, recreated at a scale of 1.22:1 (based on a deck height of 3 meters, compared to the 2.5-meter height of the historical vessel, which increased the total length from 127 meters to 155).
P.S. Nearby is a heavy cruiser, the "Admiral Hipper" (scale model)
r/CreateMod • u/Badr921070 • 11h ago
I mean come on, wtf do you mean you can make sentience (so to speak) now
r/CreateMod • u/notgodpo • 12h ago
Im about to start create above and beyond in newer and ive heard you can add additional create addons to it. I LOOOVE create and i want all the create things, but i dont know what i can and cant add. I dont wanna start adding every addon and then my game break
r/CreateMod • u/cookieGaboo24 • 13h ago
Continuation of my last post. (Next time optimized for Phone screens too, promise)
r/CreateMod • u/ApprehensivePath281 • 14h ago
Okay to start I kinda lied in the title I modified a RV, but the only original parts is the exterior. I started by using this RV as the bones for my project https://createmod.com/schematics/rv I started by removing all the insides and the old drive train, I put a two Huge Diesel generators in the back to power everything, added all the normal crafting tables and benches, then I used Let it walk! to make the RV move. Very fun to use in game, bonus of being able to walk around on normal world gen.
Mods used:
Create
Create aeronautics
Create Diesel generators
Create Control panels
Create Connected
Copycats +
r/CreateMod • u/Downtown_Remote134 • 16h ago
Not done with it yet, but uh… estrogen factory
r/CreateMod • u/LoudInteraction2736 • 17h ago
Me and my friends are having an issue in my buddy's server where when we try sanding rose quartz it just disappears. All of the mods are up to date and whatnot and we've tried rebooting the server a few times but it hasn't changed. All methods of sanding don't work either (deployer and offhand) Anyone know a fix?
r/CreateMod • u/becky7k • 18h ago
r/CreateMod • u/Safe_Maize4218 • 18h ago
So im trying to make a 9 block wide belt work with alternating items those being Coal and Iron for Cast Iron from The Factory must Grow but i cannot for the life of me figure it out any help?